Stressometer: Difference between revisions
Create: Minecraft Mod Wiki>00001H Made recipe consistent with Speedometer |
Create: Minecraft Mod Wiki>1357-rex m Added Display Link section: Fixed Crafting ingredients being wrong. |
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{{RecipeTable | {{RecipeTable | ||
|Speedometer | |Speedometer | ||
|{{MC|Compass}} | |{{MC|Compass}} + <br> [[Andesite Casing]] | ||
|{{Crafting Table|B2=Compass|B3=Andesite Casing|Output=Speedometer}} | |{{Crafting Table|B2=Compass|B3=Andesite Casing|Output=Speedometer}} | ||
}} | }} | ||
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== Usage== | == Usage== | ||
When connected to a component, the amount of stress in the system versus the stress capacity is shown by a hand on the face of the Stressometer. The higher the hand is, the more stress there is in the system. It can also output a {{MC|Redstone Comparator}} signal, outputting at a strength of 15 when the system is overstressed. You can get more precise information such as current and max stress by using [[Engineer's Goggles]]. | When connected to a component, the amount of stress in the system versus the stress capacity is shown by a hand on the face of the Stressometer. The higher the hand is, the more stress there is in the system. It can also output a {{MC|Redstone Comparator}} signal, outputting at a strength of 15 when the system is overstressed. You can get more precise information such as current and max stress by using [[Engineer's Goggles]]. | ||
{{Blocks}} | |||
=== [[Display Link]] === | |||
Progress Bar: Solid Squares indicate usage, checkered squares indicate remaining capacity | |||
Percentage: The percentage of fully capacity that is in use | |||
Stress in SU: How much [[Kinetic Stress|SU]] have been used by attached kinetic mechanisms | |||
Total Capacity: The maximum SU that the attached system can supply | |||
Remaining SU: How much SU is left.{{Blocks}} | |||
[[Category:Machines]] | [[Category:Machines]] | ||
[[Category:Mechanical Components]] | [[Category:Mechanical Components]] |
Revision as of 13:06, 4 September 2023
The Stressometer is used to measure the amount of Stress on a Shaft. This stress is the "load" of the system.
Obtaining
Breaking
Hardness | 2 | |
---|---|---|
Tool | ![]() | ![]() |
Breaking time[Note 1] | ||
![]() | 3 | 3 |
![]() | 1.5 | 1.5 |
![]() | 0.75 | 0.75 |
![]() | 0.5 | 0.5 |
![]() | 0.4 | 0.4 |
![]() | 0.35 | 0.35 |
![]() | 0.25 | 0.25 |
- ↑ Times are for unenchanted tools as wielded by players with no status effects, measured in seconds. For more information, see Breaking § Speed.
Crafting
Name | Ingredients | Crafting Recipe |
---|---|---|
Speedometer | Compass + Andesite Casing |
|
Stressometer | Speedometer |
Usage
When connected to a component, the amount of stress in the system versus the stress capacity is shown by a hand on the face of the Stressometer. The higher the hand is, the more stress there is in the system. It can also output a Redstone Comparator signal, outputting at a strength of 15 when the system is overstressed. You can get more precise information such as current and max stress by using Engineer's Goggles.
Display Link
Progress Bar: Solid Squares indicate usage, checkered squares indicate remaining capacity
Percentage: The percentage of fully capacity that is in use
Stress in SU: How much SU have been used by attached kinetic mechanisms
Total Capacity: The maximum SU that the attached system can supply
Remaining SU: How much SU is left.
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