Filter
Most machines have a built in filter used to determine how they treat inputs. List Filters are used to adjust the treatment of multiple items at once.
Obtaining
Name | Ingredients | Crafting Recipe |
---|---|---|
List Filter | Iron Nugget + Wool |
|
Resets List Filter to blank | List Filter | |
Attribute Filter | Brass Nugget + Wool |
|
Resets Attribute Filter to blank | Attribute Filter |
Usage
List Filters can only be used on machines that have a filter slot.
Content Observer
- File:Contraption Controller.png Contraption Controller
Basin
Brass Funnel
Brass Tunnel
Deployer
Mechanical Roller
Mechanical Saw
Stockpile Switch
Smart Chute
Smart Fluid Pipe
Train Observer
Filters
Filters can be set to either allow or deny set items and ignore or respect data.
Nesting
Both Filters and Attribute Filters can be put inside Filters, and this can go on infinitely. The original filter takes priority over nested filters; for example, an original filter can Deny Saplings and have a nested filter that allows saplings, but the saplings will still be denied, and vice versa.
Attribute Filters
Attribute filters focus only on data. The filter can Allow items with any of the desired attributes, only allow them if they have all of the desired attributes, or deny items with any of the selected attributes. A reference item is required to show and choose attributes, but attributes can be added by multiple items.
History
- 0.5.1:
- Renamed from Filter to List Filter.
- Now have new inventory sprites.
- Filters now filter for their own item type if left empty.
- Can now be reset via crafting.
Items | |
---|---|
Raw Materials | |
Manufactured | |
Tools | |
Crafting Components | |
Food-related | |
Utility | |
Removed Items |
Miscellaneous | |
---|---|
Recipes | |
Mechanics | |
IDs |