Contraption: Difference between revisions

From Create: Minecraft Mod Wiki
Jump to navigation Jump to search
Create: Minecraft Mod Wiki>NonaWax
No edit summary
Create: Minecraft Mod Wiki>NonaWax
alphabetized list of actors, added some things I missed
Line 33: Line 33:
!Block
!Block
!Effect
!Effect
|-
|{{ItemLink|Andesite Funnel}} <br> {{ItemLink|Brass Funnel}}
|Extracts items from the contraption inventory. Set to insert, will pick up items it collides with.
|-
|-
|{{ItemLink|Chest|mc=yes}} <br> {{ItemLink|Barrel|mc=yes}} <br> {{ItemLink|Shulker Box|mc=yes}} <br> {{ItemLink|Item Vault}} <br> {{ItemLink|Creative Crate}}
|{{ItemLink|Chest|mc=yes}} <br> {{ItemLink|Barrel|mc=yes}} <br> {{ItemLink|Shulker Box|mc=yes}} <br> {{ItemLink|Item Vault}} <br> {{ItemLink|Creative Crate}}
|Serve as Contraption inventories. Other inventories will be saved, but [[Deployer]]s, [[Portable Storage Interface]]s, and [[Funnel]]s will not recognize any other inventories by default.
|Serve as Contraption inventories. Other inventories will be saved, but [[Deployer]]s, [[Portable Storage Interface]]s, and [[Funnel]]s will not recognize any other inventories by default.
|-
|{{ItemLink|Basin}}
|When a [[Basin]] on a Contraption is turned upside down, it dumps out the item contents of the basin.
|-
|{{ItemLink|Bell|mc=yes}} <br> {{ItemLink|Peculiar Bell}} <br> {{ItemLink|Haunted Bell}}
|Rings each time the contraption's momentum changes. [[Haunted Bell]]s will highlight areas where mobs can spawn when this happens. <br> Placed in the center of a Bearing contraption, it will toll for every full rotation. <br> In the center of a Minecart Contraption, it will toll every time the Cart starts or stops. To the left or right, it tolls for every left or right turn, respectively.
|-
|{{ItemLink|Campfire|mc=yes}}
|Emits smoke particles.
|-
|{{ItemLink|Deployer}}
|Simulates right or left click actions. If unfiltered, will use the first item it finds in the contraption's inventory.
|-
|{{ItemLink|Dispenser|mc=yes}} <br> {{ItemLink|Dropper|mc=yes}}
|Dispenses or drops items stored in them.
|-
|{{ItemLink|Door|mc=yes|img=Oak Door}} <br> {{ItemLink|Trapdoor|img=Oak Trapdoor|mc=yes}} <br> {{ItemLink|Lever|mc=yes}}
|Can be interacted with to change it's state. Will not update {{MC|Redstone}} while the contraption is active.
|-
|-
|{{ItemLink|Fluid Tank}} <br> {{ItemLink|Creative Fluid Tank}}
|{{ItemLink|Fluid Tank}} <br> {{ItemLink|Creative Fluid Tank}}
|Serve as fluid Contraption inventories recognized by the [[Portable Fluid Interface]].
|Serve as fluid Contraption inventories recognized by the [[Portable Fluid Interface]].
|-
|{{ItemLink|Honey Block|mc=yes}}
|Remains sticky on an active contraption.
|-
|{{ItemLink|Ice|mc=yes}} <br> {{ItemLink|Packed Ice|mc=yes}} <br> {{ItemLink|Blue Ice|mc=yes}}
|Remains slippery on an active contraption.
|-
|-
|{{ItemLink|Portable Storage Interface}}, <br> {{ItemLink|Portable Fluid Interface}}
|{{ItemLink|Portable Storage Interface}}, <br> {{ItemLink|Portable Fluid Interface}}
|Can link to a stationary [[Portable Fluid Interface|Fluid]] or [[Portable Storage Interface|Storage Interface]] within range and transfer the appropriate inventory.
|Can link to a stationary [[Portable Fluid Interface|Fluid]] or [[Portable Storage Interface|Storage Interface]] within range and transfer the appropriate inventory.
|-
|-
|{{ItemLink|Seat|img=Red Seat}}
|{{ItemLink|Mechanical Drill}} <br> {{ItemLink|Mechanical Saw}}
|Carries mobs or players.
|Destroys appropriate blocks and damages entities depending on Contraption speed.
|-
|-
|{{ItemLink|Deployer}}
|{{ItemLink|Mechanical Bearing}}
|Simulates right or left click actions. If unfiltered, will use the first item it finds in the contraption's inventory.
|Anything attached to a secondary Bearing will [[Contraption#Usage|keep one orientation]] as the rest of the Contraption moves.
|-
|{{ItemLink|Mechanical Saw}} <br> {{ItemLink|Mechanical Drill}}
|Destroys appropriate blocks and damages entities depending on Contraption speed.
|-
|-
|{{ItemLink|Mechanical Harvester}}
|{{ItemLink|Mechanical Harvester}}
Line 58: Line 82:
|Tills dirt, destroys appropriate blocks, can fling entities without damaging them.
|Tills dirt, destroys appropriate blocks, can fling entities without damaging them.
|-
|-
|{{ItemLink|Dispenser|mc=yes}} <br> {{ItemLink|Dropper|mc=yes}}
|{{ItemLink|Redstone Contact}}
|Dispenses or drops items stored in them.
|When the active end of the contact meets that of a stationary [[Redstone Contact]], it causes the stationary contact to emit a redstone signal.
|-
|-
|{{ItemLink|Andesite Funnel}} <br> {{ItemLink|Brass Funnel}}
|{{ItemLink|Seat|img=Red Seat}}
|Extracts items from the contraption inventory. Set to insert, will pick up items it collides with.
|Carries mobs or players.
|-
|{{ItemLink|Door|mc=yes|img=Oak Door}} <br> {{ItemLink|Trapdoor|img=Oak Trapdoor|mc=yes}} <br> {{ItemLink|Lever|mc=yes}}
|Can be interacted with to change it's state. Will not update {{MC|Redstone}} while the contraption is active.
|-
|{{ItemLink|Bell|mc=yes}} <br> {{ItemLink|Peculiar Bell}} <br> {{ItemLink|Haunted Bell}}
|Rings each time the contraption's momentum changes. [[Haunted Bell]]s will highlight areas where mobs can spawn when this happens. <br> Placed in the center of a Bearing contraption, it will toll for every full rotation. <br> In the center of a Minecart Contraption, it will toll every time the Cart starts or stops. To the left or right, it tolls for every left or right turn, respectively.
|-
|{{ItemLink|Ice|mc=yes}} <br> {{ItemLink|Packed Ice|mc=yes}} <br> {{ItemLink|Blue Ice|mc=yes}}
|Remains slippery on an active contraption.
|-
|-
|{{ItemLink|Slime Block|mc=yes}}
|{{ItemLink|Slime Block|mc=yes}}
|Remains bouncy on an active contraption, but does not negate fall damage.
|Remains bouncy on an active contraption, but does not negate fall damage.
|-
|{{ItemLink|Honey Block|mc=yes}}
|Remains sticky on an active contraption.
|-
|{{ItemLink|Campfire|mc=yes}}
|Emits smoke particles.
|}
|}



Revision as of 21:12, 13 April 2022


Contraptions are customizable moving structures.

Obtaining

Contraptions can be made by using contraption controllers such as:

Usage

A minecart contraption with a Mechanical Bearing.

Multiple blocks can be moved with the use of Linear Chassis, Radial Chassis, Super Glue, Slime Blocks, or Honey Blocks. Blocks that attach to other blocks, such as Levers, Sails, or Torches, will automatically become part of the Contraption.

A Mechanical Bearing can be added to a Contraption to attach a second Contraption that keeps one alignment as the structure moves. It can be attached at any orientation.

Movement Modes

Most Contraption anchors have movement modes that can be changed by hovering over them with a Wrench and scrolling. Most anchors include "Always place when stopped," "Only place near starting position," and "Only place when anchor is destroyed," determining when the blocks are placed back into the world. Cart Assemblers have "always face movement," "pause actors while rotating," and "lock rotation."

Collision

Gantry Carriages, Rope Pulleys, and Mechanical Pistons will stop moving if an unmovable block or set of blocks is in their path. Cart Assembler Contraptions and Bearings will only collide with blocks if the appropriate world interaction block makes the collision.

Entities will also collide with Contraptions.

Contraption Actors

Blocks that have special functions on Contraptions.

Block Effect
 Andesite Funnel
 Brass Funnel
Extracts items from the contraption inventory. Set to insert, will pick up items it collides with.
 Chest
 Barrel
 Shulker Box
 Item Vault
 Creative Crate
Serve as Contraption inventories. Other inventories will be saved, but Deployers, Portable Storage Interfaces, and Funnels will not recognize any other inventories by default.
 Basin When a Basin on a Contraption is turned upside down, it dumps out the item contents of the basin.
 Bell
 Peculiar Bell
 Haunted Bell
Rings each time the contraption's momentum changes. Haunted Bells will highlight areas where mobs can spawn when this happens.
Placed in the center of a Bearing contraption, it will toll for every full rotation.
In the center of a Minecart Contraption, it will toll every time the Cart starts or stops. To the left or right, it tolls for every left or right turn, respectively.
 Campfire Emits smoke particles.
 Deployer Simulates right or left click actions. If unfiltered, will use the first item it finds in the contraption's inventory.
 Dispenser
 Dropper
Dispenses or drops items stored in them.
 Door
 Trapdoor
 Lever
Can be interacted with to change it's state. Will not update Redstone while the contraption is active.
 Fluid Tank
 Creative Fluid Tank
Serve as fluid Contraption inventories recognized by the Portable Fluid Interface.
 Honey Block Remains sticky on an active contraption.
 Ice
 Packed Ice
 Blue Ice
Remains slippery on an active contraption.
 Portable Storage Interface,
 Portable Fluid Interface
Can link to a stationary Fluid or Storage Interface within range and transfer the appropriate inventory.
 Mechanical Drill
 Mechanical Saw
Destroys appropriate blocks and damages entities depending on Contraption speed.
 Mechanical Bearing Anything attached to a secondary Bearing will keep one orientation as the rest of the Contraption moves.
 Mechanical Harvester Destroys appropriate blocks, does not damage entities.
 Mechanical Plough Tills dirt, destroys appropriate blocks, can fling entities without damaging them.
 Redstone Contact When the active end of the contact meets that of a stationary Redstone Contact, it causes the stationary contact to emit a redstone signal.
 Seat Carries mobs or players.
 Slime Block Remains bouncy on an active contraption, but does not negate fall damage.

History

Version Changes
Version 0.3.2: Obsidian can no longer be moved by Contraptions. Doors and Trapdoors on Contraptions can now be interacted with.
Version 0.3.1: Slime Blocks on moving contraptions are now bouncy. Ice Blocks on moving Contraptions are now slippery. Deployers can use Schematics to place blocks accordingly.
Version 0.3: Added Contraptions mounted between two minecarts. Dispensers, droppers, and bells now work on contraptions. Mechanical Bearings stabilize the rotation of another contraption on a contraption.
Version 0.2: Contraptions stall when performing certain actions. Contraptions automatically fill their inventories with outputs from world-interaction blocks.
Version 0.1: Added.