Mechanical Arm: Difference between revisions
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Create: Minecraft Mod Wiki>NonaWax No edit summary |
Create: Minecraft Mod Wiki>NonaWax not sure when this was changed or if it was always like this |
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|flammable = No | |flammable = No | ||
|lavasusceptible = No | |lavasusceptible = No | ||
|stress_impact = | |stress_impact = 2x SU | ||
|speed_requirement = None | |speed_requirement = None | ||
}} | }} | ||
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== Usage == | == Usage == | ||
=== Moving Items === | === Moving Items === | ||
With the Mechanical Arm in hand, right clicking valid inventories in a | With the Mechanical Arm in hand, right clicking valid inventories in a '''5 block radius''' will select them to be taken from, or deposited to if the inventory cannot be taken from. The arm will remember the order the blocks were chosen in. From there, further right clicking will toggle between taking from and depositing to. Left clicking will deselect the block. The Mechanical Arm can then be placed by right clicking on a block, and powered. The range of the arm can be adjusted in the [[Config]]. | ||
=== Behaviors === | === Behaviors === | ||
The Mechanical Arm has three different behaviors which can be switched between with the [[Wrench]]: | The Mechanical Arm has three different behaviors which can be switched between with the [[Wrench]]: | ||
*Round Robin - The Mechanical Arm will take from and deposit to available inventories in the order | *Round Robin - The Mechanical Arm will take from and deposit to available inventories in the order they were selected in. | ||
*Forced Round Robin - The same function as Round Robin, but the Mechanical Arm will not move items until the next inventory in order of | *Forced Round Robin - The same function as Round Robin, but the Mechanical Arm will not move items until the next inventory in order of selection is available. | ||
*Prefer First - The Mechanical Arm will always take from and deposit to the first available inventory in order of placement. | *Prefer First - The Mechanical Arm will always take from and deposit to the first available inventory in order of placement. | ||
== Trivia == | == Trivia == | ||
*When a {{Mc|Music Disc}} is played nearby while a Mechanical Arm is powered and not in use then the arm will dance like a {{Mc|Parrot}}. | *When a {{Mc|Music Disc}} is played nearby while a Mechanical Arm is powered and not in use then the arm will dance like a {{Mc|Parrot}}. | ||
==History== | |||
*0.3.1: | |||
**{{MC|Composter}}s are now interaction points. | |||
**Arms will stall targeted [[Mechanical Belt]] Items. | |||
*0.3: Introduced. | |||
{{Blocks}} | {{Blocks}} | ||
[[Category:Item Transportation]] | [[Category:Item Transportation]] | ||
[[Category:Machines]] | [[Category:Machines]] | ||
[[Category:Mechanical Components]] | [[Category:Mechanical Components]] |
Revision as of 19:02, 30 December 2021
The Mechanical Arm is a block used to transfer items.
Obtaining
Crafting
Name | Ingredients | Crafting Recipe |
---|---|---|
Mechanical Arm | Brass Sheet + Andesite Alloy + Precision Mechanism + Brass Casing |
Usage
Moving Items
With the Mechanical Arm in hand, right clicking valid inventories in a 5 block radius will select them to be taken from, or deposited to if the inventory cannot be taken from. The arm will remember the order the blocks were chosen in. From there, further right clicking will toggle between taking from and depositing to. Left clicking will deselect the block. The Mechanical Arm can then be placed by right clicking on a block, and powered. The range of the arm can be adjusted in the Config.
Behaviors
The Mechanical Arm has three different behaviors which can be switched between with the Wrench:
- Round Robin - The Mechanical Arm will take from and deposit to available inventories in the order they were selected in.
- Forced Round Robin - The same function as Round Robin, but the Mechanical Arm will not move items until the next inventory in order of selection is available.
- Prefer First - The Mechanical Arm will always take from and deposit to the first available inventory in order of placement.
Trivia
- When a Music Disc is played nearby while a Mechanical Arm is powered and not in use then the arm will dance like a Parrot.
History
- 0.3.1:
- Composters are now interaction points.
- Arms will stall targeted Mechanical Belt Items.
- 0.3: Introduced.
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