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| Create mod has multiple config options that can be used to adjust the Create experience. These settings can be changed in-game at any time through the pause or title screen menu.
| | SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN TRUMP IS USING HITLERS LANGUAGE SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN TRUMP IS USING HITLERS LANGUAGE SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN TRUMP IS USING HITLERS LANGUAGE |
|
| |
|
| They are also located in 3 folders: create-client.toml, create-common.toml, and create-server.toml. Keep in mind the server file is located in each world save rather than in the config folder.
| | SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN SKIBIDI BIDEN |
| | |
| == Gameplay Settings ==
| |
| Adjust gameplay mechanics.
| |
| {| class="wikitable mw-collapsible mw-collapsed"
| |
| !Name
| |
| !Caption
| |
| |-
| |
| ! colspan="3"|Equipment
| |
| |-
| |
| |Air in [[Copper Backtank|Backtank]]
| |
| |The Maximum volume of Air that can be stored in a backtank = Seconds of underwater breathing
| |
| |-
| |
| |Enchanted [[Copper Backtank|Backtank]] Capacity
| |
| |The volume of Air added by each level of the backtanks Capacity Enchantment
| |
| |-
| |
| |Max [[Extendo Grip]] Actions
| |
| |Amount of free [[Extendo Grip]] actions provided by one filled [[Copper Backtank]]. Set to 0 makes [[Extendo Grip]]s unbreakable
| |
| |-
| |
| |Max [[Potato Cannon]] Shots
| |
| |Amount of free [[Potato Cannon]] shots provided by one filled [[Copper Backtank]]. Set to 0 makes [[Potato Cannon]]s unbreakable
| |
| |-
| |
| |Max [[Wand Of Symmetry|Symmetry Wand]] Range
| |
| |The Maximum Distance to an active mirror for the symmetry wand to trigger.
| |
| |-
| |
| |[[Placement Assist]] Range
| |
| |The Maximum Distance a Block placed by Create's [[Placement Assist]] will have to its interaction point.
| |
| |-
| |
| |[[Toolbox]] Range
| |
| |The Maximum Distance at which a [[Toolbox]] can interact with Player's Inventories <br> ''Also adjusts distance at which Toolbox is accessible with <kbd>Left Alt</kbd>''
| |
| |-
| |
| !colspan="3"|Fluids
| |
| |-
| |
| |Bottomless Fluid Mode
| |
| |Configure which fluids can be drained infinitely. <br> Allowed Values: ALLOWALL, DENYALL, ALLOWBYTAG, DENYBYTAG
| |
| |-
| |
| |Fill Infinite
| |
| |Whether [[Hose Pulley]]s should continue filling up above-threshold sources
| |
| |-
| |
| |[[Fluid Tank]] Capacity
| |
| |[in {{MC|Bucket}}s] <br> The amount of liquid a tank can hold per block.
| |
| |-
| |
| |[[Fluid Tank]] Max Height
| |
| |[in Blocks] <br> The maximum height a fluid tank can reach.
| |
| |-
| |
| |[[Hose Pulley]] Block Threshold
| |
| |[in Blocks] <br> [-1 to disable this behaviour] <br> The minimum amount of fluid blocks the hose pulley needs to find before deeming it an infinite source. <br> ''See [[Hose Pulley]] for more information''
| |
| |-
| |
| |[[Hose Pulley]] Range
| |
| |[in Blocks] <br> The maximum distance a hose pulley can draw fluid blocks from.
| |
| |-
| |
| |[[Fluid Pipe|Mechanical Pump]] Range
| |
| |[in Blocks] <br> The maximum distance a mechanical pump can push or pull liquids on either side.
| |
| |-
| |
| |Place Fluid Source Blocks
| |
| |Whether open-ended [[Fluid Pipe]]s and [[Hose Pulley]]s should be allowed to place fluid sources
| |
| |-
| |
| !colspan="3"|Infrastructure
| |
| |-
| |
| |Tickrate Sync Timer
| |
| |[in {{MC|Tick}}s] <br> The amount of time a server waits before sending out tickrate synchronization packets. <br> These packets help animations to be more accurate when tps is below 20.
| |
| |-
| |
| !colspan="3"|Kinetics
| |
| |-
| |
| !colspan="3" style="background-color:#ddd4;"|[[Contraption]]s
| |
| |-
| |
| |{{MC|Amethyst}} Movement
| |
| |Configure how {{MC|Budding Amethyst}} can be moved by [[Contraption]]s. <br> Allowed Values: MOVABLE, NOPICKUP, UNMOVABLE
| |
| |-
| |
| |Harvest Partially Grown
| |
| |Whether [[Mechanical Harvester]]s should break crops that aren't fully grown.
| |
| |-
| |
| |Harvester Replants
| |
| |Whether [[Mechanical Harvester]]s should replant crops after harvesting.
| |
| |-
| |
| |Max Blocks Moved
| |
| |Maximum amount of blocks in a structure movable by [[Mechanical Piston]]s, [[Mechanical Bearing]]s, or other means.
| |
| |-
| |
| |Max [[Minecart Coupling|Cart Coupling]] Length
| |
| |Maximum allowed distance of two coupled minecarts.
| |
| |-
| |
| |Max Chassis Range
| |
| |Maximum value of a [[Linear Chassis|chassis]] attachment range.
| |
| |-
| |
| |Max Data Size
| |
| |[in Bytes]<br>[0 to disable this limit]<br>Maximum amount of data a [[Contraption]] can have before it can't be synced with players.<br>Un-synced contraptions will not be visible and will not have collision.
| |
| |-
| |
| |Max Piston Poles
| |
| |Maximum amount of [[Piston Extension Pole|Extension Pole]]s behind a [[Mechanical Piston]]
| |
| |-
| |
| |Max Rope Length
| |
| |Max length of rope availabe off a [[Rope Pulley]] and [[Elevator Pulley]].
| |
| |-
| |
| |Minecart Contraption In Containers
| |
| |Whether minecart contraptions can be placed into container items.<br> ''Container items such as {{MC|Shulker Box}}es or [[Toolbox]]es.''
| |
| |-
| |
| |Movable {{MC|Obsidian}}
| |
| |Configure how {{MC|Obsidian}} blocks can be moved by [[Contraption]]s. <br> Allowed Values: MOVABLE, NOPICKUP, UNMOVABLE
| |
| |-
| |
| |Movable {{MC|Reinforced Deepslate}}
| |
| |Configure how {{MC|Reinforced Deepslate}} blocks can be moved by [[Contraption]]s. <br> Allowed Values: MOVABLE, NOPICKUP, UNMOVABLE
| |
| |-
| |
| |Movable {{MC|Spawner}}s
| |
| |Configure how {{MC|Spawner}} blocks can be moved by [[Contraption]]s. <br> Allowed Values: MOVABLE, NOPICKUP, UNMOVABLE
| |
| |-
| |
| |Move Items to Storage
| |
| |Whether items mined or harvested by [[Contraption]]s should be placed in their mounted storage.
| |
| |-
| |
| |Roller Fill Depth
| |
| |Maximum depth of blocks filled in using a [[Mechanical Roller]].
| |
| |-
| |
| |Survival Contraption Pickup
| |
| |Whether [[Minecart Contraption]]s can be picked up in survival mode.
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd4" |[[Encased Fan]]
| |
| |-
| |
| |Fan Block Check Rate
| |
| |Game {{MC|Tick}}s between Fans checking for anything blocking their air flow.
| |
| |-
| |
| |Fan Processing Time
| |
| |Game {{MC|Tick}}s required for a Fan-based processing recipe to take effect.
| |
| |-
| |
| |Fan Pull Distance
| |
| |Maximum distance in blocks where fans can pull entities.
| |
| |-
| |
| |Fan Push Distance
| |
| |Maximum distance in blocks Fans can push entities
| |
| |-
| |
| |Fan Rotation Argmax
| |
| |[in Revolutions per Minute] <br>Rotation speed at which maximum stats of fans are reached.
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd4" |Stats
| |
| |-
| |
| |Fast Speed
| |
| |[in Revolutions per Minute] <br> Minimum speed of rotation to be considered 'fast'
| |
| |-
| |
| |High Capacity
| |
| |[in Stress Units] <br> Minimum added Capacity by sources to be considered 'high'
| |
| |-
| |
| |High Stress Impact
| |
| |[in Stress Units] <br> Minimum stress impact to be considered 'high'
| |
| |-
| |
| |Medium Capacity
| |
| |[in Stress Units] <br> Minimum added Capacity by sources to be considered 'medium'
| |
| |-
| |
| |Medium Speed
| |
| |[in Revolutions per Minute] <br> Minimum speed of rotation to be considered 'fast'
| |
| |-
| |
| |Medium Stress Impact
| |
| |[in Stress Units] <br> Minimum stress impact to be considered 'medium'
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd4;" |Stress Values
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd0" |Capacity <br> Adjust stress capacity of generators
| |
| |-
| |
| |[[Valve Handle|Copper Valve Handle]]
| |
| |N/A
| |
| |
| |
| |-
| |
| |[[Creative Motor]]
| |
| |N/A
| |
| |-
| |
| |[[Encased Fan]]
| |
| |(Generator capability removed in version 0.5)
| |
| |-
| |
| |[[Hand Crank]]
| |
| |N/A
| |
| |-
| |
| |[[Furnace Engine]]
| |
| |(Item removed in version 0.5)
| |
| |-
| |
| |[[Large Water Wheel]]
| |
| |N/A
| |
| |-
| |
| |[[Steam Engine]]
| |
| |N/A
| |
| |-
| |
| |[[Water Wheel]]
| |
| |N/A
| |
| |-
| |
| |[[Windmill Bearing]]
| |
| |N/A
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd0;" |Impact <br> Adjust [[Stress]] Impact of any Mechanical Component
| |
| |-
| |
| ! colspan="3" |Kinetics (main menu continued)
| |
| |-
| |
| |[[Hand Crank|Crank]] {{MC|Hunger}} Multiplier
| |
| |Multiplier used for calculating exhaustion from speed when a crank is turned.
| |
| |-
| |
| |Crushing Damage
| |
| |Damage dealt by active [[Crushing Wheel]]s.
| |
| |-
| |
| |Disable [[Stress]]
| |
| |Disable the stress mechanic altogether.
| |
| |-
| |
| |[[Weighted Ejector|Ejector]] Scan Interval
| |
| |Time in {{MC|Tick}}s until the next item launched by an ejector scans blocks for potential collisions
| |
| |-
| |
| |[[Furnace Engine]] Speed
| |
| |(Item removed in v 0.5)
| |
| [in Revolutions per Minute] <br>Base rotation speed for the furnace engine generator
| |
| |-
| |
| |Ignore [[Deployer]] Attacks
| |
| |Select what mobs should ignore [[Deployer]]s when attacked by them. <br> Allowed Values: ALL, CREEPERS, NONE
| |
| |-
| |
| |Kinetic Validation Frequency
| |
| |Game {{MC|Tick}}s between Kinetic Blocks checking whether their source is still valid.
| |
| |-
| |
| |Max [[Mechanical Belt|Belt]] Length
| |
| |Maximum length in blocks of mechanical belts.
| |
| |-
| |
| |Max [[Weighted Ejector|Ejector]] Distance
| |
| |Max Distance in blocks a Weighted Ejector can throw
| |
| |-
| |
| |Max Motor Speed <br> (Used by [[Creative Motor]] and [[Rotation Speed Controller]])
| |
| |[in Revolutions per Minute] <br>Maximum allowed speed of a configurable motor. Changing this value will require a <strong style="color:#f99">restart</strong> to take full effect
| |
| |-
| |
| |Max Rotation Speed
| |
| |[in Revolutions per Minute] <br>Maximum allowed rotation speed for any Kinetic Tile.
| |
| |-
| |
| |Minimum [[Windmill]] [[Sail]]s
| |
| |Amount of sail-type blocks required for a windmill to assemble successfully.
| |
| |-
| |
| |[[Water Wheel]] Base Speed
| |
| |(Setting removed in v 0.5)
| |
| [in Revolutions per Minute] <br>Added Rotation speed by a water wheel when at least one flow is present. ''# speed per water flow''
| |
| |-
| |
| |[[Water Wheel]] Flow Speed
| |
| |(Setting removed in v 0.5)
| |
| [in Revolutions per Minute] <br>Rotation speed gained by a water wheel for each side with running fluids.
| |
| |-
| |
| |[[Windmill]] Sails per RPM
| |
| |Number of sail-type blocks required to increase windmill speed by 1 RPM.
| |
| |-
| |
| ! colspan="3" |Logistics
| |
| |-
| |
| |[[Brass Tunnel]] Timer
| |
| |The amount of ticks a [[Brass Funnel]] waits between distributions.
| |
| |-
| |
| |Default Extraction Timer
| |
| |The amount of {{MC|Tick}}s a [[Funnel]] waits between item transferrals, when it is not re-activated by redstone.
| |
| |-
| |
| |[[Display Link]] Range
| |
| |Maximum possible distance in blocks between data gatherers and their target.
| |
| |-
| |
| |Link Range
| |
| |Maximum possible range in blocks of [[Redstone Link]] connections
| |
| |-
| |
| |[[Mechanical Arm]] Range
| |
| |Maximum distance in blocks a Mechanical Arm can reach across.
| |
| |-
| |
| |Psi Timeout
| |
| |The amount of {{MC|Tick}}s a [[Portable Storage Interface]] waits for transfers until letting [[Contraption]]s move along.
| |
| |-
| |
| |Seat Hostile Mobs
| |
| |Whether hostile mobs walking near a seat will start riding it.
| |
| |-
| |
| |[[Item Vault|Vault]] Capacity
| |
| |The total amount of stacks a vault can hold per block in size.
| |
| |-
| |
| ! colspan="3" |Recipes
| |
| |-
| |
| |Allow Brewing In Mixer
| |
| |Allow supported {{MC|Potion}}s to be brewed by a [[Mechanical Mixer]] + [[Basin]].
| |
| |-
| |
| |Allow Casting by [[Spout]]
| |
| |Allow [[Spout]]s to interact with Casting Tables and Basins from [https://www.curseforge.com/minecraft/mc-mods/tinkers-construct Tinkers Construct].
| |
| |-
| |
| |Allow Regular Crafting in [[Mechanical Crafter|Crafter]]
| |
| |Allow any standard crafting recipes to be processed by [[Mechanical Crafter]]s
| |
| |-
| |
| |Allow Shaped Square in [[Mechanical Press|Press]]
| |
| |Allow any single-ingredient 2x2 or 3x3 crafting recipes to be processed by a [[Mechanical Press]] + [[Basin]].
| |
| |-
| |
| |Allow Shapeless in [[Mechanical Mixer|Mixer]]
| |
| |Allows any shapeless crafting recipes to be processed by a [[Mechanical Mixer]] + [[Basin]].
| |
| |-
| |
| |Allow Stonecutting on [[Mechanical Saw|Saw]]
| |
| |Allow any stonecutting recipes to be processed by a [[Mechanical Saw]].
| |
| |-
| |
| |Allow Woodcutting on [[Mechanical Saw|Saw]]
| |
| |Allow any Druidcraft woodcutter recipes to be processed by a [[Mechanical Saw]].
| |
| |-
| |
| |Bulk Cutting
| |
| |Allow the [[Mechanical Saw]] to process entire stacks at a time.
| |
| |-
| |
| |Bulk Pressing
| |
| |Allow the [[Mechanical Press]] to process entire stacks at a time.
| |
| |-
| |
| |Display Log Stripping Recipes
| |
| |Display vanilla Log-stripping interactions in JEI.
| |
| |-
| |
| |Enable [[Refined Radiance]] Recipe
| |
| |Allow the standard in-world [[Refined Radiance]] recipes. [This item was removed as of 0.4+]
| |
| |-
| |
| |Enable [[Shadow Steel]] Recipe
| |
| |Allow the standard in-world [[Shadow Steel]] recipes. [This item was removed as of 0.4+]
| |
| |-
| |
| |Light Source Count For [[Refined Radiance]]
| |
| |The amount of Light sources destroyed before [[Chromatic Compound]] turns into [[Refined Radiance]].
| |
| |-
| |
| |Max {{MC|Firework}} ingredients in [[Mechanical Crafter|Crafter]]
| |
| |The Maximum amount of ingredients that can be used to craft {{MC|Firework Rocket}}s using [[Mechanical Crafter]]s.
| |
| |-
| |
| ! colspan="3" |[[Schematic]]s
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd4" |[[Schematicannon]]
| |
| |-
| |
| |[[Schematicannon]] Delay
| |
| |Amount of game {{MC|Tick}}s between shots of the cannon. Higher => Slower
| |
| |-
| |
| |[[Schematicannon]] Fuel Usage
| |
| | % of [[Schematicannon]]'s Fuel used for each fired block.
| |
| |-
| |
| |[[Schematicannon]] {{MC|Gunpowder}} Worth
| |
| | % of [[Schematicannon]]'s Fuel filled by 1 {{MC|Gunpowder}}.
| |
| |-
| |
| |[[Schematicannon]] Skips
| |
| |(Setting removed in v0.5) Amount of block positions per tick scanned by a running cannon. Higher => Faster
| |
| |-
| |
| ! colspan="3" |[[Schematic]]s (main menu continued)
| |
| |-
| |
| |Creative Print Includes Air
| |
| |Whether placing a [[Schematic]] directly in Creative Mode should replace world blocks with Air
| |
| |-
| |
| |Max [[Schematic]] Packet Size
| |
| |[in Bytes] <br> The maximum packet sized uploaded Schematics are slit into.
| |
| |-
| |
| |Max [[Schematic]]s
| |
| |[in KiloBytes] <br> The maximum allowed file size of uploaded [[Schematic]]s
| |
| |-
| |
| |[[Schematic]] Idle Timeout
| |
| |Amount of game {{MC|Tick}}<nowiki/>s without new packets arriving until an active schematic upload process is discarded.
| |
| |-
| |
| ! colspan="3" |[[Train]]s
| |
| |-
| |
| |Manual Train Speed Modifier
| |
| |Relative speed of a manually controlled [[Train]] compared to a [[Train Schedule|Scheduled]] one.
| |
| |-
| |
| |Max Assembly Length
| |
| |Maximum length of a [[Train Station]]s' assembly track.
| |
| |-
| |
| |Max Bogey Count
| |
| |Maximum amount of bogeys assembled as a single [[Train]].
| |
| |-
| |
| |Max [[Train Track|Track]] Placement Length
| |
| |Maximum length of [[Train Track|track]] that can be placed as one batch or turn.
| |
| |-
| |
| |[[Train]]s Cause Damage
| |
| |Whether moving [[Train]]s can hurt mobs and players.
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd4" |Powered Train Stats
| |
| |-
| |
| |Powered Train Acceleration
| |
| |[in Blocks/Second]<br>The acceleration of powered [[Train]]s.
| |
| |-
| |
| |Powered Train Top Speed
| |
| |[in Blocks/Second]<br>The top speed of powered [[Train]]s.
| |
| |-
| |
| |Powered Train Turning Top Speed
| |
| |[in Blocks/Second]<br>The top speed of powered [[Train]]s during a turn.
| |
| |-
| |
| ! colspan="3" style="background-color:#ddd4" |[[Train]] Stats
| |
| |-
| |
| |Train Acceleration
| |
| |[in Blocks/Second]<br>The acceleration of any assembled [[Train]].
| |
| |-
| |
| |Train Top Speed
| |
| |[in Blocks/Second]<br>The top speed of any assembled [[Train]].
| |
| |-
| |
| |Train Turning Top Speed
| |
| |[in Blocks/Second]<br>The top speed of [[Train]]s during a turn.
| |
| |}
| |
| ==Client Settings==
| |
| Adjust menus and indicators.
| |
| {| class="wikitable mw-collapsible mw-collapsed"
| |
| !Name
| |
| !Caption
| |
| |-
| |
| ! colspan="3" |Client Settings
| |
| |-
| |
| |Enable Overstressed Tooltip
| |
| |Display a tooltip when looking at over[[stress]]ed components.
| |
| |-
| |
| |Enable Rainbow Debug
| |
| |Show colorful debug information while the F3-Menu is open.
| |
| |-
| |
| |Enable Tooltips
| |
| |Show item descriptions on <kbd>Shift</kbd> and controls on <kbd>Ctrl</kbd>
| |
| |-
| |
| |Explain Render Errors
| |
| |Log a stack-trace when rendering issues happen within a moving [[Contraption]].
| |
| |-
| |
| |[[Encased Fan|Fan]] Particle Density
| |
| |Higher density means more spawned particles.
| |
| |-
| |
| |Filter Item Render Distance
| |
| |[in Blocks] <br> Maximum Distance to the player at which items in Blocks' filter slots will be displayed
| |
| |-
| |
| |Ignore Fabulous Warning
| |
| |Setting this to true will prevent Create from sending you a warning when playing with Fabulous graphics enabled
| |
| |-
| |
| |Ingame Menu Config Button Offset X <br> (Affects in-game <kbd>Esc</kbd> menu)
| |
| |Offset the Create config button in the in-game menu by this many pixels on the X axis <br> The sign (-/+) of this value determines what side of the row the button appears on (left/right)
| |
| |-
| |
| |Ingame Menu Config Button Row <br> (Affects in-game <kbd>Esc</kbd> menu)
| |
| |Choose the menu row that the Create config button appears on in the in-game menu <br> Set to 0 to disable the button altogether
| |
| |-
| |
| |Main Menu Config Button Offset X <br> (Affects starting screen)
| |
| |Offset the Create config button in the main menu by this many pixels on the X axis <br> The sign (-/+) of this value determines what side of the row the button appears on (left/right)
| |
| |-
| |
| |Main Menu Config Button Row <br> (Affects starting screen)
| |
| |Choose the menu row that the Create config button appears on in the main menu <br> Set to 0 to disable the button altogether
| |
| |-
| |
| |Maximum [[Contraption]] Light Volume
| |
| |The maximum amount of blocks for which to try and calculate dynamic contraption lighting. Decrease if large contraption cause too much lag
| |
| |-
| |
| ! colspan="3" |Fluid Fog Settings
| |
| |-
| |
| |[[Chocolate]]
| |
| |The vision range through [[chocolate]] will be multiplied by this factor
| |
| |-
| |
| |[[Honey]]
| |
| |The vision range through [[honey]] will be multiplied by this factor
| |
| |-
| |
| ! colspan="3" |[[Engineer's Goggles|Goggle]] Overlay
| |
| |-
| |
| |Custom Background Overlay
| |
| |The Custom background color to use for the Goggle- and Hover- Overlays, if enabled
| |
| |-
| |
| |Custom Border Bot Overlay <br> (Bottom Gradient color for overlay border)
| |
| |The custom bot color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled.
| |
| |-
| |
| |Custom Border Top Overlay <br> (Top Gradient color for overlay border)
| |
| |The custom top color of the border gradient to use for the Goggle- and Hover- Overlays, if enabled.
| |
| |-
| |
| |Custom Colors Overlay
| |
| |Enable this to use your custom colors for the Goggle- and Hover- Overlay
| |
| |-
| |
| |Overlay Offset X
| |
| |Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
| |
| |-
| |
| |Overlay Offset Y
| |
| |Offset the overlay from goggle- and hover- information by this many pixels on the respective axis; Use /create overlay
| |
| |-
| |
| ! colspan="3" |[[Placement Assist]]
| |
| |-
| |
| |Indicator Scale
| |
| |Change the size of the Indicator by this multiplier
| |
| |-
| |
| |Indicator Type
| |
| |What indicator should be used when showing where the assisted placement ends up relative to your crosshair <br> Choose 'NONE' to disable the Indicator altogether <br> Allowed Values: TEXTURE, TRIANGLE, NONE
| |
| |-
| |
| ! colspan="3" |[[Ponder]]
| |
| |-
| |
| |Comfy Reading
| |
| |Slow down a [[Ponder]] scene whenever there is text on screen.
| |
| |-
| |
| |Editing Mode
| |
| |Show additional info in the [[Ponder]] view and reload scene scripts more frequently.
| |
| |-
| |
| ! colspan="3" |Sound
| |
| |-
| |
| |Ambient Volume Cap
| |
| |Maximum volume modifier of Ambient noise
| |
| |-
| |
| |Enable Ambient Sounds
| |
| |Make [[Cogwheel|cogs]] rumble and machines clatter.
| |
| |-
| |
| ! colspan="3" |[[Train]]s
| |
| |-
| |
| |Mounted Zoom Multiplier
| |
| |How far away the Camera should zoom when [[seat]]ed on a [[train]] <br>''(When in third person mode)''
| |
| |-
| |
| |Show Extended Track Graph on F3
| |
| |Additionally display materials of a Rail Network while f3 debug mode is active
| |
| |-
| |
| |Show Track Graph on F 3
| |
| |Display nodes and edges of a Railway Network while f3 debug mode is active
| |
| |-
| |
| |}
| |
| ==World Generation Settings==
| |
| {| class="wikitable mw-collapsible mw-collapsed"
| |
| !Name
| |
| !Caption
| |
| |-
| |
| |Disable World Gen
| |
| |Prevents all worldgen added by Create from taking effect
| |
| |-
| |
| ! colspan="3" |Striated Ores {{MC|Nether}}
| |
| |-
| |
| |Cluster Size
| |
| |N/A
| |
| |-
| |
| |Frequency
| |
| |Amount of clusters generated per {{MC|Chunk}}. <br> >1 to spawn multiple. <br> <1 to make it a chance <br> 0 to disable.
| |
| |-
| |
| |Max Height
| |
| |N/A
| |
| |-
| |
| |Min Height
| |
| |N/A
| |
| |-
| |
| ! colspan="3" |Striated Ores Overworld
| |
| |-
| |
| |Cluster Size
| |
| |N/A
| |
| |-
| |
| |Frequency
| |
| |Amount of clusters generated per {{MC|Chunk}}. <br> >1 to spawn multiple. <br> <1 to make it a chance. <br> 0 to disable.
| |
| |-
| |
| |Max Height
| |
| |N/A
| |
| |-
| |
| |Min Height
| |
| |N/A
| |
| |-
| |
| ! colspan="3" |[[Zinc Ore]]
| |
| |-
| |
| |Cluster Size
| |
| |N/A
| |
| |-
| |
| |Frequency
| |
| |Amount of clusters generated per {{MC|Chunk}}. <br> >1 to spawn multiple. <br> <1 to make it a chance. <br> 0 to disable.
| |
| |-
| |
| |Max Height
| |
| |N/A
| |
| |-
| |
| |Min Height
| |
| |N/A
| |
| |}
| |
| ==History==
| |
| *{{GW|0.5.1}}:
| |
| **Minecart contraption items can no longer be placed in container items like toolboxes or shulkers (configurable)
| |
| **Valve handles no longer create stress config entries for each dyed variant
| |
| **Added Config entry for brass tunnel distribution cooldown (Walle123)
| |
| **Chocolate & Honey fluid fog distance is now configurable (radimous)
| |
| *{{GW|0.5g}}:
| |
| **Added survivalContraptionPickup config option (Jobieskii)
| |
| *{{GW|0.5e}}:
| |
| **Added allowBrewingInMixer config
| |
| **Replaced allowBiggerFireworksInCrafter config with maxFireworkIngredientsInCrafter
| |
| | |
| {{Miscellaneous}}
| |
| [[Category:Miscellaneous]] | | [[Category:Miscellaneous]] |