Linked Controller: Difference between revisions
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==Usage== | ==Usage== | ||
The [[Linked Controller]] uses player movement keys ({{ctrl|walk}}, {{ctrl|jump}}, and {{ctrl|sneak}}) to | The [[Linked Controller]] uses player movement keys ({{ctrl|walk}}, {{ctrl|jump}}, and {{ctrl|sneak}}) to send signals to receiving [[Redstone Link]]s. | ||
To configure the [[Linked Controller]], the player can {{control|Use}} the [[Linked Controller]] on an existing [[Redstone Link]] and press any {{control|move}}ment key to bind [[Redstone Link]]s with that frequency to that key. The player can also {{ctrl|sneak}}-{{ctrl|use}} with the [[Linked Controller]] to open the interface and manually assign frequencies to each movement key. | To configure the [[Linked Controller]], the player can {{control|Use}} the [[Linked Controller]] on an existing [[Redstone Link]] and press any {{control|move}}ment key to bind [[Redstone Link]]s with that frequency to that key. The player can also {{ctrl|sneak}}-{{ctrl|use}} with the [[Linked Controller]] to open the interface and manually assign frequencies to each movement key. |
Revision as of 20:07, 1 February 2024
The Linked Controller is a remote control for Redstone Links.
Obtaining
Crafting
Name | Ingredients | Crafting Recipe |
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Linked Controller | Redstone Link + Any Wooden Button |
Usage
The Linked Controller uses player movement keys (walk, jump, and sneak) to send signals to receiving Redstone Links.
To configure the Linked Controller, the player can Use the Linked Controller on an existing Redstone Link and press any movement key to bind Redstone Links with that frequency to that key. The player can also sneak-use with the Linked Controller to open the interface and manually assign frequencies to each movement key.
When used, the player will be locked in place, movement keys instead triggering the corresponding Redstone Links. Use it again or scroll away from the controller to leave this state.
The Linked Controller can also be placed on a Lectern and used.
History
- 0.3.2: Added.
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