Potato Cannon
The Potato Cannon is a weapon that shoots food.
Obtaining[edit | edit source]
Mechanical Crafting[edit | edit source]
Name | Ingredients | Crafting Recipe |
---|---|---|
Potato Cannon | Andesite Alloy + Precision Mechanism + Fluid Pipe + Copper Ingot |
Usage[edit | edit source]
When used with a Copper Backtank, it does not use any durability to fire, and instead, 4.5 seconds of air is used. This means that you can fire the Potato Cannon 200 times from a full Copper Backtank before it starts using durability.
Some ammo shoots farther than others. If you put a potato cannon in both the off and mainhand, the cooldown is multiplied by , resulting in a fire rate 50% faster than usual. This can be problematic for Beetroots, Melon Slices, and Glistening Melons, which will fire at a rate faster than 5 Reload Time, meaning that the enemy will still be on the 5 Tick damage cooldown when the next projectile is launched, therefore passing through the enemy.
A Potato Cannon can be enchanted with Looting, Punch, Power, Unbreaking, Curse of Vanishing, Mending, Flame, and Potato Recovery.
When enchanted with Potato Recovery, ammo has a chance to drop as an item on hit. The chance of ammo being dropped is 25% for Potato Recovery 1, 33% for Potato Recovery 2, and 50% for Potato Recovery 3.
When enchanted with Power, a projectile will deal +20% damage per level.
When enchanted with Flame, the target will take 1 damage every 10 ticks for 40 ticks (2 seconds). This overrides the fire damage value of the Baked Potato, bringing up to 40 ticks of fire. Flame does not deal extra damage with Poisonous Potatoes, unless the attacked entity is immune to poison.
A Potato Cannon cannot mine any blocks, even in Creative mode.
Ammo | Damage | Reload Time | Knockback | Effect |
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5![]() ![]() ![]() |
15 ticks | 1.5 | Plants a potato if the ground is suitable for crops. |
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5![]() ![]() ![]() |
15 ticks | 0.5 | Sets entities on fire for 20 ticks (1 second), dealing 1 damage every 10 ticks. |
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4![]() ![]() |
12 ticks | 0.3 | Plants a carrot if the ground is suitable for crops. |
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12![]() |
15 ticks | 0.5 | none |
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3![]() ![]() |
10 ticks | 0.1 | Splits into 3 projectiles |
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2![]() |
10 ticks | 0.05 | Splits into 2 projectiles and applies the Glowing effect for 200 ticks (10 seconds) |
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4![]() ![]() |
10 ticks | 0.2 | Splits into 3 projectiles |
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5![]() ![]() ![]() |
15 ticks | 0.05 | Applies the Poison effect for 150 ticks (7.5 seconds) |
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3![]() ![]() |
15 ticks | 0.05 | Randomly teleports entity |
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5![]() ![]() ![]() |
10 ticks | 0.5 | none |
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6![]() ![]() ![]() |
15 ticks | 0.1 | Applies Slowness potion effect for 160 ticks (8 seconds) |
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1![]() |
100 ticks | 0.05 | Applies Golden Apple effects and cures Zombie Villagers |
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1![]() |
100 ticks | 0.05 | Applies Enchanted Golden Apple effects |
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2![]() |
5 ticks | 0.1 | none |
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3![]() ![]() |
8 ticks | 0.1 | none |
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5![]() ![]() ![]() |
8 ticks | 0.1 | Applies Glowing effect for 100 ticks (7 seconds) |
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8![]() ![]() ![]() ![]() |
20 ticks | 2.0 | Places a melon block which is affected by gravity until it first hits the ground |
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6![]() ![]() ![]() |
15 ticks | 2.0 | Places a pumpkin block which is affected by gravity until it first hits the ground |
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7![]() ![]() ![]() ![]() |
15 ticks | 0.05 | Appears to stick to hit entities for a short time |
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8![]() ![]() ![]() ![]() |
15 ticks | 0.1 | Appears to stick to hit entities for a short time |
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12![]() |
20 ticks | 0.3 | Sets entities on fire and appears to stick to hit entities for a short time |
History[edit | edit source]
Version | Changes |
---|---|
0.3.2 |
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0.3.2a |
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0.3.2b |
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0.3.2c |
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Items | |
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Raw Materials | |
Manufactured | |
Tools | |
Crafting Components | |
Food-related | |
Utility | |
Removed Items |