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===Contraption Actors=== Blocks that have special functions on Contraptions. {| class="wikitable" ! Block !Effect !Can be Enabled/Disabled by [[Contraption Controls]] |- |{{ItemLink|Andesite Funnel}} <br> {{ItemLink|Brass Funnel}} |Extracts items from the contraption inventory. Set to insert, will pick up items it collides with. |Yes |- |{{ItemLink|Contraption Controls}} |Can be right-clicked to enable or disable other contraption actors |No |- |{{ItemLink|Chest|mc=yes}} <br> {{ItemLink|Barrel|mc=yes}} <br> {{ItemLink|Shulker Box|mc=yes}} <br> {{ItemLink|Item Vault}} <br> {{ItemLink|Creative Crate}} |Blocks that serve as Contraption inventories. Other inventories will be saved, but [[Deployer]]s, [[Portable Storage Interface]]s, and [[Funnel]]s will not recognize any other inventories.<ref>Other modded inventories may still be recognized.</ref> Each individual inventory can be accessed via right-click while the Contraption is still assembled. |No |- |{{ItemLink|Basin}} |When a [[Basin]] on a Contraption is turned upside down, it dumps out the item contents of the basin. |No |- | {{ItemLink|Bell|mc=yes}} <br> {{ItemLink|Peculiar Bell}} <br> {{ItemLink|Haunted Bell}} | * Rings each time the contraption's momentum changes. [[Haunted Bell]]s will highlight areas where mobs can spawn when this happens. * Placed in the center of a Bearing contraption, it will toll for every full rotation. * In the center of a Minecart Contraption, it will toll every time the Cart starts or stops. To the left or right, it tolls for every left or right turn, respectively. * On [[Train]]s, the bell will ring shortly before the train arrives at a station after traveling a distance. |Yes |- |{{ItemLink|Blaze Burner}} |Emits smoke particles. The Burner's head follows the nearest player. When used on a [[Train]] in front of [[Train Controls]], can follow a [[Train Schedule]] that is {{Ctrl|used}} on it. |No |- |{{ItemLink|Campfire|mc=yes}} |Emits smoke particles. |Yes |- |{{ItemLink|Deployer}} |Simulates right or left click actions. If unfiltered, will use the first item it finds in the contraption's inventory. |Yes |- |{{ItemLink|Dispenser|mc=yes}} <br> {{ItemLink|Dropper|mc=yes}} |Dispenses or drops items stored in them. Fire rate depends on the speed of the contraption. If at the center, it fires every second without requiring movement. |Yes |- |{{ItemLink|Door|mc=yes|img=Oak Door}} <br> {{ItemLink|Trapdoor|img=Oak Trapdoor|mc=yes}} <br> {{ItemLink|Lever|mc=yes}} |Can be interacted with to change its state. Will not update {{MC|Redstone}} while the contraption is active. |No |- |{{ItemLink|Fluid Tank}} <br> {{ItemLink|Creative Fluid Tank}} |Serve as fluid Contraption inventories recognized by the [[Portable Fluid Interface]]. |No |- |{{ItemLink|Framed Glass Door}}<br>{{ItemLink|Train Door}}<br>{{ItemLink|Andesite Door}}<br>{{ItemLink|Copper Door}}<br>{{ItemLink|Brass Door}} |Automatically opens and closes when a Contraption starts or stops, respectively. Interactable. |Yes |- |{{ItemLink|Ice|mc=yes}} <br> {{ItemLink|Packed Ice|mc=yes}} <br> {{ItemLink|Blue Ice|mc=yes}} |Remains slippery on an active contraption. |No |- |{{ItemLink|Ladder|mc=yes}}<br>{{ItemLink|Andesite Ladder}}<br>{{ItemLink|Copper Ladder}}<br>{{ItemLink|Brass Ladder}} |Climbable on contraptions. |No |- |{{ItemLink|Mechanical Drill}} <br> {{ItemLink|Mechanical Saw}} | Destroys appropriate blocks and damages entities depending on Contraption speed. |Yes |- | {{ItemLink|Mechanical Bearing}} |Anything attached to a secondary Bearing will [[Contraption#Usage|keep one orientation]] as the rest of the Contraption moves. |No |- |{{ItemLink|Mechanical Harvester}} |Destroys appropriate blocks, does not damage entities. |Yes |- |{{ItemLink|Mechanical Plough}} |Tills dirt, destroys appropriate blocks, can fling entities without damaging them. |Yes |- |{{ItemLink|Mechanical Roller}} |Clears and paves blocks. |Yes |- |{{ItemLink|Note Block|mc=yes}} |Can be used as an arrival sound cue on [[Train]]s. The instrument and pitch is accounted for. |No |- |{{ItemLink|Portable Storage Interface}} <br> {{ItemLink|Portable Fluid Interface}} |Can link to a stationary [[Portable Fluid Interface|Fluid]] or [[Portable Storage Interface|Storage Interface]] within range and transfer the appropriate inventory. |Yes |- |{{ItemLink|Redstone Contact}} |When the active end of the contact meets that of a stationary [[Redstone Contact]], it causes the stationary contact to emit a redstone signal. |Yes |- |{{ItemLink|Seat|img=Red Seat}} |Carries mobs or players. |No |- |{{ItemLink|Slime Block|mc=yes}} |Remains bouncy on an active contraption, but does not negate fall damage. |No |- |{{ItemLink|Steam Whistle}} |Can be used as an arrival sound cue on [[Train]]s. Pitch is accounted for. On [[Train]]s, the whistle can be blown manually via the [[Train Controls]] by pressing the {{ctrl|sprint}} key. |No |- |{{ItemLink|Train Controls}} |When used on a [[Train]], can be right clicked to be given control of the [[Train]], or placed in front of a [[Blaze Burner]] or [[Seat]] to be piloted by the burner or a seated mob. |No |}
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