Template:Crushing Wheel/doc: Difference between revisions

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{{Parameters|Input|any|The input item. Accepts input such as <code>ItemName,Amount</code>.}}
{{Parameters|Input|any|The input item. Accepts input such as <code>ItemName,Amount</code>.}}
{{Parameters|Output''N''|any|The ''N''th output item. Accepts input such as <code>ItemName,Amount</code>. There can be unlimited output items.}}
{{Parameters|Output''N''|any|The ''N''th output item. Accepts input such as <code>ItemName,Amount</code>. There can be unlimited output items.}}
{{Parameters|Chance''N''|number|The chance to get the ''N''th output item. The should not be specified if it is equal to 100%.}}
{{Parameters|Chance''N''|number|The chance to get the ''N''th output item. Should not be specified if it is equal to 100%.}}
{{ParametersFoot}}
{{ParametersFoot}}
== Usage ==
== Usage ==

Revision as of 15:57, 17 April 2021

This is a documentation subpage for Template:Crushing Wheel.
It contains usage information, categories and other content that is not part of the original template page.

Lua error in package.lua at line 80: module 'Dev:Arguments' not found. This template is used to create an interface that looks similar to the Crushing Wheel's.

See Template:Inventory slot for basic usage, this documentation page will cover additional or different functions.

Definition

Parameter R? Type Description Default
Input
any
/
{{{4}}}
OutputN
any
/
{{{4}}}
ChanceN
number
/
{{{4}}}

Usage

{{Crushing Wheel
|Input = Gravel
|Output1 = Sand
|Output2 = Flint
|Chance2 = 10%
|Output3 = Clay
|Chance3 = 5%
}}
produces
Gravel
Crushing
SandnilFlint10%Clay5%

See also