Kinetic Stress
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Stress is a term used to describe the kinetic form of power used in Create, measured in Stress Units (SU).
Machines drain stress from a network, working faster and using an amount of stress that is directly proportional to the angular velocity (measured in RPM) of their input. The amount of stress available can be increased by adding Water Wheels, Windmills, or other Generators to the network.
When a network's total stress impact (stress generation) exceeds its total stress capabilities (stress use), the entire network shuts down, as it becomes Overstressed. Stress can be displayed using a Stressometer or with Engineer's Goggles.
The stress mechanic in its entirety can be disabled in the Config. The amount of stress machines generate or consume can also be adjusted per machine.
Generator Stress Capacities[edit | edit source]
Generator | Stress Capacity | Angular Velocity | Stress Capacity/Angular Velocity |
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256 SU | 32 RPM | 8 SU/RPM |
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256 SU | 32 RPM | 8 SU/RPM |
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128 SU | 8 RPM | 16 SU/RPM |
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512 SU | 4 RPM | 128 SU/RPM |
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512—8192 SU | 1—16 RPM | 512 SU/RPM |
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2048—16384 SU | 16—64 RPM | 128 SU/RPM |
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16384—4194304 SU | 1—256 RPM | 16384 SU/RPM |
Component Stress Impacts[edit | edit source]
Component | Stress Impact/Angular Velocity | 1 RPM | 2 RPM | 4 RPM | 8 RPM | 16 RPM | 32 RPM | 64 RPM | 128 RPM | 256 RPM |
---|---|---|---|---|---|---|---|---|---|---|
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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8 SU/RPM | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048 |
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1 SU/RPM | 1 | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
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4 SU/PM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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8 SU/RPM | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 | 2048 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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4 SU/RPM | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 | 1024 |
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2 SU/RPM | 2 | 4 | 8 | 16 | 32 | 64 | 128 | 256 | 512 |
Advancements[edit | edit source]
Advancement | In-game Description | Actual Requirements | ID |
---|---|---|---|
![]() Perfectly Stressed |
Get a 100% readout from a Stressometer | Look at a Stressometer reading exactly 100% stress while wearing Engineer's Goggles. | create:stressometer_max |
![]() Stress for Nerds |
Get an exact readout with the help of Goggles and a Stressometer | Look at a Stressometer while wearing Engineer's Goggles. | create:stressometer |
Miscellaneous | |
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Recipes | |
Mechanics | |
IDs |