Potato Cannon

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Revision as of 15:00, 18 February 2025 by BoxWithout (talk | contribs) (Removed collapse by default tag for ammo)
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The Potato Cannon is a weapon that shoots food.

Obtaining

Mechanical Crafting

Name Ingredients Crafting Recipe
Potato Cannon Andesite Alloy +
Precision Mechanism +
Fluid Pipe +
Copper Ingot

Usage

When used with a Copper Backtank, it does not use any durability to fire, and instead, 4.5 seconds of air is used. This means that you can fire the Potato Cannon 200 times from a full Copper Backtank before it starts using durability.

Some ammo shoots farther than others. If you put a potato cannon in both the off and mainhand, the cooldown is multiplied by 23, resulting in a fire rate 50% faster than usual. This can be problematic for Beetroots, Melon Slices, and Glistening Melons, which will fire at a rate faster than 5 Reload Time, meaning that the enemy will still be on the 5 Tick damage cooldown when the next projectile is launched, therefore passing through the enemy.

A Potato Cannon can be enchanted with Looting, Punch, Power, Unbreaking, Curse of Vanishing, Mending, Flame, and Potato Recovery.

When enchanted with Potato Recovery, ammo has a chance to drop as an item on hit. The chance of ammo being dropped is 25% for Potato Recovery 1, 33% for Potato Recovery 2, and 50% for Potato Recovery 3.

When enchanted with Power, a projectile will deal +20% damage per level.

When enchanted with Flame, the target will take 1 damage every 10 ticks for 40 ticks (2 seconds). This overrides the fire damage value of the Baked Potato, bringing up to 40 ticks of fire. Flame does not deal extra damage with Poisonous Potatoes, unless the attacked entity is immune to poison.

A Potato Cannon cannot mine any blocks, even in Creative mode.

Ammo Damage Reload Time Knockback Effect
 Potato 5♥♥♥ 15 ticks 1.5 Plants a potato if the ground is suitable for crops.
 Baked Potato 5♥♥♥ 15 ticks 0.5 Sets entities on fire for 20 ticks (1 second), dealing 1 damage every 10 ticks.
 Carrot 4♥♥ 12 ticks 0.3 Plants a carrot if the ground is suitable for crops.
 Golden Carrot 12♥ × 6 15 ticks 0.5 none
 Sweet Berries 3♥♥ 10 ticks 0.1 Splits into 3 projectiles
 Glow Berries 2♥ 10 ticks 0.05 Splits into 2 projectiles and applies the Glowing effect for 200 ticks (10 seconds)
 Chocolate Glazed Berries 4♥♥ 10 ticks 0.2 Splits into 3 projectiles
 Poisonous Potato 5♥♥♥ 15 ticks 0.05 Applies the Poison effect for 150 ticks (7.5 seconds)
 Chorus Fruit 3♥♥ 15 ticks 0.05 Randomly teleports entity
 Apple 5♥♥♥ 10 ticks 0.5 none
 Honeyed Apple 6♥♥♥ 15 ticks 0.1 Applies Slowness potion effect for 160 ticks (8 seconds)
 Golden Apple 1♥ 100 ticks 0.05 Applies Golden Apple effects and cures Zombie Villagers
 Enchanted Golden Apple 1♥ 100 ticks 0.05 Applies Enchanted Golden Apple effects
 Beetroot 2♥ 5 ticks 0.1 none
 Melon Slice 3♥♥ 8 ticks 0.1 none
 Glistering Melon Slice 5♥♥♥ 8 ticks 0.1 Applies Glowing effect for 100 ticks (7 seconds)
 Melon Block 8♥♥♥♥ 20 ticks 2.0 Places a melon block which is affected by gravity until it first hits the ground
 Pumpkin 6♥♥♥ 15 ticks 2.0 Places a pumpkin block which is affected by gravity until it first hits the ground
 Pumpkin Pie 7♥♥♥♥ 15 ticks 0.05 Appears to stick to hit entities for a short time
 Cake 8♥♥♥♥ 15 ticks 0.1 Appears to stick to hit entities for a short time
 Blaze Cake 12♥ × 6 20 ticks 0.3 Sets entities on fire and appears to stick to hit entities for a short time

History

Version Changes
0.3.2
  • Added the Potato Cannon.
0.3.2a
  • Fixed unenchanted Potato Cannons not dealing any damage.
0.3.2b
  • The Wither's shield is now immune to potato projectiles.
  • Fixed potato projectile potion effect weirdness.
  • Golden Apple potato projectiles can now cure Zombie Villagers.
  • Potato Recovery will no longer drop Golden Apples that successfully hit an entity.
0.3.2c
  • Fixed Potato Cannon projectiles being able to move players in creative mode.
  • Fixed incorrect damage displayed in the tooltip of Potato Cannons.
  • Fixed invalid textures on Potato Cannon model.