Kinetic Stress: Difference between revisions
Create: Minecraft Mod Wiki>Jockshocker added math |
BoxWithout (talk | contribs) m 27 revisions imported |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
[[File:Small Stress demo system.png|thumb|Here is a small demo set up, showing stress using the Engineer's Goggles]] | [[File:Small Stress demo system.png|thumb|Here is a small demo set up, showing stress using the Engineer's Goggles]] | ||
'''Stress''', measured in Stress Units ('''SU''') | '''Stress''' is a term used to describe the kinetic form of power used in Create, measured in Stress Units ('''SU'''). | ||
Machines drain stress from a network, working faster and using an amount of stress that is directly proportional to the angular velocity (measured in RPM) of their input. The amount of stress available can be increased by adding [[Water Wheel|Water Wheels]], [[Windmill|Windmills]], or other [[:Category:Generators|Generators]] to the network. | |||
The stress mechanic in its entirety can be disabled in the [[Config]]. The amount of | When a network's total stress impact (stress generation) exceeds its total stress capabilities (stress use), the entire network shuts down, as it becomes '''Overstressed'''. Stress can be displayed using a [[Stressometer]] or with [[Engineer's Goggles]]. | ||
The stress mechanic in its entirety can be disabled in the [[Config]]. The amount of stress machines generate or consume can also be adjusted per machine. | |||
== Generator Stress Capacities== | == Generator Stress Capacities== | ||
Line 10: | Line 12: | ||
|- | |- | ||
! Generator !! Stress Capacity | ! Generator !! Stress Capacity | ||
! | !Angular Velocity | ||
!Stress Capacity/Angular Velocity | |||
|- | |- | ||
| {{ItemLink|Hand Crank}} || 256 SU | | {{ItemLink|Hand Crank}} || 256 SU | ||
|32 RPM | |32 RPM | ||
|8 SU/RPM | |||
|- | |- | ||
| {{ItemLink|Valve Handle|img1=Copper Valve Handle}} || 256 SU | | {{ItemLink|Valve Handle|img1=Copper Valve Handle}} || 256 SU | ||
|32 RPM | |32 RPM | ||
|8 SU/RPM | |||
|- | |- | ||
| {{ItemLink|Water Wheel}} || 128 SU | | {{ItemLink|Water Wheel}} || 128 SU | ||
|8 RPM | |8 RPM | ||
|16 SU/RPM | |||
|- | |- | ||
| {{ItemLink|Large Water Wheel}} || 512 SU | | {{ItemLink|Large Water Wheel}} || 512 SU | ||
|4 RPM | |4 RPM | ||
|128 SU/RPM | |||
|- | |- | ||
| {{ItemLink|Windmill|img1=Windmill Bearing|img2=Windmill Sail}} || | | {{ItemLink|Windmill|img1=Windmill Bearing|img2=Windmill Sail}} || 512—8192 SU | ||
| | |1—16 RPM | ||
|512 SU/RPM | |||
|- | |- | ||
| {{ItemLink|Steam Engine}} || | | {{ItemLink|Steam Engine}} || 2048—16384 SU | ||
| | |16—64 RPM | ||
|128 SU/RPM | |||
|- | |- | ||
| {{ItemLink|Creative Motor}} || | | {{ItemLink|Creative Motor}} || 16384—4194304 SU | ||
| | |1—256 RPM | ||
|16384 SU/RPM | |||
|} | |} | ||
==Component Stress Impacts== | ==Component Stress Impacts== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
! Component !! Stress Impact | ! Component !! Stress Impact/Angular Velocity | ||
!1 RPM | !1 RPM | ||
!2 RPM | !2 RPM | ||
Line 49: | Line 58: | ||
!256 RPM | !256 RPM | ||
|- | |- | ||
| {{ItemLink|Clockwork Bearing}} || 4 | | {{ItemLink|Clockwork Bearing}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 60: | Line 69: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Copper Backtank}} || 4 | | {{ItemLink|Copper Backtank}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 71: | Line 80: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Crushing Wheel}} || 8 | | {{ItemLink|Crushing Wheel}} || 8 SU/RPM | ||
|8 | |8 | ||
|16 | |16 | ||
Line 82: | Line 91: | ||
|2048 | |2048 | ||
|- | |- | ||
| {{ItemLink|Cuckoo Clock}} || 1 | | {{ItemLink|Cuckoo Clock}} || 1 SU/RPM | ||
|1 | |1 | ||
|2 | |2 | ||
Line 93: | Line 102: | ||
|256 | |256 | ||
|- | |- | ||
| {{ItemLink|Deployer}} || 4 | | {{ItemLink|Deployer}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 104: | Line 113: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Encased Fan}} || 2 | | {{ItemLink|Encased Fan}} || 2 SU/RPM | ||
|2 | |2 | ||
|4 | |4 | ||
Line 115: | Line 124: | ||
|512 | |512 | ||
|- | |- | ||
| {{ItemLink|Elevator Pulley}} || 4 | | {{ItemLink|Elevator Pulley}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 126: | Line 135: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Mechanical Arm}} || 2 | | {{ItemLink|Mechanical Arm}} || 2 SU/RPM | ||
|2 | |2 | ||
|4 | |4 | ||
Line 137: | Line 146: | ||
|512 | |512 | ||
|- | |- | ||
| {{ItemLink|Mechanical Bearing}} || 4 | | {{ItemLink|Mechanical Bearing}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 148: | Line 157: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Mechanical Crafter}} || 2 | | {{ItemLink|Mechanical Crafter}} || 2 SU/RPM | ||
|2 | |2 | ||
|4 | |4 | ||
Line 159: | Line 168: | ||
|512 | |512 | ||
|- | |- | ||
| {{ItemLink|Mechanical Drill}} || 4 | | {{ItemLink|Mechanical Drill}} || 4 SU/PM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 170: | Line 179: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Mechanical Mixer}} || 4 | | {{ItemLink|Mechanical Mixer}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 181: | Line 190: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Mechanical Piston}} || 4 | | {{ItemLink|Mechanical Piston}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 192: | Line 201: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Mechanical Press}} || 8 | | {{ItemLink|Mechanical Press}} || 8 SU/RPM | ||
|8 | |8 | ||
|16 | |16 | ||
Line 203: | Line 212: | ||
|2048 | |2048 | ||
|- | |- | ||
| {{ItemLink|Mechanical Pump}} || 4 | | {{ItemLink|Mechanical Pump}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 214: | Line 223: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Mechanical Saw}} || 2 | | {{ItemLink|Mechanical Saw}} || 2 SU/RPM | ||
|2 | |2 | ||
|4 | |4 | ||
Line 225: | Line 234: | ||
|512 | |512 | ||
|- | |- | ||
| {{ItemLink|Millstone}} || 4 | | {{ItemLink|Millstone}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 236: | Line 245: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Rope Pulley}} || 4 | | {{ItemLink|Rope Pulley}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 247: | Line 256: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Turntable}} || 4 | | {{ItemLink|Turntable}} || 4 SU/RPM | ||
|4 | |4 | ||
|8 | |8 | ||
Line 258: | Line 267: | ||
|1024 | |1024 | ||
|- | |- | ||
| {{ItemLink|Weighted Ejector}} || 2 | | {{ItemLink|Weighted Ejector}} || 2 SU/RPM | ||
|2 | |2 | ||
|4 | |4 |
Latest revision as of 18:09, 14 February 2025

Stress is a term used to describe the kinetic form of power used in Create, measured in Stress Units (SU).
Machines drain stress from a network, working faster and using an amount of stress that is directly proportional to the angular velocity (measured in RPM) of their input. The amount of stress available can be increased by adding Water Wheels, Windmills, or other Generators to the network.
When a network's total stress impact (stress generation) exceeds its total stress capabilities (stress use), the entire network shuts down, as it becomes Overstressed. Stress can be displayed using a Stressometer or with Engineer's Goggles.
The stress mechanic in its entirety can be disabled in the Config. The amount of stress machines generate or consume can also be adjusted per machine.
Generator Stress Capacities[edit | edit source]
Generator | Stress Capacity | Angular Velocity | Stress Capacity/Angular Velocity |
---|---|---|---|
![]() |
256 SU | 32 RPM | 8 SU/RPM |
![]() |
256 SU | 32 RPM | 8 SU/RPM |
![]() |
128 SU | 8 RPM | 16 SU/RPM |
![]() |
512 SU | 4 RPM | 128 SU/RPM |
![]() ![]() |
512—8192 SU | 1—16 RPM | 512 SU/RPM |
![]() |
2048—16384 SU | 16—64 RPM | 128 SU/RPM |
![]() |
16384—4194304 SU | 1—256 RPM | 16384 SU/RPM |
Component Stress Impacts[edit | edit source]
Component | Stress Impact/Angular Velocity | 1 RPM | 2 RPM | 4 RPM | 8 RPM | 16 RPM | 32 RPM | 64 RPM | 128 RPM | 256 RPM |
---|---|---|---|---|---|---|---|---|---|---|
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
8 SU/RPM | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048 |
![]() |
1 SU/RPM | 1 | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
![]() |
4 SU/PM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
8 SU/RPM | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
![]() |
2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
Advancements[edit | edit source]
Advancement | In-game Description | Actual Requirements | ID |
---|---|---|---|
![]() Perfectly Stressed |
Get a 100% readout from a Stressometer | Look at a Stressometer reading exactly 100% stress while wearing Engineer's Goggles. | create:stressometer_max |
![]() Stress for Nerds |
Get an exact readout with the help of Goggles and a Stressometer | Look at a Stressometer while wearing Engineer's Goggles. | create:stressometer |
Miscellaneous | |
---|---|
Recipes | |
Mechanics | |
IDs |