Train Signal: Difference between revisions
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{{Ctrl|Use}} a [[Wrench]] on the signal to activate chain mode. This mode will stop the train before the denoted segment if the segment ahead that the train is attempting to path to is occupied. Chain mode is useful at junction locations, where a train could potentially sit in the middle of a junction while waiting for the proceding segment to become free. | {{Ctrl|Use}} a [[Wrench]] on the signal to activate chain mode. This mode will stop the train before the denoted segment if the segment ahead that the train is attempting to path to is occupied. Chain mode is useful at junction locations, where a train could potentially sit in the middle of a junction while waiting for the proceding segment to become free. | ||
[[Nixie Tube]]s can be attached to make the signal more visible. Signals can be forced red by being activated with {{MC|Redstone}}. They will also give a {{MC|Redstone Comparator}} signal while red. | [[Nixie Tube]]s can be attached to make the signal more visible, as well as convey additional information. | ||
* If the signal's segement is clear, the tube will glow white. | |||
* If the signal's segment is occupied, the tube will glow white. | |||
* If a signal is in chain mode and some segments ahead are occupied, the tube turns yellow. The train can pass if the target segment ahead is not occupied. | |||
Signals can be forced red by being activated with {{MC|Redstone}}. They will also give a {{MC|Redstone Comparator}} signal while red. | |||
==History== | ==History== | ||
*{{GW|0.5}}: Introduced. | *{{GW|0.5}}: Introduced. | ||
{{Blocks}} | {{Blocks}} | ||
[[Category:Railway Equipment]] | [[Category:Railway Equipment]] |
Revision as of 05:44, 30 January 2023
Train Signals are used to control the flow of Trains not driven by players.
Obtaining
Crafting
Name | Ingredients | Crafting Recipe |
---|---|---|
Train Signal | Train Casing + Electron Tube |
Usage
Right-click a Train Track, then place the signal nearby.
Conductors will never cross a Train Signal from the opposite direction. A Train Signal can be made two-way by having two Train Signals linked to the same place.
Train Signals divide the track network into segments. The segments can be viewed by holding a Signal while looking at the Track. Conductors will not enter a track segment occupied by another Train, regardless of how large the Train or the segment is.
Use a Wrench on the signal to activate chain mode. This mode will stop the train before the denoted segment if the segment ahead that the train is attempting to path to is occupied. Chain mode is useful at junction locations, where a train could potentially sit in the middle of a junction while waiting for the proceding segment to become free.
Nixie Tubes can be attached to make the signal more visible, as well as convey additional information.
- If the signal's segement is clear, the tube will glow white.
- If the signal's segment is occupied, the tube will glow white.
- If a signal is in chain mode and some segments ahead are occupied, the tube turns yellow. The train can pass if the target segment ahead is not occupied.
Signals can be forced red by being activated with Redstone. They will also give a Redstone Comparator signal while red.
History
- 0.5: Introduced.
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