Schematicannon: Difference between revisions

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{{Block
{{Block
|image=Schematicannon.png
|image=<gallery>
|renewable=Yes|stackable=Yes (64)|tool=Wooden Pickaxe|blast_resistance=3.5|hardness=3.5|solid=Yes|full=No|transparent=Yes|luminant=No|flammable=No|lavasusceptible=No}}
Schematicannon.png|Schematicannon
Schematic Table.png|Schematic Table
</gallery>
|slot={{Slot|Schematicannon}}{{Slot|Schematic Table}}
|renewable=Yes|stackable=Yes (64)|tool=Wooden Pickaxe|blast_resistance=Cannon: 3.5 <br> Table: 2.5|hardness=Cannon: 3.5<br>Table: 2.5|solid=Yes|full=No|transparent=Yes|luminant=No|flammable=No|lavasusceptible=No}}


The '''Schematicannon''' is used to build structures.  
The '''Schematicannon''' is a special type of machine used to build structures with the use of [[Schematic]]s. It is a useful contraption which is primarily used within {{MC|Survival}} Mode to deploy structures block-by-block, as the function of direct placement for Schematics are limited exclusively to {{MC|Creative}} Mode.  


==Obtaining==  
==Obtaining==  
===Crafting===
===Crafting===
{{RecipeTableHead}}
{{RecipeTableHead}}
{{RecipeTable|'''Schematicannon'''|{{MC|Cauldron}} + <br> Any {{MC|Log}} + <br> {{MC|Dispenser}} + <br> {{MC|Smooth Stone}} + <br> {{MC|Iron Block}}|{{Crafting Table|B1=Cauldron|A2=Any Log|B2=Dispenser|C2=Any Log|A3=Smooth Stone|B3=Block of Iron|C3=Smooth Stone|Output=Schematicannon}}}}
{{RecipeTable|'''Schematicannon'''|{{MC|Block of Iron}} + <br> Any {{MC|Log}} + <br> {{MC|Smooth Stone}} + <br> {{MC|Dispenser}}
{{RecipeTable|Schematic Table|Any Wooden {{MC|Slab}} + <br> {{MC|Smooth Stone}}|{{Crafting Table|A1=Any Wood Slab|B1=Any Wood Slab|C1=Any Wood Slab|B2=Smooth Stone|B3=Smooth Stone|Output=Schematic Table}}}}
|{{Crafting Table|B1=Block of Iron
{{RecipeTable|Empty Schematic|{{MC|Paper}} + <br> {{MC|Dye|Light Blue Dye}}|{{Crafting Table|A2=Light Blue Dye|B2=Paper|shapeless=1|Output=Empty Schematic}}}}
|A2=Any Log|B2=Block of Iron|C2=Any Log
{{RecipeTable|Schematic and Quill|Schematic + <br> {{MC|Feather}}|{{Crafting Table|A2=Empty Schematic|B2=Feather|Output=Schematic And Quill|shapeless=1}}}}
|A3=Smooth Stone|B3=Dispenser|C3=Smooth Stone
|Output=Schematicannon}}}}
{{RecipeTableFoot}}
{{RecipeTableFoot}}


==Usage==
==Usage==
===Schematics===
===Cannon Prepping===  
Right click two blocks to select the area to be copied to the schematic. Right click again to name, save, and/or upload the schematic. Shift right click to remove the selection. Hold ctrl to highlight a block in midair and Scroll to adjust the distance. Once two blocks are selected, look at the selection's faces and ctrl-scroll to adjust the size.
A [[Schematic]] must first be positioned in the world before being placed in the cannon. Position the Schematic by right clicking. While holding the schematic, the selection and a control menu can be viewed.
 
The cannon will take the blocks required to build the structure from any adjacent inventories. The cannon will accept any inventory-type block as long as it has the function to output its contents.
 
The cannon feeds on {{Mc|Gunpowder}}, consuming once for every 400 blocks. The slot for gunpowder is located in the upper left segment of the menu, and may hold up to a stack at any given period. The cannon may consume up to 5 gunpowder when powered for the first time, and will have a bar for a fuel indicator next to the input slot. (Keep in mind that using Creative Crates will also allow infinite gunpowder)


Once a Schematic And Quill is saved, it must be put through a Schematic Table to be used in a Schematicannon.
=== Cannon GUI (Graphical User Interface) Breakdown ===


If a Schematic is uploaded, it can be copied onto an Empty Schematic with a Schematic Table. This can be done across worlds.


===Cannon Prepping===
[[File:Cannon gui 2.png|frameless|356x356px]]
A Schematic must first be positioned before being placed in the cannon. Position the Schematic by right clicking. While holding the schematic, the selection and a control menu can be viewed.  


The cannon will take the blocks required to build the structure from adjacent inventories.
# Input gunpowder
# Input book for printed crafting ingredients list
# Output of printed ingredients list book
# Input Schematic
# Start, pause, and stop cannon
# Output blank schematic
# Settings
# Close dialog


The cannon runs on [https://minecraft.gamepedia.com/Gunpowder Gunpowder],1 for each 2000 blocks.
====Cannon Settings====
====Cannon Settings====
The Cannon can be set to Not Replace Solid Blocks, Replace Solids with Solids, Replace Solid with Any, Replace Solid with Empty, Skip Missing Blocks, and Protect Tile Entities.
In the bottom segment of the cannon's menu, there is a button that indicates the printer settings. Clicking the button will show a list of the following settings.
 
===== Solid Block Settings =====
Only one of the four following settings may be active at any given time. These settings indicate the behaviour of Schematic overlap with {{MC|Solid block}}s in the selected area.
 
* Don't Replace Solid Blocks - The cannon will never replace any Solid blocks in its working area, only non-Solid and Air.
* Replace Solid with Solid - The cannon will only replace Solid blocks in its working area if the Schematic contains a solid block at the location.
* Replace Solid with Any (Default Selection) - The cannon will replace Solid blocks in its working area if the Schematic contains any block at the location.
* Replace Solid with Empty - The cannon will clear out all blocks in its working area, including those replaced by Air.
 
===== Miscellaneous Settings =====
These settings may be toggled independently of the other settings.
 
* Skip missing Blocks - If the cannon cannot find a required block for placement, it will continue at the next location.
* Protect Tile Entities (Default Selection) - The cannon will avoid replacing data holding blocks such as Chests.
 
===Checklist===
A {{MC|Book}} or a [[Clipboard]] may be placed in the cannon's menu (currently located in the upper right segment of the GUI) to create a list of the required blocks in the form of a {{MC|Written Book}}, factoring in the blocks available in adjacent inventories. The same book may be continuously re-used to update the checklist, given any changes to the adjacent inventory or the progress of the build.
 
=== Cannon Firing ===
Once the settings and all preliminary conditions are met for the cannon, the player may begin the firing process. Note: the cannon does not have to face the correct direction of the selected area, as it will self-correct during the process. In the middle segment of the menu for the cannon, there are 3 buttons that control the status of the cannon. Play, Pause, and Stop respectively. By default, the cannon begins in a paused state, with a yellow indicator on top. To begin the firing of the cannon, click on the Play button. This will activate the firing of the cannon, with a green indicator on top. If the player wishes to stop/end the firing, they do so by pressing the Stop button, which will function as if the Schematic is finished building.
 
The cannon will build in an additive method, beginning from the bottom layer and working its way to the top.
 
The cannon does not have a native limit for its range. However, it will only build given that the selected area is loaded within its respective chunk. Therefore, it's recommended that the cannon and player stay near the area of selection, or have another player be loading the chunks if used in a server. The cannon additionally may only build within its designated dimension.


A [https://minecraft.gamepedia.com/Book Book] can be placed in the cannon to make a list of the required blocks.
Once the cannon finishes firing, it will play a 'Ding' sound to let the player know that the building process is complete. The menu will return to its stopped state, with a red indicator on top of the button. The Schematic consumed will then return into an Empty Schematic, which may be used again in the future.[[File:Scanning and Printing Schematics in Create 1.14.3|thumb]]
[[File:Scanning and Printing Schematics in Create 1.14.3|thumb]]
==History==
*{{GW|0.5}}: Recipe changed.
*{{GW|0.2.4}}: Can no longer place water in the {{MC|Nether}}.
*{{GW|0.0.x|0.0.1}}: Introduced.
{{Blocks}}
{{Blocks}}
[[Category:Machines]]
[[Category:Machines]]

Latest revision as of 21:36, 14 February 2025


The Schematicannon is a special type of machine used to build structures with the use of Schematics. It is a useful contraption which is primarily used within Survival Mode to deploy structures block-by-block, as the function of direct placement for Schematics are limited exclusively to Creative Mode.

Obtaining[edit | edit source]

Crafting[edit | edit source]

Name Ingredients Crafting Recipe
Schematicannon Block of Iron +
Any Log +
Smooth Stone +
Dispenser
Block of Iron
Oak LogBlock of IronOak Log
Smooth StoneDispenserSmooth Stone

Schematicannon

Usage[edit | edit source]

Cannon Prepping[edit | edit source]

A Schematic must first be positioned in the world before being placed in the cannon. Position the Schematic by right clicking. While holding the schematic, the selection and a control menu can be viewed.

The cannon will take the blocks required to build the structure from any adjacent inventories. The cannon will accept any inventory-type block as long as it has the function to output its contents.

The cannon feeds on Gunpowder, consuming once for every 400 blocks. The slot for gunpowder is located in the upper left segment of the menu, and may hold up to a stack at any given period. The cannon may consume up to 5 gunpowder when powered for the first time, and will have a bar for a fuel indicator next to the input slot. (Keep in mind that using Creative Crates will also allow infinite gunpowder)

Cannon GUI (Graphical User Interface) Breakdown[edit | edit source]

  1. Input gunpowder
  2. Input book for printed crafting ingredients list
  3. Output of printed ingredients list book
  4. Input Schematic
  5. Start, pause, and stop cannon
  6. Output blank schematic
  7. Settings
  8. Close dialog

Cannon Settings[edit | edit source]

In the bottom segment of the cannon's menu, there is a button that indicates the printer settings. Clicking the button will show a list of the following settings.

Solid Block Settings[edit | edit source]

Only one of the four following settings may be active at any given time. These settings indicate the behaviour of Schematic overlap with Solid blocks in the selected area.

  • Don't Replace Solid Blocks - The cannon will never replace any Solid blocks in its working area, only non-Solid and Air.
  • Replace Solid with Solid - The cannon will only replace Solid blocks in its working area if the Schematic contains a solid block at the location.
  • Replace Solid with Any (Default Selection) - The cannon will replace Solid blocks in its working area if the Schematic contains any block at the location.
  • Replace Solid with Empty - The cannon will clear out all blocks in its working area, including those replaced by Air.
Miscellaneous Settings[edit | edit source]

These settings may be toggled independently of the other settings.

  • Skip missing Blocks - If the cannon cannot find a required block for placement, it will continue at the next location.
  • Protect Tile Entities (Default Selection) - The cannon will avoid replacing data holding blocks such as Chests.

Checklist[edit | edit source]

A Book or a Clipboard may be placed in the cannon's menu (currently located in the upper right segment of the GUI) to create a list of the required blocks in the form of a Written Book, factoring in the blocks available in adjacent inventories. The same book may be continuously re-used to update the checklist, given any changes to the adjacent inventory or the progress of the build.

Cannon Firing[edit | edit source]

Once the settings and all preliminary conditions are met for the cannon, the player may begin the firing process. Note: the cannon does not have to face the correct direction of the selected area, as it will self-correct during the process. In the middle segment of the menu for the cannon, there are 3 buttons that control the status of the cannon. Play, Pause, and Stop respectively. By default, the cannon begins in a paused state, with a yellow indicator on top. To begin the firing of the cannon, click on the Play button. This will activate the firing of the cannon, with a green indicator on top. If the player wishes to stop/end the firing, they do so by pressing the Stop button, which will function as if the Schematic is finished building.

The cannon will build in an additive method, beginning from the bottom layer and working its way to the top.

The cannon does not have a native limit for its range. However, it will only build given that the selected area is loaded within its respective chunk. Therefore, it's recommended that the cannon and player stay near the area of selection, or have another player be loading the chunks if used in a server. The cannon additionally may only build within its designated dimension.

Once the cannon finishes firing, it will play a 'Ding' sound to let the player know that the building process is complete. The menu will return to its stopped state, with a red indicator on top of the button. The Schematic consumed will then return into an Empty Schematic, which may be used again in the future.

File:Scanning and Printing Schematics in Create 1.14.3

History[edit | edit source]