Display Link

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A Display Link is used to get information from a block and send it to blocks that can display it.

Obtaining[edit | edit source]

Crafting[edit | edit source]

Name Ingredients Crafting Recipe
Display Link Redstone Torch +
Brass Casing +
Copper Sheet
Redstone Torch
Brass Casing
Copper Sheet

Display Link

Usages[edit | edit source]

Placement[edit | edit source]

The interface of a display link with a Target as a source and a Lectern as an output.

First, use the display link on a Display Block to link it. Then place it on the Source Block that will be read from. Though it will link to any block, not every block can act as a display or source. Display links have a range of 64 blocks (Configurable.)

To change or reestablish a link to a display block, break the display link and repeat the placement process.

Interface[edit | edit source]

Right click the link to access its interface. Additional labels can be added to the output text through this interface. Some sources provide multiple options for formatting the text. Once the interface settings are accepted, the green light on the display link will start blinking, indicating transmission of information to the display blocks.

Display Blocks[edit | edit source]

Blocks the Display Link can write to.

The link can be paused by applying a Redstone signal to the display link. The display blocks will freeze with the last transmitted information until the link is un-paused by removing the redstone signal.

Source Blocks[edit | edit source]

Blocks the Display Link can read from.

Block Output(s)
 Seat Entity Name
 Depot Item Name
 Nixie Tube The Nixie Tube's display
 Threshold Switch Container Fill Level
Can display a progress bar or percentage.
 Smart Observer Amount of matching Items

Amount of matching Fluids
List of matching Items (Can be shortened)
List of matching Fluids (Can be shortened)

 Andesite Tunnel
 Brass Tunnel
Item Throughput (per second, per minute, or per hour)
Accumulate Item Count
 Train Observer Detected Train Name
 Train Station Train Schedule Status
Train Station Summary
 Cuckoo Clock Time of day (12 hour or 24 hour)
Stopwatch
 Stressometer Network Stress (Progress Bar, Percentage, Stress in SU, Total Capacity, Remaining SU)
 Speedometer Rotation Speed (RPM) (Ignore or Include direction)
 Fluid Tank Boiler Status
 Mechanical Belt Item Names
 Enchanting Table Max Enchanting Cost
 Respawn Anchor Counts player deaths
 Command Block Scoreboard
 Target Redstone Power output
File:Elevator Contact.png Elevator Contact Current Elevator floor

Examples of Use[edit | edit source]

The display link can be used with a brass tunnel as a counter. Right-click the display sign or other valid output then the tunnel to place. Items that pass through the tunnel will be counted and added to the total. In combination with train observer, the link can display the name of the train the observer is reading.

History[edit | edit source]

  • 0.5: Introduced.