Mechanical Bearing: Difference between revisions
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|'''Mechanical Bearing''' | |'''Mechanical Bearing''' | ||
|[[Turntable]] + [[Andesite Alloy]] + [[Andesite Casing]] + [[Shaft]] | |[[Turntable]] + | ||
|[[File:Mechanical Bearing Recipe.png| | |||
[[Andesite Alloy]] + | |||
[[Andesite Casing]] + | |||
[[Shaft]] | |||
|[[File:Mechanical Bearing (Recipe).png|270px]] | |||
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Revision as of 11:24, 14 March 2021
The Mechanical Bearing is meant to create and rotate moving structures.
Obtaining
Name | Ingredients | Crafting Recipe |
---|---|---|
Mechanical Bearing | Turntable + | File:Mechanical Bearing (Recipe).png |
Usage
Moving Structure Creation
Linear Chassis, Radial chassis, or Super Glue can be used to create a moving structure. Sails will also automatically connect to blocks, and attaching blocks like torches or levers will become part of the structure as well. Otherwise, the bearing will only move the immediate block.
Structure Behavior
Moving Structures can interact with the world if they are equipped with Mechanical Saws, Harvesters, Drills, Ploughs, or Portable Interfaces for fluid or storage. They can also create redstone signals with Redstone Contacts.
The moving structure has no collision with blocks unless the appropriate world-interaction block makes the collision. However, the structure always has collision with the player, mobs, or items.
The structure's behavior when ceasing movement can be adjusted with a Wrench. It can be told to place the blocks: always, only near the initial angle, or never.
If another Mechanical Bearing is used within the structure, facing the same way as the original, the blocks attached to that bearing will keep their alignment as the rest of the structure moves.
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