Redstone Contact: Difference between revisions

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{{RecipeTableFoot}}
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==Usage==
==Usage==
When the operational faces of Redstone Contacts meet, they emit a {{MC|Redstone}} signal. This holds true while one Contact remains part of an assembled [[Contraption]].
When the operational faces of Redstone Contacts meet (indicated with a grey button-like square in the middle), they emit a {{MC|Redstone}} signal. This holds true while one Contact remains part of an assembled [[Contraption]].
===[[Contraption Controls]]===
===[[Contraption Controls]]===
[[Contraption Controls]] can be used to temporarily disable a Redstone Contact on a [[Contraption]].
[[Contraption Controls]] can be used to temporarily disable a Redstone Contact on a [[Contraption]].
===[[Elevator Contact]]===
===[[Elevator Contact]]===
{{Main|Elevator Pulley}}
{{Main|Elevator Pulley}}
Redstone Contacts facing Redstone Contacts on an assembled [[Elevator Pulley|Elevator]] will become [[Elevator Contact]]s. Redstone Contacts placed in the same X and Z coordinates and the same direction as an [[Elevator Contact]] will also become Elevator Contacts.
[[File:Elevator contact.png|left|thumb|115x115px|Redstone contact turned elevator contact]]
Redstone Contacts facing Redstone Contacts on an assembled [[Elevator Pulley|Elevator]] will become [[Elevator Contact]]s. Redstone Contacts placed in the same X and Z coordinates and the same direction as an [[Elevator Contact]] will also become Elevator Contacts. Successfully implemented elevator contacts can be identified by the rose-coloured back as shown in the screenshot. This side should face ''away'' from the contact side.
 
 
==History==
==History==
*{{GW|0.2}}: Redstone Contacts now also work while part of a contraption
*{{GW|0.2}}: Redstone Contacts now also work while part of a contraption
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{{Blocks}}
{{Blocks}}
[[Category:Movement Actors]]
[[Category:Movement Actors]]
[[Category:Logic Components]]

Latest revision as of 21:35, 14 February 2025


Redstone Contacts allow Contraptions to convey redstone signals or activate Redstone Circuits.

Obtaining[edit | edit source]

Crafting[edit | edit source]

Name Ingredients Crafting Recipe
Redstone Contact Iron Sheet +
Cobblestone +
Redstone Dust
Iron Sheet
CobblestoneRedstone DustCobblestone
CobblestoneCobblestoneCobblestone

Redstone Contact

Usage[edit | edit source]

When the operational faces of Redstone Contacts meet (indicated with a grey button-like square in the middle), they emit a Redstone signal. This holds true while one Contact remains part of an assembled Contraption.

Contraption Controls[edit | edit source]

Contraption Controls can be used to temporarily disable a Redstone Contact on a Contraption.

Elevator Contact[edit | edit source]

Lua error in package.lua at line 80: module 'Dev:Hatnote' not found.
Redstone contact turned elevator contact

Redstone Contacts facing Redstone Contacts on an assembled Elevator will become Elevator Contacts. Redstone Contacts placed in the same X and Z coordinates and the same direction as an Elevator Contact will also become Elevator Contacts. Successfully implemented elevator contacts can be identified by the rose-coloured back as shown in the screenshot. This side should face away from the contact side.


History[edit | edit source]

  • 0.2: Redstone Contacts now also work while part of a contraption
  • 0.1: Introduced.