Windmill: Difference between revisions

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[[File:Simple Windmill.png|alt=Simple Windmill|thumb|Simple Windmill from a creative test]]
[[File:Windmill Bearing Ponder.mp4|thumb|270px|The [[Ponder]] scene for the [[Windmill Bearing]].]]
[[File:Windmill multiple chassis.png|thumb|Windmill with more than one chassis on the rotation axis of the mill.]]
A windmill generates [[Rotational Force]]. It is composed of a [[Windmill Bearing]] (or [[Mechanical Bearing]] in pre 0.3 versions) and at least 8 sails or sail-like blocks. Due to the easy access to its components, the windmill along with the [[Water Wheel]] are the earliest automatic power generators in the game.
It is composed of a [[Windmill Bearing]] - or [[Mechanical Bearing]] in older versions - and {{Mc|Wool}}/[[Sail]]s.


== Usage ==
Sail-like blocks include:
Any block can be attached to the front of the Windmill Bearing but only Wool and Sails will produce power.  The wool or sail can be placed in any configuration and shape does not matter.  [[Super Glue]] is needed to attach blocks together. Sails will connect to each other and blocks that have already been attached without needing to use [[Super Glue]]. Right-click the windmill bearing with an empty hand to start the windmill.  If you want to stop it to change the attached blocks, simply right-click on the block with an empty hand again. A Wrench can be used to change the spin direction of the windmill.
 
* [[Windmill Sail|Windmill Sails]]
* Windmill Sail Frames
* Wool Blocks
* [[Copycat Block|Copycat Panels]] equipped with another sail-like block
 
==Usage==
A windmill is created by attaching any block to the front of the [[Windmill Bearing]] to act as a hub, then attaching multiple sail blocks to the hub bock.  The [[Windmill Bearing]] comes with glue already on the face to which the hub block attaches. Additional blocks may be attached with [[Super Glue]]. The additional blocks are decorative only. Only the sail blocks generate power.   
 
Sail blocks include [[Windmill Sail|Windmill Sails]], [[Windmill Sail|Sail Frames]], and {{MC|Wool}} blocks. The windmill's angular velocity increases by 1 RPM each time the number of sail-like blocks increases by 8, only starting to rotate once there are 8 sail-like blocks. The amount of stress generated is 512 su per RPM. Sails will automatically connect to each other and to blocks that have already been attached. The sails can be placed in any configuration; the shape does not matter. 
 
Right-click the [[Windmill Bearing]] anywhere but the center with an empty hand to start the windmill.  To stop it, right-click on the block with an empty hand again. To change the spin direction, right-click and hold on the center of the bearing where a circular arrow appears. Hold down the right mouse key and either scroll the wheel or move the mouse left and right to select the direction.
{| class="article-table"
{| class="article-table"
|+Amount of power from windmill
|+Amount of power from windmill
|Number of attached wool/sail blocks
|Number of attached sail blocks
|Power produced
|Power produced
|RPM
|RPM
Line 17: Line 27:
|8-15
|8-15
|512su
|512su
|1
| 1
|-
|-
|16-23
|16-23  
|1024su
|1024su
|2
|2
Line 48: Line 58:
|-
|-
|72-79
|72-79
|4608su
|4608su  
|9
|9
|-
|-
|80-87
| 80-87
|5120su
|5120su
|10
|10
|-
|-
|88-95
|88-95  
|5632su
|5632su
|11
|11
Line 61: Line 71:
|96-103
|96-103
|6144su
|6144su
|12
|12  
|-
|-
|104-111
|104-111  
|6656su
|6656su
|13
|13
Line 75: Line 85:
|15
|15
|-
|-
|128+
|128+  
|8192su
|8192su
|16
|16
|}
|}


== History ==
==[[Advancements]]==
*Version 0.3.1: The minimum sail blocks required can now be adjusted in the [[Config]].
{| class="article-table"
*Version 0.3: Split functionality from [[Mechanical Bearing]] into the new [[Windmill Bearing]].
|+[[Advancements]]
*Version '''0.1''': Added.
! Name
!Description
!Requirements
|-
| [[File:Windmill Bearing.png|32px]]<br>A mild breeze
|Assemble a windmill
|Build and activate a windmill with a minimum of 8 sail-like blocks
|-
|[[File:Windmill Bearing.png|32px]]<br>A strong breeze
|Assemble a windmil of maximum strength
|Build and activate a windmill with a minimum of 128 sail-like blocks
|}
 
==Gallery==
<gallery>
Simple Windmill.png|alt=Simple Windmill|Simple Windmill from a creative test
Windmill multiple chassis.png|Windmill with more than one chassis on the rotation axis of the mill.
</gallery>
==History==
 
*{{GW|0.3.1}}: The minimum sail blocks required can now be adjusted in the [[Config]].
*{{GW|0.3}}: Split functionality from [[Mechanical Bearing]] into the new [[Windmill Bearing]].
*{{GW|0.1}}: Added.
 
{{Miscellaneous}}
[[Category:Movement Anchors]]
[[Category:Multi-blocks]]
[[Category:Multi-blocks]]
[[Category:Generators]]
[[Category:Generators]]

Latest revision as of 21:37, 14 February 2025

File:Windmill Bearing Ponder.mp4
The Ponder scene for the Windmill Bearing.

A windmill generates Rotational Force. It is composed of a Windmill Bearing (or Mechanical Bearing in pre 0.3 versions) and at least 8 sails or sail-like blocks. Due to the easy access to its components, the windmill along with the Water Wheel are the earliest automatic power generators in the game.

Sail-like blocks include:

Usage[edit | edit source]

A windmill is created by attaching any block to the front of the Windmill Bearing to act as a hub, then attaching multiple sail blocks to the hub bock. The Windmill Bearing comes with glue already on the face to which the hub block attaches. Additional blocks may be attached with Super Glue. The additional blocks are decorative only. Only the sail blocks generate power.

Sail blocks include Windmill Sails, Sail Frames, and Wool blocks. The windmill's angular velocity increases by 1 RPM each time the number of sail-like blocks increases by 8, only starting to rotate once there are 8 sail-like blocks. The amount of stress generated is 512 su per RPM. Sails will automatically connect to each other and to blocks that have already been attached. The sails can be placed in any configuration; the shape does not matter.

Right-click the Windmill Bearing anywhere but the center with an empty hand to start the windmill. To stop it, right-click on the block with an empty hand again. To change the spin direction, right-click and hold on the center of the bearing where a circular arrow appears. Hold down the right mouse key and either scroll the wheel or move the mouse left and right to select the direction.

Amount of power from windmill
Number of attached sail blocks Power produced RPM
0-7 0su 0
8-15 512su 1
16-23 1024su 2
24-31 1536su 3
32-39 2048su 4
40-47 2560su 5
48-55 3072su 6
56-63 3584su 7
64-71 4096su 8
72-79 4608su 9
80-87 5120su 10
88-95 5632su 11
96-103 6144su 12
104-111 6656su 13
112-119 7168su 14
120-127 7680su 15
128+ 8192su 16

Advancements[edit | edit source]

Advancements
Name Description Requirements

A mild breeze
Assemble a windmill Build and activate a windmill with a minimum of 8 sail-like blocks

A strong breeze
Assemble a windmil of maximum strength Build and activate a windmill with a minimum of 128 sail-like blocks

Gallery[edit | edit source]

History[edit | edit source]