Redstone Link: Difference between revisions

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Create: Minecraft Mod Wiki>NonaWax
Decided to take a crack at rewriting all of them
Create: Minecraft Mod Wiki>NonaWax
submit too early... anyway, with the pages separate that means more headers and content can be added while still being relatively digestible content
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#REDIRECT [[Redstone Additions#Redstone_Link]]
The Redstone Link is used to send and receive redstone signals to other links.
The Redstone Link is used to send and receive redstone signals to other links.
{{Block
{{Block
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{{RecipeTableFoot}}
{{RecipeTableFoot}}
==Usage==
==Usage==
When powered, the link causes a Redstone Link with a matching frequency to emit redstone.
Redstone links transfer redstone signals across long distances, keeping their redstone signal strength. When powered, a sending link causes receiving Redstone Links with matching frequency to emit redstone. The signal strength is kept. Receivers will output the strongest redstone strength received from sending links.


The redstone link has a 'default state' of OFF, and any redstone links that are actively receiving when a world is saved will briefly pulse OFF when the world is loaded again; this can cause unintended behaviors in contraptions that rely upon heavily active links.
===Frequency===
The frequency can be changed by right clicking the link's slots with an item or block. Assign an item or block to at least one of the two frequency slots, and the redstone link will only send or receive signals to or from links with matching frequency slots.


Redstone links transfer redstone signals across long distances, keeping their redstone signal strength. Receivers will output the strongest redstone strength received from sending links.
The link's frequency can also be copied and pasted by right-clicking with a [[Clipboard]].
 
===Sending and Receiving mode===
To toggle the redstone link between sending and receiving a signal, {{Control|sneak}} and right click it or right click with a [[Wrench]]. A redstone link in receiving mode will show a signal dish on the antenna.  Assign an item or block to at least one of the two frequency slots, and the redstone link will only send or receive signals to or from links with matching frequency slots.
To toggle the redstone link between sending and receiving a signal, {{Control|sneak}} and right click it or right click with a [[Wrench]]. A receiving redstone link has a signal dish on the antenna.
 
===Range===
The redstone link has a signal strength of a radius of 256 blocks, which does not require line-of-sight and thus can be placed underground, in a separate structure, etc. Note that the redstone link seems to have a 'default state' of OFF, and any redstone links that are actively receiving when a world is saved will briefly pulse OFF when the world is loaded again; this can cause unintended behaviors in contraptions that rely upon heavily active links.
The Redstone Link has a range of 256 blocks, adjustable in the game [[Config]]. It does not require line-of-sight and thus can be placed underground, in a separate structure, etc.
 
===[[Linked Controller]]===
Redstone links can be remotely controlled using the [[Linked Controller]] added in Create 0.3.2.
{{Main|Linked Controller}}
A [[Linked Controller]] can be used to activate receiving Redstone Links using player inputs.
===[[Train Schedule]]===
{{Main|Train Schedule}}
Redstone Links can be used as a schedule condition in [[Train Schedule]]s. The Train network is loaded globally, so activating a loaded Redstone Link can satisfy a [[Train]]'s schedule condition from anywhere. However, unloaded Redstone Links will not be considered in the schedule condition.
==History==
==History==
*{{GW|0.5}}: Redstone Link range changed to 256.
*{{GW|0.5}}: Redstone Link range changed to 256.

Revision as of 16:35, 14 November 2024

The Redstone Link is used to send and receive redstone signals to other links.

Crafting

Name Ingredients Crafting Recipe
Redstone Link Redstone Torch +
Brass Casing
Redstone Torch
Brass Casing

Redstone Link

Usage

Redstone links transfer redstone signals across long distances, keeping their redstone signal strength. When powered, a sending link causes receiving Redstone Links with matching frequency to emit redstone. The signal strength is kept. Receivers will output the strongest redstone strength received from sending links.

The redstone link has a 'default state' of OFF, and any redstone links that are actively receiving when a world is saved will briefly pulse OFF when the world is loaded again; this can cause unintended behaviors in contraptions that rely upon heavily active links.

Frequency

The frequency can be changed by right clicking the link's slots with an item or block. Assign an item or block to at least one of the two frequency slots, and the redstone link will only send or receive signals to or from links with matching frequency slots.

The link's frequency can also be copied and pasted by right-clicking with a Clipboard.

Sending and Receiving mode

To toggle the redstone link between sending and receiving a signal, sneak and right click it or right click with a Wrench. A receiving redstone link has a signal dish on the antenna.

Range

The Redstone Link has a range of 256 blocks, adjustable in the game Config. It does not require line-of-sight and thus can be placed underground, in a separate structure, etc.

Linked Controller

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A Linked Controller can be used to activate receiving Redstone Links using player inputs.

Train Schedule

Lua error in package.lua at line 80: module 'Dev:Hatnote' not found.

Redstone Links can be used as a schedule condition in Train Schedules. The Train network is loaded globally, so activating a loaded Redstone Link can satisfy a Train's schedule condition from anywhere. However, unloaded Redstone Links will not be considered in the schedule condition.

History

  • 0.5: Redstone Link range changed to 256.
  • 0.2.4: Redstone link receivers now emit their signal with the level of the strongest transmitter of the same frequency
  • 0.1: Introduced.