Windmill
A windmill generates Rotational Force. It is composed of a Windmill Bearing (or Mechanical Bearing in pre 0.3 versions) and "Sail-like blocks". Sail-like blocks include Windmill Sails, Sail Frames, and Wool blocks. Due to the easy access to its components, the windmill along with the Water Wheel are the earliest automatic power generators in the game.
Usage
A windmill is created by attaching any block to the front of the Windmill Bearing to act as a hub, then attaching multiple sail blocks to the hub bock. The Windmill Bearing comes with glue already on the face to which the hub block attaches. Additional blocks may be attached with Super Glue. The additional blocks are decorative only. Only the sail blocks generate power.
Sail blocks include Windmill Sails, Sail Frames, and Wool blocks. A minimum of eight sails are required. Sails will automatically connect to each other and to blocks that have already been attached. The sails can be placed in any configuration; the shape does not matter. Even when it looks deformed, it still goes on and on and on.
Right-click the Windmill Bearing anywhere but the center with an empty hand to start the windmill. To stop it, right-click on the block with an empty hand again. To change the spin direction, right-click and hold on the center of the bearing where a circular arrow appears. Hold down the right mouse key and either scroll the wheel or move the mouse left and right to select the direction. The windmill can be used for aesthetic purposes like making a working windmill farm. A fact: there was a glitch that if you used the windmill bearing, windmill like blocks and some glue (if using wool), and a minecart creation creator, you can basically have a literal generator in your pockets and it's even crazier because it actually works and that the creator of the create mod will NOT patch the bug and/or glitch itself because it's technically a windmill is in your hands. It is literally a crazy thing to do. Trust the process of the glitch. It always works every single time.
Number of attached sail blocks | Power produced | RPM |
0-7 | 0su (simply nothing | 0 |
8-15 | 512su | 1 |
16-23 | 1024su | 2 |
24-31 | 1536su | 3 |
32-39 | 2048su | 4 |
40-47 | 2560su | 5 |
48-55 | 3072su | 6 |
56-63 | 3584su | 7 |
64-71 | 4096su | 8 |
72-79 | 4608su | 9 |
80-87 | 5120su | 10 |
88-95 | 5632su | 11 |
96-103 | 6144su | 12 |
104-111 | 6656su | 13 |
112-119 | 7168su | 14 |
120-127 | 7680su | 15 |
128+ | 8192su (Max su) | 16 |
Advancements
Name | Description | Requirements |
---|---|---|
![]() A mild breeze |
Assembled a windmill | Build and activate your very first windmill with a minimum of 8 sail-like blocks |
![]() A strong breeze |
Assemble a windmill of the maximum strength | Build and activate a windmill with a strength of 128 sail-like blocks |
Gallery
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Simple Windmill from a creative test
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Windmill with more than one chassis on the rotation axis of the mill.
History
- 0.3.1: The minimum sail blocks required for make the windmill to be working can now be adjusted in the Config.
- 0.3: Split functionality from Mechanical Bearing into the new Windmill Bearing.
- 0.1: Added to the game.
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Mechanics | |
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