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==Factors== ===Speed=== Speed refers to how quickly a rotational component is spinning; it is measured in Rotations Per Minute (RPM) and can be seen with a [[Speedometer]]. The maximum rotation speed of a component is 256 RPM by default ([[Config]]urable). Any component added to step up speed further, such as a cogwheel on a large cogwheel, will break off. Speed can be controlled through several means: [[File:Cogwheel Ponder.mp4|thumb|270px|start=0:12|end=0:31|The [[Ponder]] scene for the [[Cogwheel]].]] *A [[Cogwheel]] and a [[Large Cogwheel]] can be connected together diagonally. One rotation of the large cogwheel is equivalent to 2 rotations of the small one, so the small one will always rotate twice as fast as the large one.<ref>https://en.wikipedia.org/wiki/Gear_train</ref> *A [[Rotation Speed Controller]] with a large cogwheel can easily change the speed and direction of any input. *An [[Adjustable Chain Gearshift]] can change the speed of [[Encased Chain Drive]]s connected to it based on redstone signal. Higher speeds proportionally raise the stress requirement of a mechanical component. Twice the RPM produces twice the stress. === [[Kinetic Stress]] === Stress networks can be combined as long as they rotate in the same direction and speed where they meet. Stress is the amount of energy mechanical components need to run and is shared across all components that are connected together in a network; it is measured in Stress Units (SU). The stress requirement or production of a certain component can be seen by looking at it wearing [[Engineer's Goggles]] and the total stress of a network can be measured with a [[Stressometer]]. Each network has a total amount of stress units available to work with, which can be produced by [[:Category:Generators|Generators]] such as: *{{ItemLink|Hand Crank}} *{{ItemLink|Water Wheel}} *{{ItemLink|Windmill Bearing}} *{{ItemLink|Steam Engine}} Mechanical components utilize a certain amount of the SU available to the network depending on their type and the speed they're working at. If more Stress Units are used than are available to the network, it will become overstressed and stop entirely until more stress capacity is added or stress-generating components are removed.
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