Potato Cannon: Difference between revisions

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{{Item|type=Weapon|durability=100|renewable=No|stackable=No}}
{{Item|type=Weapon|durability=100|renewable=Yes|stackable=No}}
The '''Potato Cannon''' is a weapon that shoots food.
The '''Potato Cannon''' is a weapon that shoots food.


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Some ammo shoots farther than others. If you put a potato cannon in both the off and mainhand, the cooldown is multiplied by <math>\frac{2}{3}</math>, resulting in a fire rate 50% faster than usual. This can be problematic for Beetroots, Melon Slices, and Glistening Melons, which will fire at a rate faster than 5 Reload Time, meaning that the enemy will still be on the 5 Tick damage cooldown when the next projectile is launched, therefore passing through the enemy.
Some ammo shoots farther than others. If you put a potato cannon in both the off and mainhand, the cooldown is multiplied by <math>\frac{2}{3}</math>, resulting in a fire rate 50% faster than usual. This can be problematic for Beetroots, Melon Slices, and Glistening Melons, which will fire at a rate faster than 5 Reload Time, meaning that the enemy will still be on the 5 Tick damage cooldown when the next projectile is launched, therefore passing through the enemy.


A Potato Cannon can be enchanted with {{MC|Unbreaking}}, {{MC|Curse of Vanishing}}, {{MC|Mending}}, and [[Potato Recovery]].
A Potato Cannon can be enchanted with {{MC|Looting}}, {{MC|Punch}}, {{MC|Power}}, {{MC|Unbreaking}}, {{MC|Curse of Vanishing}}, {{MC|Mending}}, {{MC|Flame}}, and [[Potato Recovery]].
 
When enchanted with [[Potato Recovery]], ammo has a chance to drop as an item on hit. The chance of ammo being dropped is 25% for Potato Recovery 1, 33% for Potato Recovery 2, and 50% for Potato Recovery 3.
When enchanted with [[Potato Recovery]], ammo has a chance to drop as an item on hit. The chance of ammo being dropped is 25% for Potato Recovery 1, 33% for Potato Recovery 2, and 50% for Potato Recovery 3.


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A Potato Cannon cannot mine any blocks, even in Creative mode.
A Potato Cannon cannot mine any blocks, even in Creative mode.
{| class="wikitable sortable mw-collapsible mw-collapsed"
{| class="wikitable sortable mw-collapsible"
!Ammo
!Ammo
! data-sort-type="number" |Damage
! data-sort-type="number" |Damage
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!Effect
!Effect
|-
|-
|{{MC|Potato}}
|{{ItemLink|mc=yes|Potato}}
|{{Health|5}}
|{{Health|5}}
|15 ticks
|15 ticks
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|Plants a potato if the ground is suitable for crops.
|Plants a potato if the ground is suitable for crops.
|-
|-
|{{MC|Baked Potato}}
|{{ItemLink|mc=yes|Baked Potato}}
|{{Health|5}}
|{{Health|5}}
|15 ticks
|15 ticks
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|Sets entities on fire for 20 ticks (1 second), dealing 1 damage every 10 ticks.
|Sets entities on fire for 20 ticks (1 second), dealing 1 damage every 10 ticks.
|-
|-
|{{MC|Carrot}}
|{{ItemLink|mc=yes|Carrot}}
|{{Health|4}}
|{{Health|4}}
|12 ticks
|12 ticks
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|Plants a carrot if the ground is suitable for crops.
|Plants a carrot if the ground is suitable for crops.
|-
|-
|{{MC|Golden Carrot}}
|{{ItemLink|mc=yes|Golden Carrot}}
|{{Health|12}}
|{{Health|12}}
|15 ticks
|15 ticks
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|none
|none
|-
|-
|{{MC|Sweet Berries}}
|{{ItemLink|mc=yes|Sweet Berries}}
|{{Health|3}}
|{{Health|3}}
|10 ticks
|10 ticks
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|Splits into 3 projectiles
|Splits into 3 projectiles
|-
|-
|[[Chocolate Glazed Berries]]
|{{ItemLink|mc=yes|Glow Berries}}
|{{Health|2}}
|10 ticks
|0.05
|Splits into 2 projectiles and applies the {{MC|Glowing}} effect for 200 ticks (10 seconds)
|-
|{{ItemLink|Chocolate Glazed Berries}}
|{{Health|4}}
|{{Health|4}}
|10 ticks
|10 ticks
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|Splits into 3 projectiles
|Splits into 3 projectiles
|-
|-
|{{MC|Poison Potato}}
|{{ItemLink|mc=yes|Poisonous Potato}}
|{{Health|5}}
|{{Health|5}}
|15 ticks
|15 ticks
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|Applies the {{MC|Poison}} effect for 150 ticks (7.5 seconds)
|Applies the {{MC|Poison}} effect for 150 ticks (7.5 seconds)
|-
|-
|{{MC|Chorus Fruit}}
|{{ItemLink|mc=yes|Chorus Fruit}}
|{{Health|3}}
|{{Health|3}}
|15 ticks
|15 ticks
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|Randomly teleports entity
|Randomly teleports entity
|-
|-
|{{MC|Apple}}
|{{ItemLink|mc=yes|Apple}}
|{{Health|5}}
|{{Health|5}}
|10 ticks
|10 ticks
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|none
|none
|-
|-
|[[Honeyed Apple]]
|{{ItemLink|Honeyed Apple}}
|{{Health|6}}
|{{Health|6}}
|15 ticks
|15 ticks
|0.1
|0.1
|Applies {{MC|Slowness}} potion effect
|Applies {{MC|Slowness}} potion effect for 160 ticks (8 seconds)
|-
|-
|{{MC|Golden Apple}}
|{{ItemLink|mc=yes|Golden Apple}}
|{{Health|1}}
|{{Health|1}}
|100 ticks
|100 ticks
|0.05
|0.05
|Applies {{MC|Golden Apple}} effects and cures {{Mc|Zombie Villager}}s
|Applies {{MC|Golden Apple}} effects and cures {{MC|Zombie Villager}}s
|-
|-
|{{MC|Enchanted Golden Apple}}
|{{ItemLink|mc=yes|Enchanted Golden Apple}}
|{{Health|1}}
|{{Health|1}}
|100 ticks
|100 ticks
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|Applies {{MC|Enchanted Golden Apple}} effects
|Applies {{MC|Enchanted Golden Apple}} effects
|-
|-
|{{MC|Beetroot}}
|{{ItemLink|mc=yes|Beetroot}}
|{{Health|2}}
|{{Health|2}}
|5 ticks
|5 ticks
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|none
|none
|-
|-
|{{MC|Melon|Melon Slice}}
|{{ItemLink|mc=yes|Melon Slice}}
|{{Health|3}}
|{{Health|3}}
|8 ticks
|8 ticks
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|none
|none
|-
|-
|Glistening Melon
|{{ItemLink|mc=yes|Glistering Melon Slice}}
|{{Health|5}}
|{{Health|5}}
|8 ticks
|8 ticks
|0.1
|0.1
|Applies {{MC|Glowing}} effect
|Applies {{MC|Glowing}} effect for 100 ticks (7 seconds)
|-
|-
|{{MC|Melon|Melon Block}}
|{{ItemLink|mc=yes|Melon|Melon Block}}
|{{Health|8}}
|{{Health|8}}
|20 ticks
|20 ticks
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|Places a melon block which is affected by gravity until it first hits the ground
|Places a melon block which is affected by gravity until it first hits the ground
|-
|-
|{{MC|Pumpkin}}
|{{ItemLink|mc=yes|Pumpkin}}
|{{Health|6}}
|{{Health|6}}
|15 ticks
|15 ticks
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|Places a pumpkin block which is affected by gravity until it first hits the ground
|Places a pumpkin block which is affected by gravity until it first hits the ground
|-
|-
|{{MC|Pumpkin Pie}}
|{{ItemLink|mc=yes|Pumpkin Pie}}
|{{Health|7}}
|{{Health|7}}
|15 ticks
|15 ticks
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|Appears to stick to hit entities for a short time
|Appears to stick to hit entities for a short time
|-
|-
|{{MC|Cake}}
|{{ItemLink|mc=yes|Cake}}
|{{Health|8}}
|{{Health|8}}
|15 ticks
|15 ticks
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|Appears to stick to hit entities for a short time
|Appears to stick to hit entities for a short time
|-
|-
|[[Blaze Cake]]
|{{ItemLink|Blaze Cake}}
|{{Health|12}}
|{{Health|12}}
|20 ticks
|20 ticks
|0.3
|0.3
|Sets entites on fire and appears to stick to hit entities for a short time
|Sets entities on fire and appears to stick to hit entities for a short time
|}
|}


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!Changes
!Changes
|-
|-
|'''0.3.2'''
|{{GW|0.3.2}}
|
|
*Added the Potato Cannon.
*Added the Potato Cannon.
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|'''0.3.2b'''
|'''0.3.2b'''
|
|
*The {{Mc|Wither}}'s shield is now immune to potato projectiles.
*The {{MC|Wither}}'s shield is now immune to potato projectiles.
*Fixed potato projectile potion effect weirdness.
*Fixed potato projectile potion effect weirdness.
*{{Mc|Golden Apple}} potato projectiles can now cure {{Mc|Zombie Villager}}s.
*{{MC|Golden Apple}} potato projectiles can now cure {{MC|Zombie Villager}}s.
*[[Potato Recovery]] will no longer drop Golden Apples that successfully hit an entity.
*[[Potato Recovery]] will no longer drop Golden Apples that successfully hit an entity.
|-
|-
|'''0.3.2c'''
|'''0.3.2c'''
|
|
*Fixed Potato Cannon projectiles being able to move players in {{Mc|creative mode}}.
*Fixed Potato Cannon projectiles being able to move players in {{MC|creative mode}}.
*Fixed incorrect damage displayed in the tooltip of Potato Cannons.
*Fixed incorrect damage displayed in the tooltip of Potato Cannons.
*Fixed invalid textures on Potato Cannon model.
*Fixed invalid textures on Potato Cannon model.
|-
|
'''0.5.0'''
|
* Potato Cannons can no longer be enchanted with {{MC|Looting}}, {{MC|Power}}, {{MC|Punch}}, and {{MC|Flame}}.
|}
|}
{{Items}}
{{Items}}
[[Category:Machines]]
[[Category:Machines]]

Latest revision as of 18:37, 22 February 2025

The Potato Cannon is a weapon that shoots food.

Obtaining[edit | edit source]

Mechanical Crafting[edit | edit source]

Name Ingredients Crafting Recipe
Potato Cannon Andesite Alloy +
Precision Mechanism +
Fluid Pipe +
Copper Ingot

Usage[edit | edit source]

When used with a Copper Backtank, it does not use any durability to fire, and instead, 4.5 seconds of air is used. This means that you can fire the Potato Cannon 200 times from a full Copper Backtank before it starts using durability.

Some ammo shoots farther than others. If you put a potato cannon in both the off and mainhand, the cooldown is multiplied by 23, resulting in a fire rate 50% faster than usual. This can be problematic for Beetroots, Melon Slices, and Glistening Melons, which will fire at a rate faster than 5 Reload Time, meaning that the enemy will still be on the 5 Tick damage cooldown when the next projectile is launched, therefore passing through the enemy.

A Potato Cannon can be enchanted with Looting, Punch, Power, Unbreaking, Curse of Vanishing, Mending, Flame, and Potato Recovery.

When enchanted with Potato Recovery, ammo has a chance to drop as an item on hit. The chance of ammo being dropped is 25% for Potato Recovery 1, 33% for Potato Recovery 2, and 50% for Potato Recovery 3.

When enchanted with Power, a projectile will deal +20% damage per level.

When enchanted with Flame, the target will take 1 damage every 10 ticks for 40 ticks (2 seconds). This overrides the fire damage value of the Baked Potato, bringing up to 40 ticks of fire. Flame does not deal extra damage with Poisonous Potatoes, unless the attacked entity is immune to poison.

A Potato Cannon cannot mine any blocks, even in Creative mode.

Ammo Damage Reload Time Knockback Effect
 Potato 5♥♥♥ 15 ticks 1.5 Plants a potato if the ground is suitable for crops.
 Baked Potato 5♥♥♥ 15 ticks 0.5 Sets entities on fire for 20 ticks (1 second), dealing 1 damage every 10 ticks.
 Carrot 4♥♥ 12 ticks 0.3 Plants a carrot if the ground is suitable for crops.
 Golden Carrot 12♥ × 6 15 ticks 0.5 none
 Sweet Berries 3♥♥ 10 ticks 0.1 Splits into 3 projectiles
 Glow Berries 2♥ 10 ticks 0.05 Splits into 2 projectiles and applies the Glowing effect for 200 ticks (10 seconds)
 Chocolate Glazed Berries 4♥♥ 10 ticks 0.2 Splits into 3 projectiles
 Poisonous Potato 5♥♥♥ 15 ticks 0.05 Applies the Poison effect for 150 ticks (7.5 seconds)
 Chorus Fruit 3♥♥ 15 ticks 0.05 Randomly teleports entity
 Apple 5♥♥♥ 10 ticks 0.5 none
 Honeyed Apple 6♥♥♥ 15 ticks 0.1 Applies Slowness potion effect for 160 ticks (8 seconds)
 Golden Apple 1♥ 100 ticks 0.05 Applies Golden Apple effects and cures Zombie Villagers
 Enchanted Golden Apple 1♥ 100 ticks 0.05 Applies Enchanted Golden Apple effects
 Beetroot 2♥ 5 ticks 0.1 none
 Melon Slice 3♥♥ 8 ticks 0.1 none
 Glistering Melon Slice 5♥♥♥ 8 ticks 0.1 Applies Glowing effect for 100 ticks (7 seconds)
 Melon Block 8♥♥♥♥ 20 ticks 2.0 Places a melon block which is affected by gravity until it first hits the ground
 Pumpkin 6♥♥♥ 15 ticks 2.0 Places a pumpkin block which is affected by gravity until it first hits the ground
 Pumpkin Pie 7♥♥♥♥ 15 ticks 0.05 Appears to stick to hit entities for a short time
 Cake 8♥♥♥♥ 15 ticks 0.1 Appears to stick to hit entities for a short time
 Blaze Cake 12♥ × 6 20 ticks 0.3 Sets entities on fire and appears to stick to hit entities for a short time

History[edit | edit source]

Version Changes
0.3.2
  • Added the Potato Cannon.
0.3.2a
  • Fixed unenchanted Potato Cannons not dealing any damage.
0.3.2b
  • The Wither's shield is now immune to potato projectiles.
  • Fixed potato projectile potion effect weirdness.
  • Golden Apple potato projectiles can now cure Zombie Villagers.
  • Potato Recovery will no longer drop Golden Apples that successfully hit an entity.
0.3.2c
  • Fixed Potato Cannon projectiles being able to move players in creative mode.
  • Fixed incorrect damage displayed in the tooltip of Potato Cannons.
  • Fixed invalid textures on Potato Cannon model.