Weighted Ejector: Difference between revisions

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== Usage ==
== Usage ==
Before placing, {{ctrl|sneak}} {{ctrl|use}} the Ejector on a block to target it. The block must be in a straight line from where the Ejector is placed. Recharge time increases distance, but decreases with an increased RPM at the input. Note that if the direction of rotation is opposite to that of the Weighted Ejector, recharge time also increases.
To select a target, sneak+use the ejector on the desired target block, then place the ejector some distance away. The target must be in a straight line from where the Ejector is placed. The maximum range of the selection target is 32 blocks horizontally, and infinite blocks vertically, but placing the target higher than 33-35 blocks will only result in a slight increase in launch height.


The amount of items ejected can be adjusted in the [[Value Settings Screen]] accessible from either the sides of the block or the top before it has been wound up. The Ejector will wait until it has the appropriate amount of items. The Ejector can also be rotated along with the target block with a [[Wrench]].
The ejector can be recharged by connecting rotational power to its input. Recharge time increases with distance, but can be sped up by increasing the input's RPM. Rotating the input the wrong way will also increase the recharge time slightly--with the ejector facing to the right, the correct input direction is counter-clockwise.


Items flung still have collision, but cannot be picked up or stopped by the player.
The amount of items ejected can be adjusted in the [[Value Settings Screen]] accessible from the front, back, or the gold square under the ejector's plate. The Ejector will wait until it has the appropriate amount of items before launching them.


If the Ejector is rotated, the displacement of the target is rotated.
=== Tips: ===
 
* Items flung still collide with blocks, but cannot be picked up or stopped by the player.
* If the Ejector is rotated or moved via [[contraption]] or [[wrench]], the target moves with it.
* If the player is wearing Elytra, the ejector will deploy the elytra automatically, allowing them to fly great distances.


== History ==
== History ==
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<gallery>
<gallery>
File:Weighted Ejector Path 32 Blocks.png|The path that a player can travel through on a weighted ejector at max horizontal range. This does not apply to mobs.
File:Weighted Ejector Path 32 Blocks.png|The path that a player can travel through on a weighted ejector at max horizontal range. This does not apply to mobs.
</gallery>Can also be used to launch players up to 300 blocks forward using elytra
</gallery>
[[Category:Item Transportation]]
[[Category:Item Transportation]]
[[Category:Mechanical Components]]
[[Category:Mechanical Components]]
{{Blocks}}
{{Blocks}}

Latest revision as of 18:36, 22 February 2025


The Weighted Ejector flings items and entities to a targeted block up to 32 blocks away.

Obtaining[edit | edit source]

Crafting[edit | edit source]

Name Ingredients Crafting Recipe
Weighted
Ejector
Golden Sheet +
Depot +
Cogwheel
Golden Sheet
Depot
Cogwheel

Weighted Ejector

Usage[edit | edit source]

To select a target, sneak+use the ejector on the desired target block, then place the ejector some distance away. The target must be in a straight line from where the Ejector is placed. The maximum range of the selection target is 32 blocks horizontally, and infinite blocks vertically, but placing the target higher than 33-35 blocks will only result in a slight increase in launch height.

The ejector can be recharged by connecting rotational power to its input. Recharge time increases with distance, but can be sped up by increasing the input's RPM. Rotating the input the wrong way will also increase the recharge time slightly--with the ejector facing to the right, the correct input direction is counter-clockwise.

The amount of items ejected can be adjusted in the Value Settings Screen accessible from the front, back, or the gold square under the ejector's plate. The Ejector will wait until it has the appropriate amount of items before launching them.

Tips:[edit | edit source]

  • Items flung still collide with blocks, but cannot be picked up or stopped by the player.
  • If the Ejector is rotated or moved via contraption or wrench, the target moves with it.
  • If the player is wearing Elytra, the ejector will deploy the elytra automatically, allowing them to fly great distances.

History[edit | edit source]

  • 0.5.1:
    • Can now be waterlogged.
    • No longer needs to be fully wound up to adjust settings.
    • Location of value settings diode changed.
  • 0.3.1: Added

Gallery[edit | edit source]