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!colspan=3|<code>minecraft:</code> {{MC|Namespaced ID|namespace}}
!colspan=3|<code>minecraft:</code> {{MC|Namespaced ID|namespace}}
|- id="blocks-base_stone_overworld"
|- id="blocks-azalea_root_replaceable"
|<code>base_stone_overworld</code>
|<code>azalea_root_replaceable</code>
|<code>create:limestone</code>, <code>create:weathered_limestone</code>, <code>create:dolomite</code>, <code>create:gabbro</code>, <code>create:natural_scoria</code>
|<code>create:crimsite</code>,
<code>create:limestone</code>,
<code>create:ochrum</code>,
<code>create:scoria</code>,
<code>create:scorchia</code>,
<code>create:veridium</code>
<code>create:asurine</code>,
|
|
*Used to determine what blocks can be replaced by underground features, such as ore veins.
|- id="blocks-beacon_base_blocks"
|- id="blocks-beacon_base_blocks"
|<code>beacon_base_blocks</code>
|<code>beacon_base_blocks</code>
|<code>create:copper_block</code>, <code>create:zinc_block</code>, <code>create:brass_block</code>
|<code>create:zinc_block</code>, <code>create:brass_block, create:experience_block</code>
|
|
*Used by {{MC|beacon|beacons}} to check which base blocks can activate it.
*Used by {{MC|beacon|beacons}} to check which base blocks can activate it.
|- id="block-climbable"
|<code>climbable</code>
|<code>create:brass_ladder</code>,
<code>create:copper_ladder</code>,
<code>create:andesite_ladder</code>,
|
*Used in mob pathfinding.
*This tag is used to determine what blocks the player can climb.
* For the player to be able to climb added blocks, the block must be small enough that the center of the player's hitbox can occupy the same block.
*This means that blocks such as chests cannot be climbed from the sides, but can from the top.
|- id="block-doors"
|<code>doors</code>
|<code>create:framed_glass_door</code>
<code>create:train_door</code>,
|
*Mobs view all blocks in this tag as doors and pathfind accordingly.
|- id="block-dripstone_replaceable_blocks"
|<code>dripstone_replaceable_blocks</code>
|<code>create:crimsite</code>,
<code>create:limestone</code>,
<code>create:ochrum</code>,
<code>create:scoria</code>,
<code>create:scorchia</code>,
<code>create:veridium</code>
<code>create:asurine</code>,
|
*Used in dripstone generation to determine what dripstone can replace and what pointed dripstone can generate on.
|- id="block-impermeable"
|- id="block-impermeable"
|<code>impermeable</code>
|<code>impermeable</code>
|<code>create:tiled_glass</code>, <code>create:framed_glass</code>, <code>create:horizontal_framed_glass</code>, <code>create:vertical_framed_glass</code>, <code>create:oak_window</code>, <code>create:spruce_window</code>, <code>create:birch_window</code>, <code>create:jungle_window</code>, <code>create:acacia_window</code>, <code>create:dark_oak_window</code>, <code>create:crimson_window</code>, <code>create:warped_window</code>, <code>create:ornate_iron_window</code>  
|<code>create:tiled_glass</code>, <code>create:framed_glass</code>, <code>create:horizontal_framed_glass</code>, <code>create:vertical_framed_glass</code>, <code>create:oak_window</code>, <code>create:spruce_window</code>, <code>create:birch_window</code>, <code>create:jungle_window</code>, <code>create:acacia_window</code>, <code>create:dark_oak_window</code>, <code>create:crimson_window</code>, <code>create:warped_window</code>, <code>create:ornate_iron_window</code>
|
|
*Blocks in this tag do not let fluids or honey drip through.
* Blocks in this tag do not let fluids or honey drip through.
|- id="blocks-lush_ground_replaceable"
|<code>lush_ground_replaceable</code>
|<code>create:crimsite</code>,
<code>create:limestone</code>,
<code>create:ochrum</code>,
<code>create:scoria</code>,
<code>create:scorchia</code>,
<code>create:veridium</code>,
<code>create:asurine</code>,
|
*Rooted dirt from azalea trees and clay patches and pools in lush caves can replace blocks in this tag.
*Used in the #azalea_root_replaceable block tag.
|- id="blocks-moss_replaceable"
|<code>moss_replaceable</code>
|<code>create:crimsite</code>,
<code>create:limestone</code>,
<code>create:ochrum</code>,
<code>create:scoria</code>,
<code>create:scorchia</code>,
<code>create:veridium</code>,
<code>create:asurine</code>,
|
* Blocks in this tag can be replaced with moss blocks when a nearby moss block has bone meal applied to it.
|- id="blocks-needs_iron_tool"
|<code>needs_iron_tool</code>
|<code>create:deepslate_zinc_ore</code>,
<code>create:raw_zinc_block</code>,
<code>create:zinc_block</code>,
<code>create:brass_block</code>,
<code>create:zinc_ore</code>,
|
*If a block in this tag requires a certain type tool to drop, the tool must be iron or better.
|- id="blocks-needs_stone_tool"
|<code>needs_stone_tool</code>
|<code>create:exposed_copper_shingles,
create:weathered_copper_shingles,
create:oxidized_copper_shingles,
create:copper_shingle_slab,
create:exposed_copper_shingle_slab,
create:weathered_copper_shingle_slab,
create:oxidized_copper_shingle_slab,
create:copper_shingle_stairs,
create:exposed_copper_shingle_stairs,
create:weathered_copper_shingle_stairs,
create:oxidized_copper_shingle_stairs,
create:waxed_copper_shingles,
create:waxed_exposed_copper_shingles,
create:waxed_weathered_copper_shingles,
create:waxed_oxidized_copper_shingles,
create:waxed_copper_shingle_slab,
create:waxed_exposed_copper_shingle_slab,
create:waxed_weathered_copper_shingle_slab,
create:waxed_oxidized_copper_shingle_slab,
create:waxed_copper_shingle_stairs,
create:waxed_exposed_copper_shingle_stairs,
create:waxed_weathered_copper_shingle_stairs,
create:waxed_oxidized_copper_shingle_stairs,
create:copper_tiles,
create:exposed_copper_tiles,
create:weathered_copper_tiles,
create:oxidized_copper_tiles,
create:copper_tile_slab,
create:exposed_copper_tile_slab,
create:weathered_copper_tile_slab,
create:oxidized_copper_tile_slab,
create:copper_tile_stairs,
create:exposed_copper_tile_stairs,
create:weathered_copper_tile_stairs,
create:oxidized_copper_tile_stairs,
create:waxed_copper_tiles,
create:waxed_exposed_copper_tiles,
create:waxed_weathered_copper_tiles,
create:waxed_oxidized_copper_tiles,
create:waxed_copper_tile_slab,
create:waxed_exposed_copper_tile_slab,
create:waxed_weathered_copper_tile_slab,
create:waxed_oxidized_copper_tile_slab,
create:waxed_copper_tile_stairs,
create:waxed_exposed_copper_tile_stairs,
create:waxed_weathered_copper_tile_stairs,
create:waxed_oxidized_copper_tile_stairs"
create:copper_shingles,</code>
|
*If a block in this tag requires a certain type tool to drop, the tool must be stone or better.
|- id="blocks-rails"
|- id="blocks-rails"
|<code>rails</code>
|<code>rails</code>
|<code>create:cart_assembler</code>, <code>create:reinforced_rail</code>, <code>create:controller_rail</code>  
|<code>create:cart_assembler</code>, <code>create:reinforced_rail</code>, <code>create:controller_rail</code>
|
|
*Minecarts can be placed and dispensed onto blocks in this tag.
*Minecarts can be placed and dispensed onto blocks in this tag.
Line 43: Line 159:
|- id="block-slabs"
|- id="block-slabs"
|<code>slabs</code>
|<code>slabs</code>
|<code>create:granite_cobblestone_slab</code>, <code>create:granite_bricks_slab</code>, <code>create:fancy_granite_bricks_slab</code>, <code>create:paved_granite_slab</code>, <code>create:diorite_cobblestone_slab</code>, <code>create:diorite_bricks_slab</code>, <code>create:fancy_diorite_bricks_slab</code>, <code>create:paved_diorite_slab</code>, <code>create:andesite_cobblestone_slab</code>, <code>create:andesite_bricks_slab</code>, <code>create:fancy_andesite_bricks_slab</code>, <code>create:paved_andesite_slab</code>, <code>create:limestone_cobblestone_slab</code>, <code>create:polished_limestone_slab</code>, <code>create:limestone_bricks_slab</code>, <code>create:fancy_limestone_bricks_slab</code>, <code>create:paved_limestone_slab</code>, <code>create:weathered_limestone_cobblestone_slab</code>, <code>create:polished_weathered_limestone_slab</code>, <code>create:weathered_limestone_bricks_slab</code>, <code>create:fancy_weathered_limestone_bricks_slab</code>, <code>create:paved_weathered_limestone_slab</code>, <code>create:dolomite_cobblestone_slab</code>, <code>create:polished_dolomite_slab</code>, <code>create:dolomite_bricks_slab</code>, <code>create:fancy_dolomite_bricks_slab</code>, <code>create:paved_dolomite_slab</code>, <code>create:gabbro_cobblestone_slab</code>, <code>create:polished_gabbro_slab</code>, <code>create:gabbro_bricks_slab</code>, <code>create:fancy_gabbro_bricks_slab</code>, <code>create:paved_gabbro_slab</code>, <code>create:scoria_cobblestone_slab</code>, <code>create:polished_scoria_slab</code>, <code>create:scoria_bricks_slab</code>, <code>create:fancy_scoria_bricks_slab</code>, <code>create:paved_scoria_slab</code>, <code>create:dark_scoria_cobblestone_slab</code>, <code>create:polished_dark_scoria_slab</code>, <code>create:dark_scoria_bricks_slab</code>, <code>create:fancy_dark_scoria_bricks_slab</code>, <code>create:paved_dark_scoria_slab</code>  
|<code>create:cut_granite_slab</code>, <code>create:polished_cut_granite_slab</code>, <code>create:cut_granite_brick_slab</code>, <code>create:small_granite_brick_slab</code>,
<code>create:cut_diorite_slab</code>,
<code>create:polished_cut_diorite_slab</code>,
<code>create:cut_diorite_brick_slab</code>,
<code>create:small_diorite_brick_slab</code>,
<code>create:cut_andesite_slab</code>,
<code>create:polished_cut_andesite_slab</code>,
<code>create:cut_andesite_brick_slab</code>,
<code>create:small_andesite_brick_slab</code>,
<code>create:cut_calcite_slab</code>,
<code>create:polished_cut_calcite_slab</code>,
<code>create:cut_calcite_brick_slab</code>,
<code>create:small_calcite_brick_slab</code>,
<code>create:cut_dripstone_slab</code>,
<code>create:polished_cut_dripstone_slab</code>,
<code>create:cut_dripstone_brick_slab</code>,
<code>create:small_dripstone_brick_slab</code>,
<code>create:cut_deepslate_slab</code>,
<code>create:polished_cut_deepslate_slab</code>,
<code>create:cut_deepslate_brick_slab</code>,
<code>create:small_deepslate_brick_slab</code>,
<code>create:cut_tuff_slab</code>,
<code>create:polished_cut_tuff_slab</code>,
<code>create:cut_tuff_brick_slab</code>,
<code>create:small_tuff_brick_slab</code>,
<code>create:cut_asurine_slab</code>,
<code>create:polished_cut_asurine_slab</code>,
<code>create:cut_asurine_brick_slab</code>,
<code>create:small_asurine_brick_slab</code>,
<code>create:cut_crimsite_slab</code>,
<code>create:polished_cut_crimsite_slab</code>,
<code>create:cut_crimsite_brick_slab</code>,
<code>create:small_crimsite_brick_slab</code>,
<code>create:cut_limestone_slab</code>,
<code>create:polished_cut_limestone_slab</code>,
<code>create:cut_limestone_brick_slab</code>,
<code>create:small_limestone_brick_slab</code>,
<code>create:cut_ochrum_slab</code>,
<code>create:polished_cut_ochrum_slab</code>,
<code>create:cut_ochrum_brick_slab</code>,
<code>create:small_ochrum_brick_slab</code>,
<code>create:cut_scoria_slab</code>,
<code>create:polished_cut_scoria_slab</code>,
<code>create:cut_scoria_brick_slab</code>,
<code>create:small_scoria_brick_slab</code>,
<code>create:cut_scorchia_slab</code>,
<code>create:polished_cut_scorchia_slab</code>,
<code>create:cut_scorchia_brick_slab</code>,
<code>create:small_scorchia_brick_slab</code>,
<code>create:cut_veridium_slab</code>,
<code>create:polished_cut_veridium_slab</code>,
<code>create:cut_veridium_brick_slab</code>,
<code>create:small_veridium_brick_slab</code>
|
|
*Blocks in this tag are viewed as slabs by ruined portal generation.
*Blocks in this tag are viewed as slabs by ruined portal generation.
|- id="block-stairs"
|- id="block-stairs"
|<code>stairs</code>
|<code>stairs</code>
|<code>create:granite_cobblestone_stairs</code>, <code>create:granite_bricks_stairs</code>, <code>create:fancy_granite_bricks_stairs</code>, <code>create:paved_granite_stairs</code>, <code>create:diorite_cobblestone_stairs</code>, <code>create:diorite_bricks_stairs</code>, <code>create:fancy_diorite_bricks_stairs</code>, <code>create:paved_diorite_stairs</code>, <code>create:andesite_cobblestone_stairs</code>, <code>create:andesite_bricks_stairs</code>, <code>create:fancy_andesite_bricks_stairs</code>, <code>create:paved_andesite_stairs</code>, <code>create:limestone_cobblestone_stairs</code>, <code>create:polished_limestone_stairs</code>, <code>create:limestone_bricks_stairs</code>, <code>create:fancy_limestone_bricks_stairs</code>, <code>create:paved_limestone_stairs</code>, <code>create:weathered_limestone_cobblestone_stairs</code>, <code>create:polished_weathered_limestone_stairs</code>, <code>create:weathered_limestone_bricks_stairs</code>, <code>create:fancy_weathered_limestone_bricks_stairs</code>, <code>create:paved_weathered_limestone_stairs</code>, <code>create:dolomite_cobblestone_stairs</code>, <code>create:polished_dolomite_stairs</code>, <code>create:dolomite_bricks_stairs</code>, <code>create:fancy_dolomite_bricks_stairs</code>, <code>create:paved_dolomite_stairs</code>, <code>create:gabbro_cobblestone_stairs</code>, <code>create:polished_gabbro_stairs</code>, <code>create:gabbro_bricks_stairs</code>, <code>create:fancy_gabbro_bricks_stairs</code>, <code>create:paved_gabbro_stairs</code>, <code>create:scoria_cobblestone_stairs</code>, <code>create:polished_scoria_stairs</code>, <code>create:scoria_bricks_stairs</code>, <code>create:fancy_scoria_bricks_stairs</code>, <code>create:paved_scoria_stairs</code>, <code>create:dark_scoria_cobblestone_stairs</code>, <code>create:polished_dark_scoria_stairs</code>, <code>create:dark_scoria_bricks_stairs</code>, <code>create:fancy_dark_scoria_bricks_stairs</code>, <code>create:paved_dark_scoria_stairs</code>  
|<code>create:cut_granite_stairs</code>, <code>create:polished_cut_granite_stairs</code>, <code>create:cut_granite_brick_stairs</code>,   <code>create:small_granite_brick_stairs</code>,   <code>create:cut_diorite_stairs</code>,   <code>create:polished_cut_diorite_stairs</code>,
<code>create:cut_diorite_brick_stairs</code>,
<code>create:small_diorite_brick_stairs</code>,
<code>create:cut_andesite_stairs</code>,
<code>create:polished_cut_andesite_stairs</code>,
<code>create:cut_andesite_brick_stairs</code>,
<code>create:small_andesite_brick_stairs</code>,
<code>create:cut_calcite_stairs</code>,
<code>create:polished_cut_calcite_stairs</code>,
<code>create:cut_calcite_brick_stairs</code>,
<code>create:small_calcite_brick_stairs</code>,
<code>create:cut_dripstone_stairs</code>,
<code>create:polished_cut_dripstone_stairs</code>,
<code>create:cut_dripstone_brick_stairs</code>,
<code>create:small_dripstone_brick_stairs</code>,
<code>create:cut_deepslate_stairs</code>,
<code>create:polished_cut_deepslate_stairs</code>,
<code>create:cut_deepslate_brick_stairs</code>,
<code>create:small_deepslate_brick_stairs</code>,
<code>create:cut_tuff_stairs</code>,
<code>create:polished_cut_tuff_stairs</code>,
<code>create:cut_tuff_brick_stairs</code>,
<code>create:small_tuff_brick_stairs</code>,
<code>create:cut_asurine_stairs</code>,
<code>create:polished_cut_asurine_stairs</code>,
<code>create:cut_asurine_brick_stairs</code>,
<code>create:small_asurine_brick_stairs</code>,
<code>create:cut_crimsite_stairs</code>,
<code>create:polished_cut_crimsite_stairs</code>,
<code>create:cut_crimsite_brick_stairs</code>,
<code>create:small_crimsite_brick_stairs</code>,
<code>create:cut_limestone_stairs</code>,
<code>create:polished_cut_limestone_stairs</code>,
<code>create:cut_limestone_brick_stairs</code>,
<code>create:small_limestone_brick_stairs</code>,
<code>create:cut_ochrum_stairs</code>,
<code>create:polished_cut_ochrum_stairs</code>,
<code>create:cut_ochrum_brick_stairs</code>,
<code>create:small_ochrum_brick_stairs</code>,
<code>create:cut_scoria_stairs</code>,
<code>create:polished_cut_scoria_stairs</code>,
<code>create:cut_scoria_brick_stairs</code>,
<code>create:small_scoria_brick_stairs</code>,
<code>create:cut_scorchia_stairs</code>,
<code>create:polished_cut_scorchia_stairs</code>,
<code>create:cut_scorchia_brick_stairs</code>,
<code>create:small_scorchia_brick_stairs</code>,
<code>create:cut_veridium_stairs</code>,
<code>create:polished_cut_veridium_stairs</code>,
<code>create:cut_veridium_brick_stairs</code>,
<code>create:small_veridium_brick_stairs</code>
|
|
*Blocks in this tag are viewed as stairs by ruined portal generation.
*Blocks in this tag are viewed as stairs by ruined portal generation.
|- id="blocks-trapdoors"
|<code>trapdoors</code>
|<code>create:framed_glass_trapdoor
create:train_trapdoor,</code>
|
*Mobs treat all blocks in this tag as trapdoors when pathfinding.
*Climbable blocks in this tag use the "<player> fell off a ladder" death message when applicable.
|- id="blocks-walls"
|- id="blocks-walls"
|<code>walls</code>
|<code>walls</code>
|<code>create:granite_cobblestone_wall</code>, <code>create:granite_bricks_wall</code>, <code>create:fancy_granite_bricks_wall</code>, <code>create:paved_granite_wall</code>, <code>create:diorite_cobblestone_wall</code>, <code>create:diorite_bricks_wall</code>, <code>create:fancy_diorite_bricks_wall</code>, <code>create:paved_diorite_wall</code>, <code>create:andesite_cobblestone_wall</code>, <code>create:andesite_bricks_wall</code>, <code>create:fancy_andesite_bricks_wall</code>, <code>create:paved_andesite_wall</code>, <code>create:limestone_cobblestone_wall</code>, <code>create:polished_limestone_wall</code>, <code>create:limestone_bricks_wall</code>, <code>create:fancy_limestone_bricks_wall</code>, <code>create:paved_limestone_wall</code>, <code>create:weathered_limestone_cobblestone_wall</code>, <code>create:polished_weathered_limestone_wall</code>, <code>create:weathered_limestone_bricks_wall</code>, <code>create:fancy_weathered_limestone_bricks_wall</code>, <code>create:paved_weathered_limestone_wall</code>, <code>create:dolomite_cobblestone_wall</code>, <code>create:polished_dolomite_wall</code>, <code>create:dolomite_bricks_wall</code>, <code>create:fancy_dolomite_bricks_wall</code>, <code>create:paved_dolomite_wall</code>, <code>create:gabbro_cobblestone_wall</code>, <code>create:polished_gabbro_wall</code>, <code>create:gabbro_bricks_wall</code>, <code>create:fancy_gabbro_bricks_wall</code>, <code>create:paved_gabbro_wall</code>, <code>create:scoria_cobblestone_wall</code>, <code>create:polished_scoria_wall</code>, <code>create:scoria_bricks_wall</code>, <code>create:fancy_scoria_bricks_wall</code>, <code>create:paved_scoria_wall</code>, <code>create:dark_scoria_cobblestone_wall</code>, <code>create:polished_dark_scoria_wall</code>, <code>create:dark_scoria_bricks_wall</code>, <code>create:fancy_dark_scoria_bricks_wall</code>, <code>create:paved_dark_scoria_wall</code>
|<code>create:cut_granite_wall</code>,
<code>create:polished_cut_granite_wall</code>,
<code>create:cut_granite_brick_wall</code>,
<code>create:small_granite_brick_wall</code>,
<code>create:cut_diorite_wall</code>,
<code>create:polished_cut_diorite_wall</code>,
<code>create:cut_diorite_brick_wall</code>,
<code>create:small_diorite_brick_wall</code>,
<code>create:cut_andesite_wall</code>,
<code>create:polished_cut_andesite_wall</code>,
<code>create:cut_andesite_brick_wall</code>,
<code>create:small_andesite_brick_wall</code>,
<code>create:cut_calcite_wall</code>,
<code>create:polished_cut_calcite_wall</code>,
<code>create:cut_calcite_brick_wall</code>,
<code>create:small_calcite_brick_wall</code>,
<code>create:cut_dripstone_wall</code>,
<code>create:polished_cut_dripstone_wall</code>,
<code>create:cut_dripstone_brick_wall</code>,
<code>create:small_dripstone_brick_wall</code>,
<code>create:cut_deepslate_wall</code>,
<code>create:polished_cut_deepslate_wall</code>,
<code>create:cut_deepslate_brick_wall</code>,
<code>create:small_deepslate_brick_wall</code>,
<code>create:cut_tuff_wall</code>,
<code>create:polished_cut_tuff_wall</code>,
<code>create:cut_tuff_brick_wall</code>,
<code>create:small_tuff_brick_wall</code>,
<code>create:cut_asurine_wall</code>,
<code>create:polished_cut_asurine_wall</code>,
<code>create:cut_asurine_brick_wall</code>,
<code>create:small_asurine_brick_wall</code>,
<code>create:cut_crimsite_wall</code>,
<code>create:polished_cut_crimsite_wall</code>,
<code>create:cut_crimsite_brick_wall</code>,
<code>create:small_crimsite_brick_wall</code>,
<code>create:cut_limestone_wall</code>,
<code>create:polished_cut_limestone_wall</code>,
<code>create:cut_limestone_brick_wall</code>,
<code>create:small_limestone_brick_wall</code>,
<code>create:cut_ochrum_wall</code>,
<code>create:polished_cut_ochrum_wall</code>,
<code>create:cut_ochrum_brick_wall</code>,
<code>create:small_ochrum_brick_wall</code>,
<code>create:cut_scoria_wall</code>,
<code>create:polished_cut_scoria_wall</code>,
<code>create:cut_scoria_brick_wall</code>,
<code>create:small_scoria_brick_wall</code>,
<code>create:cut_scorchia_wall</code>,
<code>create:polished_cut_scorchia_wall</code>,
<code>create:cut_scorchia_brick_wall</code>,
<code>create:small_scorchia_brick_wall</code>,
<code>create:cut_veridium_wall</code>,
<code>create:polished_cut_veridium_wall</code>,
<code>create:cut_veridium_brick_wall</code>,
<code>create:small_veridium_brick_wall</code>
|
|
*Mobs treat blocks in this tag as fences when pathfinding.
*Mobs treat blocks in this tag as fences when pathfinding.
*Fence gates have the <code>in_wall</code> tag when next to a block in this tag.
*Fence gates have the <code>in_wall</code> tag when next to a block in this tag.
*Other walls (not defined by the tag), glass panes, and iron bars attempt to connect to non-solid blocks in this tag.
* Other walls (not defined by the tag), glass panes, and iron bars attempt to connect to non-solid blocks in this tag.
*Blocks in this tag are viewed as walls by ruined portal generation.
*Blocks in this tag are viewed as walls by ruined portal generation.
|- id="blocks-wooden_doors"
|<code>wooden_doors</code>
|<code>create:framed_glass_door
create:train_door,</code>
|
*Mobs that interact with wooden doors use this tag to detect wooden doors.
*Villagers can open them.
*Used in the #doors block tag.
|-
|-
!colspan=3|<code>create:</code> {{MC|Namespaced ID|namespace}}
! colspan="3" |<code>create:</code> {{MC|Namespaced ID|namespace}}
|- id="block-brittle"
|- id="block-brittle"
|<code>brittle</code>
|<code>brittle</code>
|<code>create:nozzle</code>, <code>create:hand_crank</code>, <code>create:copper_valve_handle</code>, <code>create:white_valve_handle</code>, <code>create:orange_valve_handle</code>, <code>create:magenta_valve_handle</code>, <code>create:light_blue_valve_handle</code>, <code>create:yellow_valve_handle</code>, <code>create:lime_valve_handle</code>, <code>create:pink_valve_handle</code>, <code>create:gray_valve_handle</code>, <code>create:light_gray_valve_handle</code>, <code>create:cyan_valve_handle</code>, <code>create:purple_valve_handle</code>, <code>create:blue_valve_handle</code>, <code>create:brown_valve_handle</code>, <code>create:green_valve_handle</code>, <code>create:red_valve_handle</code>, <code>create:black_valve_handle</code>, <code>create:rope</code>, <code>create:pulley_magnet</code>, <code>create:furnace_engine</code>, <code>create:redstone_link</code>, <code>{{MC|Tag#blocks_doors|#minecraft:doors}}</code>, <code>minecraft:flower_pot</code>, <code>minecraft:bell</code>, <code>minecraft:cocoa</code>
|<code>create:nozzle</code>, <code>create:hand_crank</code>, <code>create:copper_valve_handle</code>, <code>create:white_valve_handle</code>, <code>create:orange_valve_handle</code>, <code>create:magenta_valve_handle</code>, <code>create:light_blue_valve_handle</code>, <code>create:yellow_valve_handle</code>, <code>create:lime_valve_handle</code>, <code>create:pink_valve_handle</code>, <code>create:gray_valve_handle</code>, <code>create:light_gray_valve_handle</code>, <code>create:cyan_valve_handle</code>, <code>create:purple_valve_handle</code>, <code>create:blue_valve_handle</code>, <code>create:brown_valve_handle</code>, <code>create:green_valve_handle</code>, <code>create:red_valve_handle</code>, <code>create:black_valve_handle</code>, <code>create:rope</code>, <code>create:pulley_magnet</code>, <code>create:furnace_engine</code>, <code>create:redstone_link</code>, <code>{{MC|Tag#blocks_doors|#minecraft:doors}}</code>, <code>{{MC|Tag#blocks_beds|#minecraft:beds}}</code>, <code>minecraft:flower_pot</code>, <code>minecraft:bell</code>, <code>minecraft:cocoa</code>
|
|
*Defines blocks that are not able to float, and should be moved with the moving contraption
*Defines blocks that are not able to float, and should be moved with the moving contraption
*Used by [[Chassis]] to define blocks that should not continue a chain of connected blocks
*Used by [[Linear Chassis|Chassis]] to define blocks that should not continue a chain of connected blocks
|- id="block-fan_heaters"
|<code>fan_heaters</code>
|<code>create:blaze_burner</code>, <code>create:lit_blaze_burner</code>, <code>minecraft:magma_block</code>, <code>minecraft:campfire</code>, <code>minecraft:lava</code>, <code>minecraft:fire</code>, <code>minecraft:soul_fire</code>, <code>minecraft:soul_campfire</code>
|
*Blocks in this tag may be placed in front of the [[Encased Fan]] to heat the passing air
|- id="block-fan_transparent"
|- id="block-fan_transparent"
|<code>fan_transparent</code>
|<code>fan_transparent</code>
|<code>create:blaze_burner</code>, <code>create:lit_blaze_burner</code>, <code>create:sail_frame</code>, <code>#minecraft:fences</code>, <code>minecraft:iron_bars</code>  
|<code>create:blaze_burner, create:lit_blaze_burner, create:sail_frame, #minecraft:fences, #minecraft:campfires, minecraft:iron_bars, #minecraft:leaves</code>
|
|
*Blocks in this tag do not obstruct the [[Encased Fan]]'s air flow
*Blocks in this tag do not obstruct the [[Encased Fan]]'s air flow
|- id="block-movable_empty_collider"
|<code>movable_empty_collider</code>
|<code>minecraft:powder_snow, minecraft:cobweb, #minecraft:fence_gates</code>
|
*Allows blocks to support contraption movement even if their collision is empty.
|- id="block-non_movable"
|- id="block-non_movable"
|<code>non_movable</code>
|<code>non_movable</code>
|No values added by Create, but tag is created by Create. Values may be added using {{MC|data pack|data packs}}.
|No values added by Create, but tag is created by Create. Values may be added using {{MC|data pack|data packs}}.
|
|
*Blocks in this tag will not be able to be moved by mechanical contraptions
* Blocks in this tag will not be able to be moved by mechanical contraptions
|- id="“block-passive_boiler_heaters”"
|<code>passive_boiler_heaters</code>
|<code>create:blaze_burner, create:lit_blaze_burner, #minecraft:fire, #minecraft:campfires, minecraft:magma_block, minecraft:lava</code>
|
*Determines what blocks can act as heat for [[Steam Engine]] Boilers.
|- id="block-safe_nbt"
|- id="block-safe_nbt"
|<code>safe_nbt</code>
|<code>safe_nbt</code>
|<code>create:creative_motor</code>, <code>create:creative_fluid_tank</code>, <code>create:mechanical_piston</code>, <code>create:sticky_mechanical_piston</code>, <code>create:windmill_bearing</code>, <code>create:mechanical_bearing</code>, <code>create:clockwork_bearing</code>, <code>create:rope_pulley</code>, <code>create:cart_assembler</code>, <code>create:linear_chassis</code>, <code>create:secondary_linear_chassis</code>, <code>create:radial_chassis</code>, <code>create:sequenced_gearshift</code>, <code>create:rotation_speed_controller</code>, <code>create:andesite_funnel</code>, <code>create:andesite_belt_funnel</code>, <code>create:brass_funnel</code>, <code>create:brass_belt_funnel</code>, <code>create:creative_crate</code>, <code>create:redstone_link</code>, <code>create:analog_lever</code>, <code>create:adjustable_repeater</code>, <code>create:adjustable_pulse_repeater</code>, <code>#minecraft:signs</code>
|<code>create:creative_motor</code>, <code>create:creative_fluid_tank</code>, <code>create:mechanical_piston</code>, <code>create:sticky_mechanical_piston</code>, <code>create:windmill_bearing</code>, <code>create:mechanical_bearing</code>, <code>create:clockwork_bearing</code>, <code>create:rope_pulley</code>, <code>create:cart_assembler</code>, <code>create:linear_chassis</code>, <code>create:secondary_linear_chassis</code>, <code>create:radial_chassis</code>, <code>create:sequenced_gearshift</code>, <code>create:rotation_speed_controller</code>, <code>create:andesite_funnel</code>, <code>create:andesite_belt_funnel</code>, <code>create:brass_funnel</code>, <code>create:brass_belt_funnel</code>, <code>create:creative_crate</code>, <code>create:redstone_link</code>, <code>create:analog_lever</code>, <code>create:placard</code>, <code>create:pulse_repeater</code>, <code>create:pulse_extender</code>, <code>#minecraft:signs</code>, <code>#minecraft:banners</code>
|
|
*These blocks are treated as {{MC|Tile Entity|Tile Entities}} by [[Schematicannon]]s and [[Deployer]]s holding [[Schematic]]s
*These blocks are treated as {{MC|Tile Entity|Tile Entities}} by [[Schematicannon]]s and [[Deployer]]s holding [[Schematic]]s
*[[Handheld Blockzapper]] will not try to select and replace those blocks
*[[Handheld Blockzapper]] will not try to select and replace those blocks
|- id="block-sails"
|<code>sails</code>
|<code>create:orange_sail</code>, <code>create:magenta_sail</code>, <code>create:light_blue_sail</code>, <code>create:yellow_sail</code>, <code>create:lime_sail</code>, <code>create:pink_sail</code>, <code>create:gray_sail</code>, <code>create:light_gray_sail</code>, <code>create:cyan_sail</code>, <code>create:purple_sail</code>, <code>create:blue_sail</code>, <code>create:brown_sail</code>, <code>create:green_sail</code>, <code>create:red_sail</code>, <code>create:black_sail</code>
|{{BC}}
|- id="block-seats"
|- id="block-seats"
|<code>seats</code>
|<code>seats</code>
|<code>create:white_seat</code>, <code>create:orange_seat</code>, <code>create:magenta_seat</code>, <code>create:light_blue_seat</code>, <code>create:yellow_seat</code>, <code>create:lime_seat</code>, <code>create:pink_seat</code>, <code>create:gray_seat</code>, <code>create:light_gray_seat</code>, <code>create:cyan_seat</code>, <code>create:purple_seat</code>, <code>create:blue_seat</code>, <code>create:brown_seat</code>, <code>create:green_seat</code>, <code>create:red_seat</code>, <code>create:black_seat</code>
|<code>create:white_seat</code>, <code>create:orange_seat</code>, <code>create:magenta_seat</code>, <code>create:light_blue_seat</code>, <code>create:yellow_seat</code>, <code>create:lime_seat</code>, <code>create:pink_seat</code>, <code>create:gray_seat</code>, <code>create:light_gray_seat</code>, <code>create:cyan_seat</code>, <code>create:purple_seat</code>, <code>create:blue_seat</code>, <code>create:brown_seat</code>, <code>create:green_seat</code>, <code>create:red_seat</code>, <code>create:black_seat</code>
|{{BC}}
|{{BC}}
|- id="”block-sleepers”"
|<code>sleepers</code>
|<code>minecraft:stone_slab</code>, <code>minecraft:smooth_stone_slab</code>, <code>minecraft:andesite_slab</code>
|
*Base ingredient for [[Train Track]] crafting recipe.
|- id="”block-stripped_logs”"
|<code>stripped_logs</code>
|<code>stripped_acacia_log</code>, <code>stripped_birch_log</code>, <code>stripped_crimson_stem</code>, <code>stripped_dark_oak_log</code>, <code>stripped_jungle_log</code>, <code>stripped_oak_log</code>, <code>stripped_spruce_log</code>, <code>stripped_warped_stem</code>
|
*Used for [[Manual Item Application]] or Deploying [[Casing]] recipes.
*Mod compatibility for other stripped woods.
|- id="block-tree_attachments"
|<code>tree_attachments</code>
|<code>COCOA</code>,
<code>BEE_NEST</code>, <code>VINE</code>, <code>MOSS_CARPET</code>, <code>SHROOMLIGHT</code>
|
*Used by [[Mechanical Saw]]s.
|- id="block-valve_handles"
|- id="block-valve_handles"
|<code>valve_handles</code>
|<code>valve_handles</code>
|<code>create:copper_valve_handle</code>, <code>create:white_valve_handle</code>, <code>create:orange_valve_handle</code>, <code>create:magenta_valve_handle</code>, <code>create:light_blue_valve_handle</code>, <code>create:yellow_valve_handle</code>, <code>create:lime_valve_handle</code>, <code>create:pink_valve_handle</code>, <code>create:gray_valve_handle</code>, <code>create:light_gray_valve_handle</code>, <code>create:cyan_valve_handle</code>, <code>create:purple_valve_handle</code>, <code>create:blue_valve_handle</code>, <code>create:brown_valve_handle</code>, <code>create:green_valve_handle</code>, <code>create:red_valve_handle</code>, <code>create:black_valve_handle</code>  
|<code>create:copper_valve_handle</code>, <code>create:white_valve_handle</code>, <code>create:orange_valve_handle</code>, <code>create:magenta_valve_handle</code>, <code>create:light_blue_valve_handle</code>, <code>create:yellow_valve_handle</code>, <code>create:lime_valve_handle</code>, <code>create:pink_valve_handle</code>, <code>create:gray_valve_handle</code>, <code>create:light_gray_valve_handle</code>, <code>create:cyan_valve_handle</code>, <code>create:purple_valve_handle</code>, <code>create:blue_valve_handle</code>, <code>create:brown_valve_handle</code>, <code>create:green_valve_handle</code>, <code>create:red_valve_handle</code>, <code>create:black_valve_handle</code>
|{{BC}}
|{{BC}}
|- id="”block-vanilla_stripped_logs”"
|<code>vanilla_stripped_logs</code>
|<code>stripped_acacia_log</code>, <code>stripped_birch_log</code>, <code>stripped_crimson_stem</code>, <code>stripped_dark_oak_log</code>, <code>stripped_jungle_log</code>, <code>stripped_oak_log</code>, <code>stripped_spruce_log</code>, <code>stripped_warped_stem</code>
| *Used for [[Manual Item Application]] or Deploying [[Casing]] recipes.
|- id="”block-vanilla_stripped_wood”"
|<code>vanilla_stripped_wood</code>
|<code>stripped_acacia_wood</code>, <code>stripped_birch_wood</code>, <code>stripped_crimson_hyphae</code>, <code>stripped_dark_oak_wood</code>, <code>stripped_jungle_wood</code>, <code>stripped_oak_wood</code>, <code>stripped_spruce_wood</code>, <code>stripped_warped_hyphae</code>
|
*Used for [[Manual Item Application]] or Deploying [[Casing]] recipes.
|- id="block-windmill_sails"
|- id="block-windmill_sails"
|<code>windmill_sails</code>
|<code>windmill_sails</code>
|<code>create:sail_frame</code>, <code>create:white_sail</code>, <code>create:orange_sail</code>, <code>create:magenta_sail</code>, <code>create:light_blue_sail</code>, <code>create:yellow_sail</code>, <code>create:lime_sail</code>, <code>create:pink_sail</code>, <code>create:gray_sail</code>, <code>create:light_gray_sail</code>, <code>create:cyan_sail</code>, <code>create:purple_sail</code>, <code>create:blue_sail</code>, <code>create:brown_sail</code>, <code>create:green_sail</code>, <code>create:red_sail</code>, <code>create:black_sail</code>, <code>{{MC|Tag#blocks_wool|#minecraft:wool}}</code>  
|<code>create:sail_frame</code>, <code>create:white_sail</code>, <code>create:orange_sail</code>, <code>create:magenta_sail</code>, <code>create:light_blue_sail</code>, <code>create:yellow_sail</code>, <code>create:lime_sail</code>, <code>create:pink_sail</code>, <code>create:gray_sail</code>, <code>create:light_gray_sail</code>, <code>create:cyan_sail</code>, <code>create:purple_sail</code>, <code>create:blue_sail</code>, <code>create:brown_sail</code>, <code>create:green_sail</code>, <code>create:red_sail</code>, <code>create:black_sail</code>, <code>{{MC|Tag#blocks_wool|#minecraft:wool}}</code>
|
|
*Blocks in this tag count towards the [[Windmill Bearing]]s' amount of sails
*Blocks in this tag count towards the [[Windmill Bearing]]s' amount of sails
Line 109: Line 424:
|No values added by Create, but tag is created by Create. Values may be added using {{MC|data pack|data packs}}.
|No values added by Create, but tag is created by Create. Values may be added using {{MC|data pack|data packs}}.
|This tag has no known uses within Create.
|This tag has no known uses within Create.
|- id="”block-wrench_pickup”"
|<code>wrench_pickup</code>
|<code>{{MC|Tag#blocks_rails|#minecraft:rails}}</code>, {{MC|Tag#blocks_buttons|#minecraft:button}}, <code>{{mc|tag#blocks_pressure_plates|#minecraft:pressure_plate}}</code>, <code>redstone_wire</code>, <code>redstone_torch</code>, <code>repeater</code>, <code>lever</code>, <code>comparator</code>, <code>observer</code>, <code>redstone_wall_torch</code>, <code>piston</code>, <code>sticky_piston</code>, <code>tripwire</code>, <code>tripwire_hook</code>, <code>daylight_detector</code>, <code>target</code>, <code>hopper</code>
|
*Blocks in this tag can be picked up via right-click with a [[Wrench]].
|}
|}
===Fluids===
===Fluids===
{| class="wikitable"
{| class="wikitable"
! Tag name
! Tag name
! width="40%" | Values
! width="40%" |Values
! Usage
!Usage
|-
|-
<!--
<!--
Line 123: Line 443:
*
*
-->
-->
!colspan=3|<code>minecraft:</code> {{MC|Namespaced ID|namespace}}
! colspan="3" |<code>minecraft:</code> {{MC|Namespaced ID|namespace}}
|- id="block-water"
|- id="fluid-water"
|<code>water</code>
|<code>water</code>
|<code>create:flowing_honey</code>, <code>create:honey</code>, <code>create:flowing_chocolate</code>, <code>create:chocolate</code>  
|<code>"create:honey",
"create:flowing_chocolate",
"create:chocolate"
"create:flowing_honey",</code>
|
|
*{{MC|Coral}} must have this on at least one side
|-
*Coral fans must be placed in this
! colspan="3" |<code>create:</code> {{MC|Namespaced ID|namespace}}
*Farmland uses this to determine hydration
|- id="”fluid-bottomless_allow”"
*Sugar Cane checks if this fluid, or a frosted ice block, is present next to the block below its base.
|<code>bottomless_allow</code>
*Sponges can absorb this fluid
|<code>minecraft:water</code>, <code>minecraft:lava</code>
*Several particles use this to determine whether they should persist (bubble, bubble_column_up, current_down, underwater)
|
*The drip particle internally uses this to determine its color.
*Fluids in this tag can be infinitely tapped by [[Hose Pulley]]s if there is a large enough body of said fluid.
*Used to enable water {{MC|fog}}
|- id="”fluid-bottomless_deny”"
*Determines if entities move as if they are in water
|<code>bottomless_deny</code>
*Indicates a WATER pathfinder node. Certain mobs pathfind toward this.
|There are no fluids in this tag.
*Boats check for this
|{{BC}}
*Concrete solidifies in this.
*Items and experience orbs float in this.
*Guardians, squid, and turtles check for this
*Fishing bobbers bob in this
*Glass bottles may be filled in this
*This fluid cannot be placed by buckets in the nether
|}
|}


Line 150: Line 467:
{| class="wikitable"
{| class="wikitable"
! Tag name
! Tag name
! width="40%" | Values
! width="40%" |Values
! Usage
!Usage
|-
|-
<!--
<!--
Line 160: Line 477:
*
*
-->
-->
!colspan=3|<code>minecraft:</code> {{MC|Namespaced ID|namespace}}
! colspan="3" |<code>minecraft:</code> {{MC|Namespaced ID|namespace}}
|- id="items-doors"
|<code>doors</code>
|<code>create:framed_glass_door
create:train_door,</code>
|
|- id="items-piglin_loved"
|<code>piglin_loved</code>
|<code>
create:crushed_gold_ore
create:golden_sheet,
</code>
|
*Piglins actively seek out items in this tag.
*Piglins view players holding items in this tag as holding a "loved" item.
*Used in the distract_piglin.json advancement file.
|- id="items-slabs"
|- id="items-slabs"
|<code>slabs</code>
|<code>slabs</code>
|<code>create:granite_cobblestone_slab</code>, <code>create:granite_bricks_slab</code>, <code>create:fancy_granite_bricks_slab</code>, <code>create:paved_granite_slab</code>, <code>create:diorite_cobblestone_slab</code>, <code>create:diorite_bricks_slab</code>, <code>create:fancy_diorite_bricks_slab</code>, <code>create:paved_diorite_slab</code>, <code>create:andesite_cobblestone_slab</code>, <code>create:andesite_bricks_slab</code>, <code>create:fancy_andesite_bricks_slab</code>, <code>create:paved_andesite_slab</code>, <code>create:limestone_cobblestone_slab</code>, <code>create:polished_limestone_slab</code>, <code>create:limestone_bricks_slab</code>, <code>create:fancy_limestone_bricks_slab</code>, <code>create:paved_limestone_slab</code>, <code>create:weathered_limestone_cobblestone_slab</code>, <code>create:polished_weathered_limestone_slab</code>, <code>create:weathered_limestone_bricks_slab</code>, <code>create:fancy_weathered_limestone_bricks_slab</code>, <code>create:paved_weathered_limestone_slab</code>, <code>create:dolomite_cobblestone_slab</code>, <code>create:polished_dolomite_slab</code>, <code>create:dolomite_bricks_slab</code>, <code>create:fancy_dolomite_bricks_slab</code>, <code>create:paved_dolomite_slab</code>, <code>create:gabbro_cobblestone_slab</code>, <code>create:polished_gabbro_slab</code>, <code>create:gabbro_bricks_slab</code>, <code>create:fancy_gabbro_bricks_slab</code>, <code>create:paved_gabbro_slab</code>, <code>create:scoria_cobblestone_slab</code>, <code>create:polished_scoria_slab</code>, <code>create:scoria_bricks_slab</code>, <code>create:fancy_scoria_bricks_slab</code>, <code>create:paved_scoria_slab</code>, <code>create:dark_scoria_cobblestone_slab</code>, <code>create:polished_dark_scoria_slab</code>, <code>create:dark_scoria_bricks_slab</code>, <code>create:fancy_dark_scoria_bricks_slab</code>, <code>create:paved_dark_scoria_slab</code>
|<code>create:cut_granite_slab</code>, <code>create:polished_cut_granite_slab</code>, <code>create:cut_granite_brick_slab</code>, <code>create:small_granite_brick_slab</code>,
|{{BC}}
<code>create:cut_diorite_slab</code>,
|- id="items-stairs"
<code>create:polished_cut_diorite_slab</code>,
|<code>stairs</code>
<code>create:cut_diorite_brick_slab</code>,
|<code>create:granite_cobblestone_stairs</code>, <code>create:granite_bricks_stairs</code>, <code>create:fancy_granite_bricks_stairs</code>, <code>create:paved_granite_stairs</code>, <code>create:diorite_cobblestone_stairs</code>, <code>create:diorite_bricks_stairs</code>, <code>create:fancy_diorite_bricks_stairs</code>, <code>create:paved_diorite_stairs</code>, <code>create:andesite_cobblestone_stairs</code>, <code>create:andesite_bricks_stairs</code>, <code>create:fancy_andesite_bricks_stairs</code>, <code>create:paved_andesite_stairs</code>, <code>create:limestone_cobblestone_stairs</code>, <code>create:polished_limestone_stairs</code>, <code>create:limestone_bricks_stairs</code>, <code>create:fancy_limestone_bricks_stairs</code>, <code>create:paved_limestone_stairs</code>, <code>create:weathered_limestone_cobblestone_stairs</code>, <code>create:polished_weathered_limestone_stairs</code>, <code>create:weathered_limestone_bricks_stairs</code>, <code>create:fancy_weathered_limestone_bricks_stairs</code>, <code>create:paved_weathered_limestone_stairs</code>, <code>create:dolomite_cobblestone_stairs</code>, <code>create:polished_dolomite_stairs</code>, <code>create:dolomite_bricks_stairs</code>, <code>create:fancy_dolomite_bricks_stairs</code>, <code>create:paved_dolomite_stairs</code>, <code>create:gabbro_cobblestone_stairs</code>, <code>create:polished_gabbro_stairs</code>, <code>create:gabbro_bricks_stairs</code>, <code>create:fancy_gabbro_bricks_stairs</code>, <code>create:paved_gabbro_stairs</code>, <code>create:scoria_cobblestone_stairs</code>, <code>create:polished_scoria_stairs</code>, <code>create:scoria_bricks_stairs</code>, <code>create:fancy_scoria_bricks_stairs</code>, <code>create:paved_scoria_stairs</code>, <code>create:dark_scoria_cobblestone_stairs</code>, <code>create:polished_dark_scoria_stairs</code>, <code>create:dark_scoria_bricks_stairs</code>, <code>create:fancy_dark_scoria_bricks_stairs</code>, <code>create:paved_dark_scoria_stairs</code>  
<code>create:small_diorite_brick_slab</code>,
<code>create:cut_andesite_slab</code>,
<code>create:polished_cut_andesite_slab</code>,
<code>create:cut_andesite_brick_slab</code>,
<code>create:small_andesite_brick_slab</code>,
<code>create:cut_calcite_slab</code>,
<code>create:polished_cut_calcite_slab</code>,
<code>create:cut_calcite_brick_slab</code>,
<code>create:small_calcite_brick_slab</code>,
<code>create:cut_dripstone_slab</code>,
<code>create:polished_cut_dripstone_slab</code>,
<code>create:cut_dripstone_brick_slab</code>,
<code>create:small_dripstone_brick_slab</code>,
<code>create:cut_deepslate_slab</code>,
<code>create:polished_cut_deepslate_slab</code>,
<code>create:cut_deepslate_brick_slab</code>,
<code>create:small_deepslate_brick_slab</code>,
<code>create:cut_tuff_slab</code>,
<code>create:polished_cut_tuff_slab</code>,
<code>create:cut_tuff_brick_slab</code>,
<code>create:small_tuff_brick_slab</code>,
<code>create:cut_asurine_slab</code>,
<code>create:polished_cut_asurine_slab</code>,
<code>create:cut_asurine_brick_slab</code>,
<code>create:small_asurine_brick_slab</code>,
<code>create:cut_crimsite_slab</code>,
<code>create:polished_cut_crimsite_slab</code>,
<code>create:cut_crimsite_brick_slab</code>,
<code>create:small_crimsite_brick_slab</code>,
<code>create:cut_limestone_slab</code>,
<code>create:polished_cut_limestone_slab</code>,
<code>create:cut_limestone_brick_slab</code>,
<code>create:small_limestone_brick_slab</code>,
<code>create:cut_ochrum_slab</code>,
<code>create:polished_cut_ochrum_slab</code>,
<code>create:cut_ochrum_brick_slab</code>,
<code>create:small_ochrum_brick_slab</code>,
<code>create:cut_scoria_slab</code>,
<code>create:polished_cut_scoria_slab</code>,
<code>create:cut_scoria_brick_slab</code>,
<code>create:small_scoria_brick_slab</code>,
<code>create:cut_scorchia_slab</code>,
<code>create:polished_cut_scorchia_slab</code>,
<code>create:cut_scorchia_brick_slab</code>,
<code>create:small_scorchia_brick_slab</code>,
<code>create:cut_veridium_slab</code>,
<code>create:polished_cut_veridium_slab</code>,
<code>create:cut_veridium_brick_slab</code>,
<code>create:small_veridium_brick_slab</code>
|{{BC}}
|{{BC}}
|- id="items-trapdoors"
|<code>trapdoors</code>
|<code>
create:framed_glass_trapdoor
create:train_trapdoor,
</code>
|
|- id="items-walls"
|- id="items-walls"
|<code>walls</code>
|<code>walls</code>
|<code>create:granite_cobblestone_wall</code>, <code>create:granite_bricks_wall</code>, <code>create:fancy_granite_bricks_wall</code>, <code>create:paved_granite_wall</code>, <code>create:diorite_cobblestone_wall</code>, <code>create:diorite_bricks_wall</code>, <code>create:fancy_diorite_bricks_wall</code>, <code>create:paved_diorite_wall</code>, <code>create:andesite_cobblestone_wall</code>, <code>create:andesite_bricks_wall</code>, <code>create:fancy_andesite_bricks_wall</code>, <code>create:paved_andesite_wall</code>, <code>create:limestone_cobblestone_wall</code>, <code>create:polished_limestone_wall</code>, <code>create:limestone_bricks_wall</code>, <code>create:fancy_limestone_bricks_wall</code>, <code>create:paved_limestone_wall</code>, <code>create:weathered_limestone_cobblestone_wall</code>, <code>create:polished_weathered_limestone_wall</code>, <code>create:weathered_limestone_bricks_wall</code>, <code>create:fancy_weathered_limestone_bricks_wall</code>, <code>create:paved_weathered_limestone_wall</code>, <code>create:dolomite_cobblestone_wall</code>, <code>create:polished_dolomite_wall</code>, <code>create:dolomite_bricks_wall</code>, <code>create:fancy_dolomite_bricks_wall</code>, <code>create:paved_dolomite_wall</code>, <code>create:gabbro_cobblestone_wall</code>, <code>create:polished_gabbro_wall</code>, <code>create:gabbro_bricks_wall</code>, <code>create:fancy_gabbro_bricks_wall</code>, <code>create:paved_gabbro_wall</code>, <code>create:scoria_cobblestone_wall</code>, <code>create:polished_scoria_wall</code>, <code>create:scoria_bricks_wall</code>, <code>create:fancy_scoria_bricks_wall</code>, <code>create:paved_scoria_wall</code>, <code>create:dark_scoria_cobblestone_wall</code>, <code>create:polished_dark_scoria_wall</code>, <code>create:dark_scoria_bricks_wall</code>, <code>create:fancy_dark_scoria_bricks_wall</code>, <code>create:paved_dark_scoria_wall</code>
|<code>create:cut_granite_stairs</code>, <code>create:polished_cut_granite_stairs</code>, <code>create:cut_granite_brick_stairs</code>,   <code>create:small_granite_brick_stairs</code>,   <code>create:cut_diorite_stairs</code>,   <code>create:polished_cut_diorite_stairs</code>,
<code>create:cut_diorite_brick_stairs</code>,
<code>create:small_diorite_brick_stairs</code>,
<code>create:cut_andesite_stairs</code>,
<code>create:polished_cut_andesite_stairs</code>,
<code>create:cut_andesite_brick_stairs</code>,
<code>create:small_andesite_brick_stairs</code>,
<code>create:cut_calcite_stairs</code>,
<code>create:polished_cut_calcite_stairs</code>,
<code>create:cut_calcite_brick_stairs</code>,
<code>create:small_calcite_brick_stairs</code>,
<code>create:cut_dripstone_stairs</code>,
<code>create:polished_cut_dripstone_stairs</code>,
<code>create:cut_dripstone_brick_stairs</code>,
<code>create:small_dripstone_brick_stairs</code>,
<code>create:cut_deepslate_stairs</code>,
<code>create:polished_cut_deepslate_stairs</code>,
<code>create:cut_deepslate_brick_stairs</code>,
<code>create:small_deepslate_brick_stairs</code>,
<code>create:cut_tuff_stairs</code>,
<code>create:polished_cut_tuff_stairs</code>,
<code>create:cut_tuff_brick_stairs</code>,
<code>create:small_tuff_brick_stairs</code>,
<code>create:cut_asurine_stairs</code>,
<code>create:polished_cut_asurine_stairs</code>,
<code>create:cut_asurine_brick_stairs</code>,
<code>create:small_asurine_brick_stairs</code>,
<code>create:cut_crimsite_stairs</code>,
<code>create:polished_cut_crimsite_stairs</code>,
<code>create:cut_crimsite_brick_stairs</code>,
<code>create:small_crimsite_brick_stairs</code>,
<code>create:cut_limestone_stairs</code>,
<code>create:polished_cut_limestone_stairs</code>,
<code>create:cut_limestone_brick_stairs</code>,
<code>create:small_limestone_brick_stairs</code>,
<code>create:cut_ochrum_stairs</code>,
<code>create:polished_cut_ochrum_stairs</code>,
<code>create:cut_ochrum_brick_stairs</code>,
<code>create:small_ochrum_brick_stairs</code>,
<code>create:cut_scoria_stairs</code>,
<code>create:polished_cut_scoria_stairs</code>,
<code>create:cut_scoria_brick_stairs</code>,
<code>create:small_scoria_brick_stairs</code>,
<code>create:cut_scorchia_stairs</code>,
<code>create:polished_cut_scorchia_stairs</code>,
<code>create:cut_scorchia_brick_stairs</code>,
<code>create:small_scorchia_brick_stairs</code>,
<code>create:cut_veridium_stairs</code>,
<code>create:polished_cut_veridium_stairs</code>,
<code>create:cut_veridium_brick_stairs</code>,
<code>create:small_veridium_brick_stairs</code>
|{{BC}}
|{{BC}}
|-
|-
!colspan=3|<code>create:</code> {{MC|Namespaced ID|namespace}}
! colspan="3" |<code>create:</code> {{MC|Namespaced ID|namespace}}
|- id="block-create_ingots"
|- id="block-create_ingots"
|<code>create_ingots</code>
|<code>create_ingots</code>
|<code>create:copper_ingot</code>, <code>create:zinc_ingot</code>, <code>create:brass_ingot</code>  
|<code>create:zinc_ingot</code>, <code>create:brass_ingot</code>
|This tag has no known uses within Create.
|This tag has no known uses within Create.
|- id="block-crushed_ores"
|- id="block-crushed_ores"
|<code>crushed_ores</code>
|<code>crushed_ores</code>
|<code>create:crushed_iron_ore</code>, <code>create:crushed_gold_ore</code>, <code>create:crushed_copper_ore</code>, <code>create:crushed_zinc_ore</code>, <code>create:crushed_brass</code>, <code>create:crushed_osmium_ore</code>, <code>create:crushed_platinum_ore</code>, <code>create:crushed_silver_ore</code>, <code>create:crushed_tin_ore</code>, <code>create:crushed_lead_ore</code>, <code>create:crushed_quicksilver_ore</code>, <code>create:crushed_aluminum_ore</code>, <code>create:crushed_uranium_ore</code>, <code>create:crushed_nickel_ore</code>  
|<code>create:crushed_iron_ore</code>, <code>create:crushed_gold_ore</code>, <code>create:crushed_copper_ore</code>, <code>create:crushed_zinc_ore</code>, <code>create:crushed_brass</code>, <code>create:crushed_osmium_ore</code>, <code>create:crushed_platinum_ore</code>, <code>create:crushed_silver_ore</code>, <code>create:crushed_tin_ore</code>, <code>create:crushed_lead_ore</code>, <code>create:crushed_quicksilver_ore</code>, <code>create:crushed_aluminum_ore</code>, <code>create:crushed_uranium_ore</code>, <code>create:crushed_nickel_ore</code>
|
|
*Exists for compatibility purposes
*Exists for compatibility purposes
|- id="block-seats"
|- id="block-seats"
|<code>seats</code>
|<code>seats</code>
|<code>create:white_seat</code>, <code>create:orange_seat</code>, <code>create:magenta_seat</code>, <code>create:light_blue_seat</code>, <code>create:yellow_seat</code>, <code>create:lime_seat</code>, <code>create:pink_seat</code>, <code>create:gray_seat</code>, <code>create:light_gray_seat</code>, <code>create:cyan_seat</code>, <code>create:purple_seat</code>, <code>create:blue_seat</code>, <code>create:brown_seat</code>, <code>create:green_seat</code>, <code>create:red_seat</code>, <code>create:black_seat</code>  
|<code>create:white_seat</code>, <code>create:orange_seat</code>, <code>create:magenta_seat</code>, <code>create:light_blue_seat</code>, <code>create:yellow_seat</code>, <code>create:lime_seat</code>, <code>create:pink_seat</code>, <code>create:gray_seat</code>, <code>create:light_gray_seat</code>, <code>create:cyan_seat</code>, <code>create:purple_seat</code>, <code>create:blue_seat</code>, <code>create:brown_seat</code>, <code>create:green_seat</code>, <code>create:red_seat</code>, <code>create:black_seat</code>
|
|
*Used in crafting recipes
*Used in crafting recipes
|- id="block-upright_on_belt"
|- id="block-upright_on_belt"
|<code>upright_on_belt</code>
|<code>upright_on_belt</code>
|<code>create:blaze_cake_base</code>, <code>create:blaze_cake</code>, <code>create:builders_tea</code>, <code>minecraft:glass_bottle</code>, <code>minecraft:potion</code>, <code>minecraft:splash_potion</code>, <code>minecraft:lingering_potion</code>, <code>minecraft:honey_bottle</code>  
|<code>create:blaze_cake_base</code>, <code>create:blaze_cake</code>, <code>create:builders_tea</code>, <code>minecraft:glass_bottle</code>, <code>minecraft:potion</code>, <code>minecraft:splash_potion</code>, <code>minecraft:lingering_potion</code>, <code>minecraft:honey_bottle</code>, <code>minecraft:cake</code>
|
|
*Items in this tag, when placed on a [[Mechanical Belt]], will be displayed vertically, instead of horizontally
*Items in this tag, when placed on a [[Mechanical Belt]], will be displayed vertically, instead of horizontally
|- id="block-valve_handles"
|- id="block-valve_handles"
|<code>valve_handles</code>
|<code>valve_handles</code>
|<code>create:copper_valve_handle</code>, <code>create:white_valve_handle</code>, <code>create:orange_valve_handle</code>, <code>create:magenta_valve_handle</code>, <code>create:light_blue_valve_handle</code>, <code>create:yellow_valve_handle</code>, <code>create:lime_valve_handle</code>, <code>create:pink_valve_handle</code>, <code>create:gray_valve_handle</code>, <code>create:light_gray_valve_handle</code>, <code>create:cyan_valve_handle</code>, <code>create:purple_valve_handle</code>, <code>create:blue_valve_handle</code>, <code>create:brown_valve_handle</code>, <code>create:green_valve_handle</code>, <code>create:red_valve_handle</code>, <code>create:black_valve_handle</code>  
|<code>create:copper_valve_handle</code>, <code>create:white_valve_handle</code>, <code>create:orange_valve_handle</code>, <code>create:magenta_valve_handle</code>, <code>create:light_blue_valve_handle</code>, <code>create:yellow_valve_handle</code>, <code>create:lime_valve_handle</code>, <code>create:pink_valve_handle</code>, <code>create:gray_valve_handle</code>, <code>create:light_gray_valve_handle</code>, <code>create:cyan_valve_handle</code>, <code>create:purple_valve_handle</code>, <code>create:blue_valve_handle</code>, <code>create:brown_valve_handle</code>, <code>create:green_valve_handle</code>, <code>create:red_valve_handle</code>, <code>create:black_valve_handle</code>
|
|
*Used in crafting recipes
*Used in crafting recipes
|}
|}
==History==
*{{GW|0.5g}}:
**Leaves are now considered transparent by encased fans
**Blocks can now be tagged #create:movable_empty_collider to support contraption movement even if their collision shape is empty


{{Miscellaneous}}
[[Category:Check the code]]
[[Category:Check the code]]
[[Category:Miscellaneous]]

Latest revision as of 21:36, 14 February 2025

link=w:c:minecraft :Tag This feature is part of vanilla Minecraft. More information can be found at:
Minecraft Wiki: Tag

Tags is a vanilla minecraft feature expanded by Create. In data packs, tags allow players to group items, blocks, fluids, entity types or functions together using JSON files.

List of tags[edit | edit source]

These tables show what entries are added to the tags by Create; vanilla entries are omitted.

Blocks[edit | edit source]

Tag name Values Usage
minecraft: namespace
azalea_root_replaceable create:crimsite,

create:limestone, create:ochrum, create:scoria, create:scorchia, create:veridium create:asurine,

beacon_base_blocks create:zinc_block, create:brass_block, create:experience_block
  • Used by beacons to check which base blocks can activate it.
climbable create:brass_ladder,

create:copper_ladder, create:andesite_ladder,

  • Used in mob pathfinding.
  • This tag is used to determine what blocks the player can climb.
  • For the player to be able to climb added blocks, the block must be small enough that the center of the player's hitbox can occupy the same block.
  • This means that blocks such as chests cannot be climbed from the sides, but can from the top.
doors create:framed_glass_door

create:train_door,

  • Mobs view all blocks in this tag as doors and pathfind accordingly.
dripstone_replaceable_blocks create:crimsite,

create:limestone, create:ochrum, create:scoria, create:scorchia, create:veridium create:asurine,

  • Used in dripstone generation to determine what dripstone can replace and what pointed dripstone can generate on.
impermeable create:tiled_glass, create:framed_glass, create:horizontal_framed_glass, create:vertical_framed_glass, create:oak_window, create:spruce_window, create:birch_window, create:jungle_window, create:acacia_window, create:dark_oak_window, create:crimson_window, create:warped_window, create:ornate_iron_window
  • Blocks in this tag do not let fluids or honey drip through.
lush_ground_replaceable create:crimsite,

create:limestone, create:ochrum, create:scoria, create:scorchia, create:veridium, create:asurine,

  • Rooted dirt from azalea trees and clay patches and pools in lush caves can replace blocks in this tag.
  • Used in the #azalea_root_replaceable block tag.
moss_replaceable create:crimsite,

create:limestone, create:ochrum, create:scoria, create:scorchia, create:veridium, create:asurine,

  • Blocks in this tag can be replaced with moss blocks when a nearby moss block has bone meal applied to it.
needs_iron_tool create:deepslate_zinc_ore,

create:raw_zinc_block, create:zinc_block, create:brass_block, create:zinc_ore,

  • If a block in this tag requires a certain type tool to drop, the tool must be iron or better.
needs_stone_tool create:exposed_copper_shingles,

create:weathered_copper_shingles, create:oxidized_copper_shingles, create:copper_shingle_slab, create:exposed_copper_shingle_slab, create:weathered_copper_shingle_slab, create:oxidized_copper_shingle_slab, create:copper_shingle_stairs, create:exposed_copper_shingle_stairs, create:weathered_copper_shingle_stairs, create:oxidized_copper_shingle_stairs, create:waxed_copper_shingles, create:waxed_exposed_copper_shingles, create:waxed_weathered_copper_shingles, create:waxed_oxidized_copper_shingles, create:waxed_copper_shingle_slab, create:waxed_exposed_copper_shingle_slab, create:waxed_weathered_copper_shingle_slab, create:waxed_oxidized_copper_shingle_slab, create:waxed_copper_shingle_stairs, create:waxed_exposed_copper_shingle_stairs, create:waxed_weathered_copper_shingle_stairs, create:waxed_oxidized_copper_shingle_stairs, create:copper_tiles, create:exposed_copper_tiles, create:weathered_copper_tiles, create:oxidized_copper_tiles, create:copper_tile_slab, create:exposed_copper_tile_slab, create:weathered_copper_tile_slab, create:oxidized_copper_tile_slab, create:copper_tile_stairs, create:exposed_copper_tile_stairs, create:weathered_copper_tile_stairs, create:oxidized_copper_tile_stairs, create:waxed_copper_tiles, create:waxed_exposed_copper_tiles, create:waxed_weathered_copper_tiles, create:waxed_oxidized_copper_tiles, create:waxed_copper_tile_slab, create:waxed_exposed_copper_tile_slab, create:waxed_weathered_copper_tile_slab, create:waxed_oxidized_copper_tile_slab, create:waxed_copper_tile_stairs, create:waxed_exposed_copper_tile_stairs, create:waxed_weathered_copper_tile_stairs, create:waxed_oxidized_copper_tile_stairs" create:copper_shingles,

  • If a block in this tag requires a certain type tool to drop, the tool must be stone or better.
rails create:cart_assembler, create:reinforced_rail, create:controller_rail
  • Minecarts can be placed and dispensed onto blocks in this tag.
  • When TNT minecarts explode, blocks in this tag that the minecart is on have a blast resistance of 0.
  • Used in determining rail directional placement. Adding blocks to this tag has no effect.
  • Used in determining minecart speed. Adding blocks to this tag has no effect on this behavior.
  • Cart Assembler can be placed on those blocks.
slabs create:cut_granite_slab, create:polished_cut_granite_slab, create:cut_granite_brick_slab, create:small_granite_brick_slab,

create:cut_diorite_slab, create:polished_cut_diorite_slab, create:cut_diorite_brick_slab, create:small_diorite_brick_slab, create:cut_andesite_slab, create:polished_cut_andesite_slab, create:cut_andesite_brick_slab, create:small_andesite_brick_slab, create:cut_calcite_slab, create:polished_cut_calcite_slab, create:cut_calcite_brick_slab, create:small_calcite_brick_slab, create:cut_dripstone_slab, create:polished_cut_dripstone_slab, create:cut_dripstone_brick_slab, create:small_dripstone_brick_slab, create:cut_deepslate_slab, create:polished_cut_deepslate_slab, create:cut_deepslate_brick_slab, create:small_deepslate_brick_slab, create:cut_tuff_slab, create:polished_cut_tuff_slab, create:cut_tuff_brick_slab, create:small_tuff_brick_slab, create:cut_asurine_slab, create:polished_cut_asurine_slab, create:cut_asurine_brick_slab, create:small_asurine_brick_slab, create:cut_crimsite_slab, create:polished_cut_crimsite_slab, create:cut_crimsite_brick_slab, create:small_crimsite_brick_slab, create:cut_limestone_slab, create:polished_cut_limestone_slab, create:cut_limestone_brick_slab, create:small_limestone_brick_slab, create:cut_ochrum_slab, create:polished_cut_ochrum_slab, create:cut_ochrum_brick_slab, create:small_ochrum_brick_slab, create:cut_scoria_slab, create:polished_cut_scoria_slab, create:cut_scoria_brick_slab, create:small_scoria_brick_slab, create:cut_scorchia_slab, create:polished_cut_scorchia_slab, create:cut_scorchia_brick_slab, create:small_scorchia_brick_slab, create:cut_veridium_slab, create:polished_cut_veridium_slab, create:cut_veridium_brick_slab, create:small_veridium_brick_slab

  • Blocks in this tag are viewed as slabs by ruined portal generation.
stairs create:cut_granite_stairs, create:polished_cut_granite_stairs, create:cut_granite_brick_stairs, create:small_granite_brick_stairs, create:cut_diorite_stairs, create:polished_cut_diorite_stairs,

create:cut_diorite_brick_stairs, create:small_diorite_brick_stairs, create:cut_andesite_stairs, create:polished_cut_andesite_stairs, create:cut_andesite_brick_stairs, create:small_andesite_brick_stairs, create:cut_calcite_stairs, create:polished_cut_calcite_stairs, create:cut_calcite_brick_stairs, create:small_calcite_brick_stairs, create:cut_dripstone_stairs, create:polished_cut_dripstone_stairs, create:cut_dripstone_brick_stairs, create:small_dripstone_brick_stairs, create:cut_deepslate_stairs, create:polished_cut_deepslate_stairs, create:cut_deepslate_brick_stairs, create:small_deepslate_brick_stairs, create:cut_tuff_stairs, create:polished_cut_tuff_stairs, create:cut_tuff_brick_stairs, create:small_tuff_brick_stairs, create:cut_asurine_stairs, create:polished_cut_asurine_stairs, create:cut_asurine_brick_stairs, create:small_asurine_brick_stairs, create:cut_crimsite_stairs, create:polished_cut_crimsite_stairs, create:cut_crimsite_brick_stairs, create:small_crimsite_brick_stairs, create:cut_limestone_stairs, create:polished_cut_limestone_stairs, create:cut_limestone_brick_stairs, create:small_limestone_brick_stairs, create:cut_ochrum_stairs, create:polished_cut_ochrum_stairs, create:cut_ochrum_brick_stairs, create:small_ochrum_brick_stairs, create:cut_scoria_stairs, create:polished_cut_scoria_stairs, create:cut_scoria_brick_stairs, create:small_scoria_brick_stairs, create:cut_scorchia_stairs, create:polished_cut_scorchia_stairs, create:cut_scorchia_brick_stairs, create:small_scorchia_brick_stairs, create:cut_veridium_stairs, create:polished_cut_veridium_stairs, create:cut_veridium_brick_stairs, create:small_veridium_brick_stairs

  • Blocks in this tag are viewed as stairs by ruined portal generation.
trapdoors create:framed_glass_trapdoor

create:train_trapdoor,

  • Mobs treat all blocks in this tag as trapdoors when pathfinding.
  • Climbable blocks in this tag use the "<player> fell off a ladder" death message when applicable.
walls create:cut_granite_wall,

create:polished_cut_granite_wall, create:cut_granite_brick_wall, create:small_granite_brick_wall, create:cut_diorite_wall, create:polished_cut_diorite_wall, create:cut_diorite_brick_wall, create:small_diorite_brick_wall, create:cut_andesite_wall, create:polished_cut_andesite_wall, create:cut_andesite_brick_wall, create:small_andesite_brick_wall, create:cut_calcite_wall, create:polished_cut_calcite_wall, create:cut_calcite_brick_wall, create:small_calcite_brick_wall, create:cut_dripstone_wall, create:polished_cut_dripstone_wall, create:cut_dripstone_brick_wall, create:small_dripstone_brick_wall, create:cut_deepslate_wall, create:polished_cut_deepslate_wall, create:cut_deepslate_brick_wall, create:small_deepslate_brick_wall, create:cut_tuff_wall, create:polished_cut_tuff_wall, create:cut_tuff_brick_wall, create:small_tuff_brick_wall, create:cut_asurine_wall, create:polished_cut_asurine_wall, create:cut_asurine_brick_wall, create:small_asurine_brick_wall, create:cut_crimsite_wall, create:polished_cut_crimsite_wall, create:cut_crimsite_brick_wall, create:small_crimsite_brick_wall, create:cut_limestone_wall, create:polished_cut_limestone_wall, create:cut_limestone_brick_wall, create:small_limestone_brick_wall, create:cut_ochrum_wall, create:polished_cut_ochrum_wall, create:cut_ochrum_brick_wall, create:small_ochrum_brick_wall, create:cut_scoria_wall, create:polished_cut_scoria_wall, create:cut_scoria_brick_wall, create:small_scoria_brick_wall, create:cut_scorchia_wall, create:polished_cut_scorchia_wall, create:cut_scorchia_brick_wall, create:small_scorchia_brick_wall, create:cut_veridium_wall, create:polished_cut_veridium_wall, create:cut_veridium_brick_wall, create:small_veridium_brick_wall

  • Mobs treat blocks in this tag as fences when pathfinding.
  • Fence gates have the in_wall tag when next to a block in this tag.
  • Other walls (not defined by the tag), glass panes, and iron bars attempt to connect to non-solid blocks in this tag.
  • Blocks in this tag are viewed as walls by ruined portal generation.
wooden_doors create:framed_glass_door

create:train_door,

  • Mobs that interact with wooden doors use this tag to detect wooden doors.
  • Villagers can open them.
  • Used in the #doors block tag.
create: namespace
brittle create:nozzle, create:hand_crank, create:copper_valve_handle, create:white_valve_handle, create:orange_valve_handle, create:magenta_valve_handle, create:light_blue_valve_handle, create:yellow_valve_handle, create:lime_valve_handle, create:pink_valve_handle, create:gray_valve_handle, create:light_gray_valve_handle, create:cyan_valve_handle, create:purple_valve_handle, create:blue_valve_handle, create:brown_valve_handle, create:green_valve_handle, create:red_valve_handle, create:black_valve_handle, create:rope, create:pulley_magnet, create:furnace_engine, create:redstone_link, #minecraft:doors, #minecraft:beds, minecraft:flower_pot, minecraft:bell, minecraft:cocoa
  • Defines blocks that are not able to float, and should be moved with the moving contraption
  • Used by Chassis to define blocks that should not continue a chain of connected blocks
fan_transparent create:blaze_burner, create:lit_blaze_burner, create:sail_frame, #minecraft:fences, #minecraft:campfires, minecraft:iron_bars, #minecraft:leaves
  • Blocks in this tag do not obstruct the Encased Fan's air flow
movable_empty_collider minecraft:powder_snow, minecraft:cobweb, #minecraft:fence_gates
  • Allows blocks to support contraption movement even if their collision is empty.
non_movable No values added by Create, but tag is created by Create. Values may be added using data packs.
  • Blocks in this tag will not be able to be moved by mechanical contraptions
passive_boiler_heaters create:blaze_burner, create:lit_blaze_burner, #minecraft:fire, #minecraft:campfires, minecraft:magma_block, minecraft:lava
  • Determines what blocks can act as heat for Steam Engine Boilers.
safe_nbt create:creative_motor, create:creative_fluid_tank, create:mechanical_piston, create:sticky_mechanical_piston, create:windmill_bearing, create:mechanical_bearing, create:clockwork_bearing, create:rope_pulley, create:cart_assembler, create:linear_chassis, create:secondary_linear_chassis, create:radial_chassis, create:sequenced_gearshift, create:rotation_speed_controller, create:andesite_funnel, create:andesite_belt_funnel, create:brass_funnel, create:brass_belt_funnel, create:creative_crate, create:redstone_link, create:analog_lever, create:placard, create:pulse_repeater, create:pulse_extender, #minecraft:signs, #minecraft:banners
seats create:white_seat, create:orange_seat, create:magenta_seat, create:light_blue_seat, create:yellow_seat, create:lime_seat, create:pink_seat, create:gray_seat, create:light_gray_seat, create:cyan_seat, create:purple_seat, create:blue_seat, create:brown_seat, create:green_seat, create:red_seat, create:black_seat
sleepers minecraft:stone_slab, minecraft:smooth_stone_slab, minecraft:andesite_slab
stripped_logs stripped_acacia_log, stripped_birch_log, stripped_crimson_stem, stripped_dark_oak_log, stripped_jungle_log, stripped_oak_log, stripped_spruce_log, stripped_warped_stem
tree_attachments COCOA,

BEE_NEST, VINE, MOSS_CARPET, SHROOMLIGHT

valve_handles create:copper_valve_handle, create:white_valve_handle, create:orange_valve_handle, create:magenta_valve_handle, create:light_blue_valve_handle, create:yellow_valve_handle, create:lime_valve_handle, create:pink_valve_handle, create:gray_valve_handle, create:light_gray_valve_handle, create:cyan_valve_handle, create:purple_valve_handle, create:blue_valve_handle, create:brown_valve_handle, create:green_valve_handle, create:red_valve_handle, create:black_valve_handle
vanilla_stripped_logs stripped_acacia_log, stripped_birch_log, stripped_crimson_stem, stripped_dark_oak_log, stripped_jungle_log, stripped_oak_log, stripped_spruce_log, stripped_warped_stem *Used for Manual Item Application or Deploying Casing recipes.
vanilla_stripped_wood stripped_acacia_wood, stripped_birch_wood, stripped_crimson_hyphae, stripped_dark_oak_wood, stripped_jungle_wood, stripped_oak_wood, stripped_spruce_wood, stripped_warped_hyphae
windmill_sails create:sail_frame, create:white_sail, create:orange_sail, create:magenta_sail, create:light_blue_sail, create:yellow_sail, create:lime_sail, create:pink_sail, create:gray_sail, create:light_gray_sail, create:cyan_sail, create:purple_sail, create:blue_sail, create:brown_sail, create:green_sail, create:red_sail, create:black_sail, #minecraft:wool
windowable No values added by Create, but tag is created by Create. Values may be added using data packs. This tag has no known uses within Create.
wrench_pickup #minecraft:rails, #minecraft:button, #minecraft:pressure_plate, redstone_wire, redstone_torch, repeater, lever, comparator, observer, redstone_wall_torch, piston, sticky_piston, tripwire, tripwire_hook, daylight_detector, target, hopper
  • Blocks in this tag can be picked up via right-click with a Wrench.

Fluids[edit | edit source]

Tag name Values Usage
minecraft: namespace
water "create:honey",

"create:flowing_chocolate", "create:chocolate" "create:flowing_honey",

create: namespace
bottomless_allow minecraft:water, minecraft:lava
  • Fluids in this tag can be infinitely tapped by Hose Pulleys if there is a large enough body of said fluid.
bottomless_deny There are no fluids in this tag.

Items[edit | edit source]

Tag name Values Usage
minecraft: namespace
doors create:framed_glass_door

create:train_door,

piglin_loved

create:crushed_gold_ore create:golden_sheet,

  • Piglins actively seek out items in this tag.
  • Piglins view players holding items in this tag as holding a "loved" item.
  • Used in the distract_piglin.json advancement file.
slabs create:cut_granite_slab, create:polished_cut_granite_slab, create:cut_granite_brick_slab, create:small_granite_brick_slab,

create:cut_diorite_slab, create:polished_cut_diorite_slab, create:cut_diorite_brick_slab, create:small_diorite_brick_slab, create:cut_andesite_slab, create:polished_cut_andesite_slab, create:cut_andesite_brick_slab, create:small_andesite_brick_slab, create:cut_calcite_slab, create:polished_cut_calcite_slab, create:cut_calcite_brick_slab, create:small_calcite_brick_slab, create:cut_dripstone_slab, create:polished_cut_dripstone_slab, create:cut_dripstone_brick_slab, create:small_dripstone_brick_slab, create:cut_deepslate_slab, create:polished_cut_deepslate_slab, create:cut_deepslate_brick_slab, create:small_deepslate_brick_slab, create:cut_tuff_slab, create:polished_cut_tuff_slab, create:cut_tuff_brick_slab, create:small_tuff_brick_slab, create:cut_asurine_slab, create:polished_cut_asurine_slab, create:cut_asurine_brick_slab, create:small_asurine_brick_slab, create:cut_crimsite_slab, create:polished_cut_crimsite_slab, create:cut_crimsite_brick_slab, create:small_crimsite_brick_slab, create:cut_limestone_slab, create:polished_cut_limestone_slab, create:cut_limestone_brick_slab, create:small_limestone_brick_slab, create:cut_ochrum_slab, create:polished_cut_ochrum_slab, create:cut_ochrum_brick_slab, create:small_ochrum_brick_slab, create:cut_scoria_slab, create:polished_cut_scoria_slab, create:cut_scoria_brick_slab, create:small_scoria_brick_slab, create:cut_scorchia_slab, create:polished_cut_scorchia_slab, create:cut_scorchia_brick_slab, create:small_scorchia_brick_slab, create:cut_veridium_slab, create:polished_cut_veridium_slab, create:cut_veridium_brick_slab, create:small_veridium_brick_slab

trapdoors

create:framed_glass_trapdoor create:train_trapdoor,

walls create:cut_granite_stairs, create:polished_cut_granite_stairs, create:cut_granite_brick_stairs, create:small_granite_brick_stairs, create:cut_diorite_stairs, create:polished_cut_diorite_stairs,

create:cut_diorite_brick_stairs, create:small_diorite_brick_stairs, create:cut_andesite_stairs, create:polished_cut_andesite_stairs, create:cut_andesite_brick_stairs, create:small_andesite_brick_stairs, create:cut_calcite_stairs, create:polished_cut_calcite_stairs, create:cut_calcite_brick_stairs, create:small_calcite_brick_stairs, create:cut_dripstone_stairs, create:polished_cut_dripstone_stairs, create:cut_dripstone_brick_stairs, create:small_dripstone_brick_stairs, create:cut_deepslate_stairs, create:polished_cut_deepslate_stairs, create:cut_deepslate_brick_stairs, create:small_deepslate_brick_stairs, create:cut_tuff_stairs, create:polished_cut_tuff_stairs, create:cut_tuff_brick_stairs, create:small_tuff_brick_stairs, create:cut_asurine_stairs, create:polished_cut_asurine_stairs, create:cut_asurine_brick_stairs, create:small_asurine_brick_stairs, create:cut_crimsite_stairs, create:polished_cut_crimsite_stairs, create:cut_crimsite_brick_stairs, create:small_crimsite_brick_stairs, create:cut_limestone_stairs, create:polished_cut_limestone_stairs, create:cut_limestone_brick_stairs, create:small_limestone_brick_stairs, create:cut_ochrum_stairs, create:polished_cut_ochrum_stairs, create:cut_ochrum_brick_stairs, create:small_ochrum_brick_stairs, create:cut_scoria_stairs, create:polished_cut_scoria_stairs, create:cut_scoria_brick_stairs, create:small_scoria_brick_stairs, create:cut_scorchia_stairs, create:polished_cut_scorchia_stairs, create:cut_scorchia_brick_stairs, create:small_scorchia_brick_stairs, create:cut_veridium_stairs, create:polished_cut_veridium_stairs, create:cut_veridium_brick_stairs, create:small_veridium_brick_stairs

create: namespace
create_ingots create:zinc_ingot, create:brass_ingot This tag has no known uses within Create.
crushed_ores create:crushed_iron_ore, create:crushed_gold_ore, create:crushed_copper_ore, create:crushed_zinc_ore, create:crushed_brass, create:crushed_osmium_ore, create:crushed_platinum_ore, create:crushed_silver_ore, create:crushed_tin_ore, create:crushed_lead_ore, create:crushed_quicksilver_ore, create:crushed_aluminum_ore, create:crushed_uranium_ore, create:crushed_nickel_ore
  • Exists for compatibility purposes
seats create:white_seat, create:orange_seat, create:magenta_seat, create:light_blue_seat, create:yellow_seat, create:lime_seat, create:pink_seat, create:gray_seat, create:light_gray_seat, create:cyan_seat, create:purple_seat, create:blue_seat, create:brown_seat, create:green_seat, create:red_seat, create:black_seat
  • Used in crafting recipes
upright_on_belt create:blaze_cake_base, create:blaze_cake, create:builders_tea, minecraft:glass_bottle, minecraft:potion, minecraft:splash_potion, minecraft:lingering_potion, minecraft:honey_bottle, minecraft:cake
  • Items in this tag, when placed on a Mechanical Belt, will be displayed vertically, instead of horizontally
valve_handles create:copper_valve_handle, create:white_valve_handle, create:orange_valve_handle, create:magenta_valve_handle, create:light_blue_valve_handle, create:yellow_valve_handle, create:lime_valve_handle, create:pink_valve_handle, create:gray_valve_handle, create:light_gray_valve_handle, create:cyan_valve_handle, create:purple_valve_handle, create:blue_valve_handle, create:brown_valve_handle, create:green_valve_handle, create:red_valve_handle, create:black_valve_handle
  • Used in crafting recipes

History[edit | edit source]

  • 0.5g:
    • Leaves are now considered transparent by encased fans
    • Blocks can now be tagged #create:movable_empty_collider to support contraption movement even if their collision shape is empty