Mechanical Crafter: Difference between revisions
Create: Minecraft Mod Wiki>Feonid Adding categories |
Create: Minecraft Mod Wiki>NonaWax Added a gif, corrected some info |
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{{Infobox | {{Infobox Component | ||
| title1 = | | title1 = | ||
| image1 =File:Mechanical_crafter.png | | image1 =File:Mechanical_crafter.png | ||
| | | stress_requirement = 2 [[Stress|SU]] per block | ||
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=== Setup === | === Setup === | ||
Right click the front of a Mechanical Crafter with a [[Wrench]] to change the direction it sends items during crafting. The Mechanical Crafters are only connected by this path. | |||
Mechanical Crafters can | Mechanical Crafters can be automatically filled by funnels or hoppers. | ||
On the back and sides of Mechanical Crafters, a Wrench can be used to connect or disconnect two adjacent crafters. | On the back and sides of Mechanical Crafters, a [[Wrench]] can be used to connect or disconnect two adjacent crafters. Connected crafters will share their inventory. Crafters can share inventories while not participating in the same crafting recipe. | ||
=== Power === | === Power === | ||
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=== Auto-Crafting === | === Auto-Crafting === | ||
When powered by rotational force, Mechanical Crafters will | When powered by rotational force, Mechanical Crafters will send their items to adjacent crafters. For a successful recipe, the items must eventually meet in one crafter. Once all of the items reach the final Crafter, they will turn into the product. Crafters with [[Slot Covers]] act as empty spaces in a recipe; they can also be used to connect the inventory of otherwise separate crafters. [[Slot Covers]] will not move as recipe items will. | ||
Mechanical Crafters | Mechanical Crafters will start crafting once every Mechanical Crafter has been filled, or when they receive a redstone signal. | ||
Mechanical Crafters are able to assemble invalid crafting recipes, but will eject the items once they are together instead of turning them into the crafting product. | Mechanical Crafters are able to assemble invalid crafting recipes, but will eject the items once they are together instead of turning them into the crafting product. | ||
[[File:CrafterExample.gif|thumb|A crafter setup crafting a Mechanical Arm. You can tell which crafters share inventories and which do not by the borders. The crafters along the bottom allow one hopper to provide both with the ingredients.]] | |||
=== Output === | === Output === |
Revision as of 03:44, 11 March 2021
Mechanical Crafters are machines that can automatically craft items.
Crafting
Name | Ingredients | Crafting Recipe |
---|---|---|
Mechanical Crafter | Electron Tube +
Cogwheel + Crafting Table |
File:Mechanical Crafter (Recipe).png |
Usage
Setup
Right click the front of a Mechanical Crafter with a Wrench to change the direction it sends items during crafting. The Mechanical Crafters are only connected by this path.
Mechanical Crafters can be automatically filled by funnels or hoppers.
On the back and sides of Mechanical Crafters, a Wrench can be used to connect or disconnect two adjacent crafters. Connected crafters will share their inventory. Crafters can share inventories while not participating in the same crafting recipe.
Power
Each Mechanical Crafter has an internal gear that can only be powered by adjacent Mechanical Crafters or any size Cogwheel.
Auto-Crafting
When powered by rotational force, Mechanical Crafters will send their items to adjacent crafters. For a successful recipe, the items must eventually meet in one crafter. Once all of the items reach the final Crafter, they will turn into the product. Crafters with Slot Covers act as empty spaces in a recipe; they can also be used to connect the inventory of otherwise separate crafters. Slot Covers will not move as recipe items will.
Mechanical Crafters will start crafting once every Mechanical Crafter has been filled, or when they receive a redstone signal.
Mechanical Crafters are able to assemble invalid crafting recipes, but will eject the items once they are together instead of turning them into the crafting product.
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Output
Once a recipe is assembled in the final Crafter, the item will either be placed into the inventory of the block the Crafter faces, or will be ejected into the world if no such block exists.
If the final Crafter directs the finished product back into the recipe, the item must be manually removed from the Crafters by a player.
Mechanical Crafting Exclusive Recipes
Certain recipes cannot be crafted with regular Crafting tables and require the use of Mechanical Crafters. These recipes are the Integrated Circuit, the Gilded Quartz Tools, the Furnace Engine, the Crushing Wheel, and the Flywheel.