Weighted Ejector: Difference between revisions
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{{ | {{Block | ||
| | |renewable=Yes | ||
| | |stackable=Yes (64) | ||
}} | |stress_impact=2x RPM | ||
|speed_requirement = None | |||
|tool=Wooden Pickaxe|tool2=Wooden Axe|blast_resistance=6|hardness=1.5|full=No|luminant=No|flammable=No|lavasusceptible=No|transparent=Yes|solid=No}} | |||
The '''Weighted Ejector''' flings items and entities to a targeted block up to 32 blocks away. | The '''Weighted Ejector''' flings items and entities to a targeted block up to 32 blocks away. | ||
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== Obtaining == | == Obtaining == | ||
=== Crafting === | === Crafting === | ||
{ | {{RecipeTableHead}} | ||
{{RecipeTable | |||
|'''Weighted <br> Ejector''' | |'''Weighted <br> Ejector''' | ||
|[[ | |[[Sheets|Golden Sheet]] +<br>[[Depot]] +<br>[[Cogwheel]] | ||
|{{Crafting Table|B1=Golden Sheet|B2=Depot|B3=Cogwheel|Output=Weighted Ejector}} | |{{Crafting Table|B1=Golden Sheet|B2=Depot|B3=Cogwheel|Output=Weighted Ejector}} | ||
}} | |||
{{RecipeTableFoot}} | |||
== Usage == | == Usage == | ||
To select a target, sneak+use the ejector on the desired target block, then place the ejector some distance away. The target must be in a straight line from where the Ejector is placed. The maximum range of the selection target is 32 blocks horizontally, and infinite blocks vertically, but placing the target higher than 33-35 blocks will only result in a slight increase in launch height. | |||
The ejector can be recharged by connecting rotational power to its input. Recharge time increases with distance, but can be sped up by increasing the input's RPM. Rotating the input the wrong way will also increase the recharge time slightly--with the ejector facing to the right, the correct input direction is counter-clockwise. | |||
The amount of items ejected can be adjusted in the [[Value Settings Screen]] accessible from the front, back, or the gold square under the ejector's plate. The Ejector will wait until it has the appropriate amount of items before launching them. | |||
=== Tips: === | |||
* Items flung still collide with blocks, but cannot be picked up or stopped by the player. | |||
* If the Ejector is rotated or moved via [[contraption]] or [[wrench]], the target moves with it. | |||
* If the player is wearing Elytra, the ejector will deploy the elytra automatically, allowing them to fly great distances. | |||
== History == | |||
*{{GW|0.5.1}}: | |||
**Can now be waterlogged. | |||
**No longer needs to be fully wound up to adjust settings. | |||
**Location of value settings diode changed. | |||
*{{GW|0.3.1}}: Added | |||
== | == Gallery == | ||
<gallery> | |||
File:Weighted Ejector Path 32 Blocks.png|The path that a player can travel through on a weighted ejector at max horizontal range. This does not apply to mobs. | |||
</gallery> | |||
[[Category:Item Transportation]] | [[Category:Item Transportation]] | ||
[[Category:Mechanical Components]] | [[Category:Mechanical Components]] | ||
{{Blocks}} |
Latest revision as of 18:36, 22 February 2025
The Weighted Ejector flings items and entities to a targeted block up to 32 blocks away.
Obtaining[edit | edit source]
Crafting[edit | edit source]
Name | Ingredients | Crafting Recipe |
---|---|---|
Weighted Ejector |
Golden Sheet + Depot + Cogwheel |
Usage[edit | edit source]
To select a target, sneak+use the ejector on the desired target block, then place the ejector some distance away. The target must be in a straight line from where the Ejector is placed. The maximum range of the selection target is 32 blocks horizontally, and infinite blocks vertically, but placing the target higher than 33-35 blocks will only result in a slight increase in launch height.
The ejector can be recharged by connecting rotational power to its input. Recharge time increases with distance, but can be sped up by increasing the input's RPM. Rotating the input the wrong way will also increase the recharge time slightly--with the ejector facing to the right, the correct input direction is counter-clockwise.
The amount of items ejected can be adjusted in the Value Settings Screen accessible from the front, back, or the gold square under the ejector's plate. The Ejector will wait until it has the appropriate amount of items before launching them.
Tips:[edit | edit source]
- Items flung still collide with blocks, but cannot be picked up or stopped by the player.
- If the Ejector is rotated or moved via contraption or wrench, the target moves with it.
- If the player is wearing Elytra, the ejector will deploy the elytra automatically, allowing them to fly great distances.
History[edit | edit source]
- 0.5.1:
- Can now be waterlogged.
- No longer needs to be fully wound up to adjust settings.
- Location of value settings diode changed.
- 0.3.1: Added
Gallery[edit | edit source]
-
The path that a player can travel through on a weighted ejector at max horizontal range. This does not apply to mobs.
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