Kinetic Stress
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Stress, measured in Stress Units (SU), is the amount of force being exerted against the force applied. For every machine you add to a system, more force is taken from a network. The amount of SU available can be increased by adding a water wheel, windmill, or other forms of rotation to the network. When the amount of SU goes below zero, the entire network shuts down, as it becomes Overstressed. Stress can be displayed using a Stressometer or Engineer's Goggles. The first time a system gets overstressed the player who caused it to be overstressed will be granted the "overstressed" achievement.
The whole mechanic of stress can be disabled in the config.
Generator Stress Capacities
Generator | Stress Capacity |
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256 SU |
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128 SU |
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128 SU |
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512 SU |
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Min: 512 SU Max: 8192 SU |
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Min: 2048 SU Max: 16384 SU |
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16384.0x RPM |
Component Stress Impacts
Component | Stress Impact |
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4.0x RPM |
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4.0x RPM |
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8.0x RPM |
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1.0x RPM |
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4x SU |
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2.0x RPM |
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4.0x RPM |
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2x SU |
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4x SU |
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2.0x RPM |
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4.0x RPM |
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4.0x RPM |
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4.0x RPM |
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8.0x RPM |
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2.0x RPM |
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4.0x RPM |
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4x SU |
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4.0x RPM |
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2.0x RPM |
Miscellaneous | |
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Recipes | |
Mechanics | |
IDs |