Encased Fan: Difference between revisions
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The '''Encased Fan''' is a mechanical component that can create air streams | The '''Encased Fan''' is a mechanical component that can create air streams. Encased Fans are used for moving entities, vertical transport of items, Bulk Washing, Bulk Blasting, Bulk Haunting, and Bulk Smoking. | ||
The Encased Fan connects to other rotational components from the back. | The Encased Fan connects to other rotational components from the back. | ||
Line 26: | Line 26: | ||
{{RecipeTable | {{RecipeTable | ||
|Encased Fan | |Encased Fan | ||
|[[Shaft | |[[Shaft]] +<br/>[[Andesite Casing]] +<br/>[[Propeller]] | ||
|{{Crafting Table|B1=Shaft | |{{Crafting Table|B1=Shaft|B2=Andesite Casing|B3=Propeller|Output=Encased Fan}} | ||
}} | }} | ||
{{RecipeTableFoot}} | {{RecipeTableFoot}} | ||
== Usage == | == Usage == | ||
=== Pushing and Pulling Entities === | === Pushing and Pulling Entities === | ||
When powered by [[Rotational Force]], an Encased Fan creates an air stream that extends several blocks in front of it. This air stream pushes entities away from the fan or pulls entities towards it depending on the direction of the rotation that the fan receives. Powering an Encased Fan with faster rotational force will cause its air stream to be stronger and faster. | When powered by [[Rotational Force]], an Encased Fan creates an air stream that extends several blocks in front of it. This air stream pushes entities away from the fan or pulls entities towards it depending on the direction of the rotation that the fan receives. Powering an Encased Fan with faster rotational force will cause its air stream to be stronger and faster. | ||
Items will always be pushed, but mobs or players won't be pushed until the Fan is running at least 4 rpm. The maximum push and pull distance can be changed in the [[Config]]. | Items will always be pushed, but mobs or players won't be pushed until the Fan is running at least 4 rpm. The maximum push and pull distance can be changed in the [[Config]]. Below is a table detailing how far a fan can push items horizontally. | ||
{|class="article-table mw-collapsible" style="min-width:60%; text-align:center" | {|class="article-table mw-collapsible mw-collapsed" style="min-width:60%; text-align:center" | ||
|+'''Entity Push distance''' <br> (based on item push distance) | |+'''Entity Push and Bulk Processing distance''' <br> (based on item push distance) | ||
!Speed in RPM | !Speed in RPM | ||
!Distance in blocks | !Distance in blocks | ||
Line 77: | Line 74: | ||
|20 blocks | |20 blocks | ||
|} | |} | ||
=== Vertical Item Transport === | |||
{{Main|Chute}} | |||
Fans can also be used to push or pull items through [[Chute]]s. Items inserted into the chutes will be pushed/pulled by the fan. | |||
=== Bulk Item Processing === | === Bulk Item Processing === | ||
When the air stream of an Encased Fan passes through {{MC|Lava}} | When the air stream of an Encased Fan passes through certain blocks, the air stream downstream will apply the respective processing to items. | ||
*[[Encased Fan#Bulk Item Processing Recipes|Washing]]: | |||
**{{ItemLink|Water|mc=yes|img=Water (fluid)}} (or any waterlogged block) | |||
*[[Encased Fan#Bulk Item Processing Recipes|Smoking]]: | |||
**{{ItemLink|Fire|mc=yes}} | |||
**{{ItemLink|Campfire|mc=yes}} | |||
**{{ItemLink|Empty Blaze Burner}} lit with {{MC|Flint and Steel}} | |||
**{{ItemLink|Blaze Burner|img=Blaze Burner smouldering}} (smouldering) | |||
*[[Encased Fan#Bulk Item Processing Recipes|Blasting]]: | |||
**{{ItemLink|Lava|mc=yes|img=Lava (fluid)}} | |||
**{{ItemLink|Blaze Burner|img1=Blaze Burner fading|img2=Blaze Burner|img3=Blaze Burner super-heated}} (Fueled) | |||
*[[Encased Fan#Bulk Item Processing Recipes|Haunting]]: | |||
**{{ItemLink|Soul Fire|mc=yes}} | |||
**{{ItemLink|Soul Campfire|mc=yes}} | |||
**{{ItemLink|Empty Blaze Burner}} lit with {{MC|Flint and Steel}} and right clicked with {{MC|Soul Sand}} or {{MC|Soul Soil}}. | |||
The respective recipes are applied to item entities when they sit in the air stream, whether they are in the world, on a [[Mechanical Belt]], or on a [[Depot]]. These recipes can be applied to multiple items at once. | |||
The Fan's airstream can pass through certain blocks, such as non-solid ones and those [[tag|tagg]]ed with FAN_TRANSPARENT. 4 ray tests are also performed to check for holes in the block's collision shape. These blocks may be useful for building bulk item processing setups, as they can hold back lava or water while allowing the air stream through. The following is a list of blocks with the FAN_TRANSPARENT [[Tag]]: | |||
* [https://minecraft.fandom.com/wiki/Fence Fences] | |||
* [https://minecraft.fandom.com/wiki/Iron_Bars?so=search Iron Bars] | |||
* [[Metal Bars]] | |||
* [https://minecraft.fandom.com/wiki/Campfire?so=search Campfires] | |||
* [https://minecraft.fandom.com/wiki/Leaves Leaves] | |||
* [[Sail|Sail Frames]] | |||
* [[Copycat Block|Copycat Blocks]] | |||
The following blocks do not have the FAN_TRANSPARENT [[tag]], but are transparent: | |||
* [https://minecraft.fandom.com/wiki/Sign Sign] | |||
===Mob Interaction=== | ====Mob Interaction==== | ||
When the player or a mob steps into a Bulk Processing stream, various effects may be applied. | When the player or a mob steps into a Bulk Processing stream, various effects may be applied. | ||
*Smoking sets the entity on fire and deals {{Health|2}} or {{Health|3}} damage depending on {{MC|Difficulty}}. | *Smoking sets the entity on fire and deals {{Health|2}} or {{Health|3}} damage depending on {{MC|Difficulty}}. | ||
*Blasting sets the entity on fire and deals {{Health|3}}, {{Health|4}}, or {{Health|6}} damage depending on {{MC|Difficulty}}. | *Blasting sets the entity on fire and deals {{Health|3}}, {{Health|4}}, or {{Health|6}} damage depending on {{MC|Difficulty}}. | ||
*Washing streams extinguish entities on fire and deal {{Health|2}} damage to {{MC|Endermen}} and {{MC| | *Washing streams extinguish entities on fire and deal {{Health|2}} damage to {{MC|Endermen}}, {{MC|Blaze}}s, and {{MC|Snow Golem}}s. | ||
*Haunting streams apply {{MC|Slowness}} II and {{MC|Blindness}}. | *Haunting streams apply {{MC|Slowness}} II and {{MC|Blindness}}. | ||
{| class="article table mw-collapsible mw-collapsed" | |||
|+(SPOILER WARNING) | |||
|{{MC|Horse}}s can be Haunted, resulting in a {{MC|Skeleton Horse}} with the same stats. Beware that Haunting an untamed horse may result in an untameable {{MC|Skeleton Horse}}. | |||
|} | |||
==== Bulk Item Processing Speed ==== | ==== Bulk Item Processing Speed ==== | ||
All forms of Bulk Processing (Smoking, Blasting, Haunting, and Washing) process items at the same speeds. However, different stack sizes take a different amount of time to process, as listed below: | All forms of Bulk Processing (Smoking, Blasting, Haunting, and Washing) process items at the same speeds. Multiple fans applying the same processing effect on the same block divide the processing time. For example, two fans creating an air stream through water will process the same amount of items twice as fast as one fan. However, different stack sizes take a different amount of time to process, as listed below: | ||
{| class="article-table" | {| class="article-table" | ||
|+'''Bulk Item Processing Speeds''' | |+'''Bulk Item Processing Speeds''' | ||
!'''Item count in a stack''' | !'''Item count in a stack''' | ||
!'''Processing time''' | !'''Processing time''' | ||
(divide by amount of fans) | |||
!'''Maximum belt speed''' <br> (multiply by amount of fans) | !'''Maximum belt speed''' <br> (multiply by amount of fans) | ||
|- | |- | ||
Line 113: | Line 149: | ||
|} | |} | ||
Note that if a recipe's output is also a valid input for a different recipe (such as Cobblestone → Stone → Smooth Stone), the second recipe will start being processed immediately after the previous one is finished. Use [[Depot]]s with filtered [[Brass Funnel]]s, [[Mechanical Arm]]s with filtered outputs, or [[Mechanical Belt]]s set to the correct speed (as listed above). | Note that if a recipe's output is also a valid input for a different recipe (such as Cobblestone → Stone → Smooth Stone), the second recipe will start being processed immediately after the previous one is finished. Use [[Depot]]s with filtered [[Brass Funnel]]s, [[Mechanical Arm]]s with filtered outputs, or [[Mechanical Belt]]s set to the correct speed (as listed above). | ||
Use this reference table as a starting point to work out how many fans you need to process various throughput rates of items. Note that at speeds of above 56 RPM, mechanical belts do not carry additional items, but you will require additional fans, so you should never run belts faster than 56 RPM through bulk material processing setups. | |||
{| class="fandom-table" | |||
|+Throughput + Fan Requirement Table | |||
! | |||
! colspan="2" |Stack Size = 1 | |||
! colspan="2" |Stack Size = 16 | |||
! colspan="2" |Stack Size = 32 | |||
! colspan="2" |Stack Size = 48 | |||
! colspan="2" |Stack Size = 64 | |||
|- | |||
!Belt Speed (RPM) | |||
!Items / min | |||
!Fans Req. | |||
!Items / min | |||
!Fans Req. | |||
!Items / min | |||
!Fans Req. | |||
!Items / min | |||
!Fans Req. | |||
!Items / min | |||
!Fans Req. | |||
|- | |||
|2 | |||
|5 | |||
|1 | |||
|80 | |||
|1 | |||
|160 | |||
|2 | |||
|240 | |||
|2 | |||
|320 | |||
|3 | |||
|- | |||
|4 | |||
|10 | |||
|2 | |||
|160 | |||
|2 | |||
|320 | |||
|3 | |||
|480 | |||
|4 | |||
|640 | |||
|5 | |||
|- | |||
|8 | |||
|20 | |||
|3 | |||
|320 | |||
|3 | |||
|640 | |||
|5 | |||
|960 | |||
|8 | |||
|1280 | |||
|10 | |||
|- | |||
|16 | |||
|40 | |||
|5 | |||
|640 | |||
|5 | |||
|1280 | |||
|10 | |||
|1920 | |||
|15 | |||
|2560 | |||
|20 | |||
|- | |||
|24 | |||
|60 | |||
|8 | |||
|960 | |||
|8 | |||
|1920 | |||
|15 | |||
|2880 | |||
|23 | |||
|3840 | |||
|30 | |||
|- | |||
|32 | |||
|80 | |||
|10 | |||
|1280 | |||
|10 | |||
|2560 | |||
|20 | |||
|3840 | |||
|30 | |||
|5120 | |||
|40 | |||
|- | |||
|40 | |||
|100 | |||
|13 | |||
|1600 | |||
|13 | |||
|3200 | |||
|25 | |||
|4800 | |||
|38 | |||
|6400 | |||
|50 | |||
|- | |||
|48 | |||
|120 | |||
|15 | |||
|1920 | |||
|15 | |||
|3840 | |||
|30 | |||
|5760 | |||
|45 | |||
|7680 | |||
|60 | |||
|- | |||
|56 (max) [[Mechanical Belt|*]] | |||
|140 | |||
|18 | |||
|2240 | |||
|18 | |||
|4480 | |||
|35 | |||
|6720 | |||
|53 | |||
|8960 | |||
|70 | |||
|} | |||
==== Bulk Item Processing Recipes ==== | ==== Bulk Item Processing Recipes ==== | ||
Line 193: | Line 360: | ||
|1 {{MC|Wool|Wool}} (dyed) | |1 {{MC|Wool|Wool}} (dyed) | ||
|{{Bulk Washing|Input=Orange Wool;Magenta Wool;Light Blue Wool;Yellow Wool;Lime Wool;Pink Wool;Gray Wool;Light Gray Wool;Cyan Wool;Purple Wool;Blue Wool;Brown Wool;Green Wool;Red Wool;Black Wool|Output=White Wool}} | |{{Bulk Washing|Input=Orange Wool;Magenta Wool;Light Blue Wool;Yellow Wool;Lime Wool;Pink Wool;Gray Wool;Light Gray Wool;Cyan Wool;Purple Wool;Blue Wool;Brown Wool;Green Wool;Red Wool;Black Wool|Output=White Wool}} | ||
|} | |}<br /> | ||
*Bulk Haunting will apply any recipe listed below: | *Bulk Haunting will apply any recipe listed below: | ||
{|class="wikitable mw-collapsible mw-collapsed" style="width:60%" | {|class="wikitable mw-collapsible mw-collapsed" style="width:60%" | ||
Line 237: | Line 404: | ||
|{{Bulk Haunting|Input=Lantern|Output=Soul Lantern}} | |{{Bulk Haunting|Input=Lantern|Output=Soul Lantern}} | ||
|- | |- | ||
|1 {{MC|Soul Sand}} | |||
|1 {{MC|Sand}} or {{MC|Red Sand}} | |1 {{MC|Sand}} or {{MC|Red Sand}} | ||
|{{Bulk Haunting|Input=Sand;Red Sand|Output=Soul Sand}} | |{{Bulk Haunting|Input=Sand;Red Sand|Output=Soul Sand}} | ||
|- | |- | ||
Line 245: | Line 412: | ||
|{{Bulk Haunting|Input=Sweet Berries|Output=Glow Berries}} | |{{Bulk Haunting|Input=Sweet Berries|Output=Glow Berries}} | ||
|- | |- | ||
|1 {{MC|Blackstone}} | |||
|Any {{MC|Cobblestone}} | |Any {{MC|Cobblestone}} | ||
|{{Bulk Haunting|Input=Cobblestone;Mossy Cobblestone;Infested Cobblestone|Output=Blackstone}} | |{{Bulk Haunting|Input=Cobblestone;Mossy Cobblestone;Infested Cobblestone|Output=Blackstone}} | ||
|- | |- | ||
Line 261: | Line 428: | ||
|{{Bulk Haunting|Input=Stone;Stone Bricks;Mossy Stone Bricks;Cracked Stone Bricks;Chiseled Stone Bricks;Deepslate|Output=Infested Stone;Infested Stone Bricks;Infested Mossy Stone Bricks;Infested Cracked Stone Bricks;Infested Chiseled Stone Bricks;Infested Deepslate}} | |{{Bulk Haunting|Input=Stone;Stone Bricks;Mossy Stone Bricks;Cracked Stone Bricks;Chiseled Stone Bricks;Deepslate|Output=Infested Stone;Infested Stone Bricks;Infested Mossy Stone Bricks;Infested Cracked Stone Bricks;Infested Chiseled Stone Bricks;Infested Deepslate}} | ||
|} | |} | ||
==History== | === Power Generation === | ||
Before version {{GW|0.5}}, an Encased Fan could generate [[Rotational Force]] at a speed of 16 RPM when placed above a Magma Block, Lava, Fire, or Campfire and powered via Redstone. After version {{GW|0.5}}, this feature was removed. | |||
== Breakdown of Fan-based Processing == | |||
Bulk Blasting can process items like a Furnace. This requires a heated blaze burner or Lava. This is similar to a Furnace. | |||
Bulk Smoking can process items like a Smoker. This requires an unheated Blaze Burner, fire, or a Campfire. This is similar to a Smoker. | |||
Bulk Washing requires water to be placed directly in front of the fan’s airstream. Additional Information: This can be done on a Belt or a Depot. | |||
== History == | |||
*{{GW|0.5}}: Can no longer be used as a power generator. | |||
*{{GW|0.4c}}: Added Bulk Haunting Recipes. | *{{GW|0.4c}}: Added Bulk Haunting Recipes. | ||
*{{GW|0.2.4}}: Washing Fans damage {{MC|Endermen}}. | *{{GW|0.2.4}}: Washing Fans damage {{MC|Endermen}}. | ||
Line 270: | Line 448: | ||
{{Miscellaneous}} | {{Miscellaneous}} | ||
[[Category:Mechanical Components]] | [[Category:Mechanical Components]] | ||
Latest revision as of 16:10, 14 February 2025
The Encased Fan is a mechanical component that can create air streams. Encased Fans are used for moving entities, vertical transport of items, Bulk Washing, Bulk Blasting, Bulk Haunting, and Bulk Smoking.
The Encased Fan connects to other rotational components from the back.
Obtaining[edit | edit source]
Crafting[edit | edit source]
Name | Ingredients | Crafting Recipe |
---|---|---|
Encased Fan | Shaft + Andesite Casing + Propeller |
Usage[edit | edit source]
Pushing and Pulling Entities[edit | edit source]
When powered by Rotational Force, an Encased Fan creates an air stream that extends several blocks in front of it. This air stream pushes entities away from the fan or pulls entities towards it depending on the direction of the rotation that the fan receives. Powering an Encased Fan with faster rotational force will cause its air stream to be stronger and faster.
Items will always be pushed, but mobs or players won't be pushed until the Fan is running at least 4 rpm. The maximum push and pull distance can be changed in the Config. Below is a table detailing how far a fan can push items horizontally.
Speed in RPM | Distance in blocks |
---|---|
1-12 RPM | 4 blocks |
16-28 RPM | 5 blocks |
32 RPM | 6 blocks |
48 RPM | 7 blocks |
64 RPM | 8 blocks |
80 RPM | 9 blocks |
96 RPM | 10 blocks |
112 RPM | 11 blocks |
128 RPM | 12 blocks |
192 RPM | 16 blocks |
256 RPM | 20 blocks |
Vertical Item Transport[edit | edit source]
- Lua error in package.lua at line 80: module 'Dev:Hatnote' not found.
Fans can also be used to push or pull items through Chutes. Items inserted into the chutes will be pushed/pulled by the fan.
Bulk Item Processing[edit | edit source]
When the air stream of an Encased Fan passes through certain blocks, the air stream downstream will apply the respective processing to items.
- Washing:
Water (or any waterlogged block)
- Smoking:
Fire
Campfire
Empty Blaze Burner lit with Flint and Steel
Blaze Burner (smouldering)
- Blasting:
Lava
Blaze Burner (Fueled)
- Haunting:
Soul Fire
Soul Campfire
Empty Blaze Burner lit with Flint and Steel and right clicked with Soul Sand or Soul Soil.
The respective recipes are applied to item entities when they sit in the air stream, whether they are in the world, on a Mechanical Belt, or on a Depot. These recipes can be applied to multiple items at once.
The Fan's airstream can pass through certain blocks, such as non-solid ones and those tagged with FAN_TRANSPARENT. 4 ray tests are also performed to check for holes in the block's collision shape. These blocks may be useful for building bulk item processing setups, as they can hold back lava or water while allowing the air stream through. The following is a list of blocks with the FAN_TRANSPARENT Tag:
The following blocks do not have the FAN_TRANSPARENT tag, but are transparent:
Mob Interaction[edit | edit source]
When the player or a mob steps into a Bulk Processing stream, various effects may be applied.
- Smoking sets the entity on fire and deals 2
or 3
damage depending on Difficulty.
- Blasting sets the entity on fire and deals 3
, 4
, or 6
damage depending on Difficulty.
- Washing streams extinguish entities on fire and deal 2
damage to Endermen, Blazes, and Snow Golems.
- Haunting streams apply Slowness II and Blindness.
Horses can be Haunted, resulting in a Skeleton Horse with the same stats. Beware that Haunting an untamed horse may result in an untameable Skeleton Horse. |
Bulk Item Processing Speed[edit | edit source]
All forms of Bulk Processing (Smoking, Blasting, Haunting, and Washing) process items at the same speeds. Multiple fans applying the same processing effect on the same block divide the processing time. For example, two fans creating an air stream through water will process the same amount of items twice as fast as one fan. However, different stack sizes take a different amount of time to process, as listed below:
Item count in a stack | Processing time
(divide by amount of fans) |
Maximum belt speed (multiply by amount of fans) |
---|---|---|
1-16 | 7.5 seconds | 3.2 RPM |
17-32 | 15 seconds | 1.6 RPM |
33-48 | 22.5 seconds | 1.06 RPM |
49-64 | 30 seconds | 0.8 RPM |
Note that if a recipe's output is also a valid input for a different recipe (such as Cobblestone → Stone → Smooth Stone), the second recipe will start being processed immediately after the previous one is finished. Use Depots with filtered Brass Funnels, Mechanical Arms with filtered outputs, or Mechanical Belts set to the correct speed (as listed above).
Use this reference table as a starting point to work out how many fans you need to process various throughput rates of items. Note that at speeds of above 56 RPM, mechanical belts do not carry additional items, but you will require additional fans, so you should never run belts faster than 56 RPM through bulk material processing setups.
Stack Size = 1 | Stack Size = 16 | Stack Size = 32 | Stack Size = 48 | Stack Size = 64 | ||||||
---|---|---|---|---|---|---|---|---|---|---|
Belt Speed (RPM) | Items / min | Fans Req. | Items / min | Fans Req. | Items / min | Fans Req. | Items / min | Fans Req. | Items / min | Fans Req. |
2 | 5 | 1 | 80 | 1 | 160 | 2 | 240 | 2 | 320 | 3 |
4 | 10 | 2 | 160 | 2 | 320 | 3 | 480 | 4 | 640 | 5 |
8 | 20 | 3 | 320 | 3 | 640 | 5 | 960 | 8 | 1280 | 10 |
16 | 40 | 5 | 640 | 5 | 1280 | 10 | 1920 | 15 | 2560 | 20 |
24 | 60 | 8 | 960 | 8 | 1920 | 15 | 2880 | 23 | 3840 | 30 |
32 | 80 | 10 | 1280 | 10 | 2560 | 20 | 3840 | 30 | 5120 | 40 |
40 | 100 | 13 | 1600 | 13 | 3200 | 25 | 4800 | 38 | 6400 | 50 |
48 | 120 | 15 | 1920 | 15 | 3840 | 30 | 5760 | 45 | 7680 | 60 |
56 (max) * | 140 | 18 | 2240 | 18 | 4480 | 35 | 6720 | 53 | 8960 | 70 |
Bulk Item Processing Recipes[edit | edit source]
- Bulk Smoking will apply any recipe that can be applied in Smokers.
- Bulk Blasting will apply any recipe that can be applied in Furnaces but not Smokers.
- Warning: Passing incompatible items through Bulk Blasting will incinerate them.
- Bulk Washing will apply any recipe listed below:
Output | Input | Recipe | |||
---|---|---|---|---|---|
1 Concrete (same color) | 1 Concrete Powder (any color) | ||||
9 Iron Nuggets
1 Redstone Dust (12% chance) |
1 Crushed Iron Ore |
| |||
9 Copper Nuggets
1 Clay Ball (50% chance) |
1 Crushed Copper Ore |
| |||
9 Gold Nuggets
1 Nether Quartz (50% chance) |
1 Crushed Gold Ore |
| |||
9 Zinc Nuggets
1 Gunpowder (25% chance) |
1 Crushed Zinc Ore |
| |||
1 Glass (clear) | 1 Glass (stained) | ||||
1 Glass Pane (clear) | 1 Glass Pane (stained) | ||||
1 Flint (25% chance)
1 Iron Nugget (12% chance) |
1 Gravel | ||||
1 Packed Ice | 1 Ice | ||||
1 Obsidian | 1 Magma Block | ||||
3 Gold Nuggets (12% chance each)
1 Dead Bush (5% chance) |
1 Red Sand |
| |||
1 Clay Ball (25% chance) | 1 Sand | ||||
4 Nether Quartz (12% chance each)
1 Gold Nugget (2% chance) |
1 Soul Sand |
| |||
1 Dough | 1 Wheat Flour | ||||
1 Wool (white) | 1 Wool (dyed) |
- Bulk Haunting will apply any recipe listed below:
Output | Ingredient | Recipe |
---|---|---|
Prismarine Shard (75% chance) + Prismarine Crystals (12% chance) |
1 Lapis Lazuli | |
1 Crimson Fungus | 1 Red Mushroom | |
1 Warped Fungus | 1 Brown Mushroom | |
1 Poisonous Potato | 1 Potato | |
1 Nether Brick | 1 Brick | |
1 Haunted Bell | 1 Peculiar Bell | |
1 Soul Campfire | 1 Campfire | |
1 Soul Soil | Any Dirt | |
1 Soul Lantern | 1 Lantern | |
1 Soul Sand | 1 Sand or Red Sand | |
1 Glow Berries | 1 Sweet Berries | |
1 Blackstone | Any Cobblestone | |
1 Glow Ink Sac | 1 Ink Sac | |
1 Soul Torch | 1 Torch | |
1 Infested Stone | 1 uninfested Counterpart |
Power Generation[edit | edit source]
Before version 0.5, an Encased Fan could generate Rotational Force at a speed of 16 RPM when placed above a Magma Block, Lava, Fire, or Campfire and powered via Redstone. After version 0.5, this feature was removed.
Breakdown of Fan-based Processing[edit | edit source]
Bulk Blasting can process items like a Furnace. This requires a heated blaze burner or Lava. This is similar to a Furnace.
Bulk Smoking can process items like a Smoker. This requires an unheated Blaze Burner, fire, or a Campfire. This is similar to a Smoker.
Bulk Washing requires water to be placed directly in front of the fan’s airstream. Additional Information: This can be done on a Belt or a Depot.
History[edit | edit source]
- 0.5: Can no longer be used as a power generator.
- 0.4c: Added Bulk Haunting Recipes.
- 0.2.4: Washing Fans damage Endermen.
- 0.2.3: Can now be moved in Contraptions.
- 0.2: No longer affect their environment in both directions.
- 0.1: Introduced.
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Miscellaneous | |
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Recipes | |
Mechanics | |
IDs |